Commit Graph

105 Commits

Author SHA1 Message Date
dkbug
d90d6b9a79 Merge branch 'shooter' into release
# Conflicts:
#	Robot2016/src/Robot.cpp
#	Robot2016/src/Shooter.h
2016-02-27 13:24:39 -05:00
Aidan Ferguson
5e26cc78ae Cox wanted TURN_FACTOR upped. He gets what he wants. 2016-02-26 17:06:28 -05:00
Aidan Ferguson
8a30acf1b7 merged DriveBase into master 2016-02-26 16:46:50 -05:00
Aidan Ferguson
fa5ed36025 Forgot to initialize arcade 2016-02-22 21:26:11 -05:00
Aidan Ferguson
2f010032da untested tweaks: different TURN_FACTOR, buttons toggle between piecewise and arcade drive 2016-02-22 21:19:51 -05:00
Jason Cox
5153aaa161 Added a defined TURN_FACTOR for easily testing variations of the SimpleDrive method 2016-02-21 20:50:24 -05:00
Jason Cox
d61fdffc3d More Tweaking 2016-02-20 18:32:40 -05:00
Jason Cox
1e9af3ce6d Tweaking pickup 2016-02-20 18:15:28 -05:00
dkbug
ae402ff1ce invert the driving 2016-02-20 17:12:23 -05:00
dkbug
868f9f0a27 fixed some git conflicts 2016-02-20 17:01:51 -05:00
dkbug
2bb3baeb05 Merge branch 'arms'
# Conflicts:
#	Robot2016/src/Robot.cpp
#	Robot2016/src/Shooter.h
2016-02-20 16:56:51 -05:00
dkbug
6caf8c0965 make ramp more sensitive. 2016-02-20 16:53:38 -05:00
Jason Cox
d9142146dc Merged 2016-02-20 16:48:00 -05:00
Aidan Ferguson
4044f448d7 Actually sane now. Really, I mean it. ...although the turning circle is somewhat ... elephantine ... 2016-02-20 16:47:00 -05:00
dkbug
c32e95768c Driving is more sane now. 2016-02-20 16:22:05 -05:00
dkbug
a57a9c7611 fixed a stupid logic error
if ramp is not raising, raise the ramp :P
2016-02-20 16:07:26 -05:00
dkbug
7ec489f846 button mis-choice. 2016-02-20 16:02:05 -05:00
dkbug
ce69ef14b6 added good ramp code 2016-02-20 15:45:47 -05:00
dkbug
52ecff29e8 Merge branch 'master' into shooter
# Conflicts:
#	Robot2016/src/Shooter.h
2016-02-20 15:32:14 -05:00
Aidan Ferguson
a786907f72 -launch_spinny
+ramp
2016-02-20 15:14:51 -05:00
Aidan Ferguson
f8b90aaa73 TalonSRX, not Talon 2016-02-20 14:51:59 -05:00
john sandstedt
4755bf7c46 added ramp status to the smartdashboard 2016-02-20 14:27:43 -05:00
Aidan Ferguson
e34f59b5ca vomits ramp current onto console 2016-02-20 14:08:32 -05:00
Aidan Ferguson
485945986b SPELLING 2016-02-20 14:05:56 -05:00
Aidan Ferguson
f5bdcf7553 SPELLING 2016-02-20 14:05:01 -05:00
Aidan Ferguson
0c67d00109 untested one-touch shooting 2016-02-20 13:58:35 -05:00
Aidan Ferguson
a983987fa2 Spelling is the foundation upon which our society stands. 2016-02-20 13:30:42 -05:00
Aidan Ferguson
11d90f4557 debug code to tell what the H-E-double-hockey-sticks the int the encoder returns is doing. 2016-02-20 13:28:56 -05:00
Aidan Ferguson
5217a7fcd5 merged master into shooter 2016-02-19 15:55:13 -05:00
Jason Cox
91e91369b8 Sane code for the Demo 2016-02-19 15:48:18 -05:00
Aidan Ferguson
bfea1eb3ed Updated for simpler picewise function. 2016-02-19 15:47:52 -05:00
Aidan Ferguson
b65b7e5cc8 Well, ... it's a rough draft, but it SHOULD match the behavior requested. 2016-02-17 16:39:08 -05:00
Jason Cox
0f1004bc8b auto raising ramp test 2016-02-17 15:28:33 -05:00
Aidan Ferguson
e0265bb516 It now only twists when the thumb button is pressed and I added the beginnings of an UpdateDrive method. 2016-02-17 15:22:32 -05:00
Jason Cox
4fe84f0017 Added check on limit switches to prevent uneccessary motor power setting on the RAMP 2016-02-17 15:22:25 -05:00
Aidan Ferguson
95cdac514d whitespace bad! 2016-02-15 21:11:45 -05:00
Aidan Ferguson
1f09e12f2d tweaks - untested 2016-02-15 20:54:20 -05:00
Aidan Ferguson
deb31d3f0a Merge branch 'shooter' 2016-02-15 20:15:07 -05:00
Aidan Ferguson
1b681a3610 fixed a typo 2016-02-15 20:14:48 -05:00
Aidan Ferguson
5bbbf1717e Finished shooter switch. 2016-02-15 15:14:20 -05:00
Jason Cox
86e6a1b33c Merge branch 'arms' of code.dublinschool.org:repos/FRC/FRC2016 into arms 2016-02-13 17:17:56 -05:00
Jason Cox
57fb961f22 Code for moving arms... boring 2016-02-13 16:47:57 -05:00
Aidan Ferguson
38eb49a964 removed a redundant if statement because I'm a doofus. 2016-02-13 16:46:09 -05:00
Jason Cox
bf184ca305 Initial Arm stuff 2016-02-13 16:44:57 -05:00
Aidan Ferguson
e6934c9117 enum ShooterState, starts of associated switch, etc. 2016-02-13 16:40:07 -05:00
Jason Cox
71e2ec4eba removed old debug statements 2016-02-13 12:09:08 -05:00
Jason Cox
c3a621a5c4 some more bug fixes. 2016-02-13 12:00:28 -05:00
Jason Cox
eccd90ea8a Now has Sane pickup logic~ 2016-02-13 11:26:07 -05:00
Jason Cox
2ad0f975b3 Fixed some really bad logic in the shooter... 2016-02-13 11:12:20 -05:00
Jason Cox
99d2397f9b Fixed a bunch of logic errors. 2016-02-12 21:17:45 -05:00