Jason Cox
|
0f1004bc8b
|
auto raising ramp test
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2016-02-17 15:28:33 -05:00 |
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Jason Cox
|
4fe84f0017
|
Added check on limit switches to prevent uneccessary motor power setting on the RAMP
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2016-02-17 15:22:25 -05:00 |
|
Aidan Ferguson
|
1f09e12f2d
|
tweaks - untested
|
2016-02-15 20:54:20 -05:00 |
|
Aidan Ferguson
|
1b681a3610
|
fixed a typo
|
2016-02-15 20:14:48 -05:00 |
|
Aidan Ferguson
|
5bbbf1717e
|
Finished shooter switch.
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2016-02-15 15:14:20 -05:00 |
|
Aidan Ferguson
|
38eb49a964
|
removed a redundant if statement because I'm a doofus.
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2016-02-13 16:46:09 -05:00 |
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Aidan Ferguson
|
e6934c9117
|
enum ShooterState, starts of associated switch, etc.
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2016-02-13 16:40:07 -05:00 |
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Jason Cox
|
71e2ec4eba
|
removed old debug statements
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2016-02-13 12:09:08 -05:00 |
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Jason Cox
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c3a621a5c4
|
some more bug fixes.
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2016-02-13 12:00:28 -05:00 |
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Jason Cox
|
eccd90ea8a
|
Now has Sane pickup logic~
|
2016-02-13 11:26:07 -05:00 |
|
Jason Cox
|
2ad0f975b3
|
Fixed some really bad logic in the shooter...
|
2016-02-13 11:12:20 -05:00 |
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Jason Cox
|
99d2397f9b
|
Fixed a bunch of logic errors.
|
2016-02-12 21:17:45 -05:00 |
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Jason Cox
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deef7fcf20
|
ramp reinstated
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2016-02-12 19:37:36 -05:00 |
|
Jason
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3c3d14f01b
|
added SPINUP_TIME define for the shotClock Timer. Adjust the value of this define to wait longer before shooting the ball into the launch wheel.
:
|
2016-02-11 22:26:11 -05:00 |
|
Jason
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5211275da5
|
Added comments and info for the shooter logic. I emailed you a flow chart also...
|
2016-02-11 21:24:32 -05:00 |
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Jason
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b4bbdf092b
|
Added a define for DEADZONE_RADIUS and implemented it in the shooter power setting within TeleopPeriodic.
|
2016-02-11 20:48:03 -05:00 |
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Jason
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a51cdfcb07
|
Added comments about the use of the boolean variables in the TeleopPeriodic method
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2016-02-11 20:40:41 -05:00 |
|
Aidan Ferguson
|
7b6b6f3397
|
launch spinny does stuff
|
2016-02-11 17:17:42 -05:00 |
|
Aidan Ferguson
|
8c91ac34db
|
purged the concept of a ramp
|
2016-02-11 16:51:13 -05:00 |
|
Aidan Ferguson
|
21f26a8907
|
Merge branch 'shooter' of code.dublinschool.org:repos/FRC/FRC2016 into shooter
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2016-02-11 16:20:17 -05:00 |
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Aidan Ferguson
|
eee7649da7
|
Made shooter_power private instead of global because that actually makes sense.
|
2016-02-11 16:18:58 -05:00 |
|
Dieter Brehm
|
99fb8c19e6
|
Changed todo to reflect lack of ramp.
|
2016-02-10 21:24:35 -05:00 |
|
Aidan Ferguson
|
2534f700f1
|
raised PICKUP_POWER to 0.8
|
2016-02-10 20:13:33 -05:00 |
|
Aidan Ferguson
|
c36024a86d
|
placeholder for encoder code in Shooter.h
|
2016-02-10 19:55:20 -05:00 |
|
Aidan Ferguson
|
fbae5efebf
|
Switched the shooter controller addresses to reflect reality.
|
2016-02-10 19:11:51 -05:00 |
|
Aidan Ferguson
|
a8642a87d9
|
Made sure shooter power from the throttle will only be used when the throttle is moved. Probably.
|
2016-02-10 18:56:38 -05:00 |
|
Aidan Ferguson
|
470a4b6f4b
|
impotent debug code!
|
2016-02-10 15:23:07 -05:00 |
|
Aidan Ferguson
|
b4d5ead23a
|
bugfix, debug code for encoder.
|
2016-02-10 14:56:58 -05:00 |
|
Aidan Ferguson
|
ef9db9032b
|
missed an instance of the counter
|
2016-02-10 14:48:39 -05:00 |
|
Aidan Ferguson
|
fb39b56c90
|
removed counter object in preparation for encoder over cantalon
|
2016-02-10 14:42:20 -05:00 |
|
Aidan Ferguson
|
afad5d4660
|
numerous drive changes because of reasons, plus the starts of a counter object that will probably have to be nixed. Not our brightest moment.
|
2016-02-10 13:39:48 -05:00 |
|
Aidan Ferguson
|
72e16d55c5
|
Merge branch 'master' into shooter
|
2016-02-09 20:56:37 -05:00 |
|
Aidan Ferguson
|
0a5d0bf84d
|
Formatting fix
|
2016-02-09 19:47:17 -05:00 |
|
Aidan Ferguson
|
8cca3ff8df
|
It no worky.
|
2016-02-09 19:32:27 -05:00 |
|
Jason Cox
|
9ceafdec80
|
Added some more sane code that has no effect because it only calls empty methods.
|
2016-02-09 17:27:58 -05:00 |
|
Jason Cox
|
48b4e2292d
|
Added some comments and sanity to the new robot project.
|
2016-02-09 17:22:17 -05:00 |
|
Jason
|
79c8e891d6
|
Merge branch 'master' of code.dublinschool.org:repos/FRC/FRC2016
|
2016-02-09 16:24:33 -05:00 |
|
Jason
|
6d0e75aa64
|
Added new Robot project using PWM drive train... Much simpler...
Signed-off-by: Jason <jason@dublinschool.org>
|
2016-02-09 16:23:45 -05:00 |
|
Jason Cox
|
bc81c928a8
|
Shooter Test COde...
|
2016-02-08 19:26:44 -05:00 |
|
Jason
|
51741fe33b
|
Some updates to mixing driving and shooting... More TODOs also
|
2016-02-07 23:05:59 -05:00 |
|
Jason
|
ea8d9899d8
|
Added another TODO comment.
Signed-off-by: Jason <jason@dublinschool.org>
|
2016-02-07 22:54:31 -05:00 |
|
Jason
|
be23bd6664
|
Merge branch 'shooter'
|
2016-02-07 22:54:03 -05:00 |
|
Jason
|
2299016c7e
|
Added some more comments.
|
2016-02-07 22:42:43 -05:00 |
|
Jason
|
62a93449cb
|
Added an 'unjam' method to the shooter
|
2016-02-07 22:37:10 -05:00 |
|
Jason
|
81c3876537
|
Added CANTalon for the ramp control to robot.cpp and added some methods for the Ramp and PickUp to the Shooter class.
|
2016-02-07 21:22:23 -05:00 |
|
Jason Cox
|
a0bcd18711
|
Cqqq
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C
C
C
C
C
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|
2016-02-03 19:05:03 -05:00 |
|
Jason Cox
|
5e58bfd2f9
|
Fixed reversed rotation.
|
2016-02-03 18:15:36 -05:00 |
|
Jason Cox
|
eb9c9b3415
|
Merge branch 'shooter'
|
2016-02-03 07:55:55 -05:00 |
|
Jason Cox
|
425e79ea0f
|
stuff from remote
|
2016-02-03 07:55:46 -05:00 |
|
Jason Cox
|
9b8b4ff845
|
Forgot throttle needs inverting. Actually drives now.
|
2016-02-03 07:50:19 -05:00 |
|