291 Commits

Author SHA1 Message Date
Buhallin
a2fb1058c6
Create a unified panel for groups of player cards.
The will replace the investigator boxes, class card spread tokens, and weakness container.  It will (in the future) replace the bonded and upgrade sheet bags.

This is a code-only submit while we wait on final images for the new panel.
2022-12-17 01:24:19 -08:00
Chr1Z93
7a60c318ca addition of fan made accessorie options 2022-12-17 02:49:34 +01:00
Buhallin
83ff3eb65b
Merge pull request #103 from argonui/remove-chaosbag-shuffle
Chaos Bag: Stop shuffling onLoad()
2022-12-15 20:35:46 -08:00
Buhallin
baaf6f158b
Merge branch 'main' into scenario-event 2022-12-15 20:31:49 -08:00
Chr1Z93
54f825a417 removed chaos bag shuffling onload 2022-12-16 03:27:38 +01:00
Chr1Z
67c9cf2643
Merge pull request #94 from argonui/optionpanel-2
Optionpanel: Part 2
2022-12-16 03:20:01 +01:00
Buhallin
45a5870121
Stop event from firing multiple times for the same scenario
A card can collide with the area more than once; many of the campaign memory bags caused a double collision on placement, and it would happen if the user picked up or flipped the card.

This would cause any behavior that triggered from the event to each time, so suppress further events which don't actually change the scenario.
2022-12-15 13:08:32 -08:00
Buhallin
7339646ae7
Clean up previous commit 2022-12-15 00:34:01 -08:00
Buhallin
bf8f9bd12b
Add an event generator for scenario name changes
Based in the newly-named Mythos Area, when a Scenario card lands the name will be extracted and sent to interested objects.

Playarea will use this for special location handling, and there will be other cases in the future.
2022-12-15 00:29:56 -08:00
Buhallin
0e3a66bfaa
Merge branch 'main' into tour 2022-12-14 23:19:56 -08:00
Buhallin
bdadfdcc9f
Fix visibility handling for Tour cards
Panel visibility isn't inhered by the children, so each element in the panel has to have the visibility set directly.
2022-12-14 23:18:58 -08:00
Chr1Z93
bbd9151227 moving clue handling to playermatapi 2022-12-15 02:26:38 +01:00
Chr1Z93
d47bc0845a resolving comments 2022-12-15 00:18:10 +01:00
Chr1Z
f1bdf1f7a0
Merge pull request #98 from argonui/loader-refactor
Major refactoring of ArkhamDB deck importer
2022-12-14 12:02:15 +01:00
Chr1Z
31a471d648
Merge pull request #96 from argonui/tour
SCED Intro Tour, Part 2
2022-12-14 12:02:06 +01:00
Buhallin
da9c32b95c
Major refactoring of ArkhamDB deck importer
- Splits all ArkhamDB interactions to a module
- Removes undeveloped code for Command Manager
- Removes bespoke logging in favor of standard SCED approach
- Removes mass load test functions
- Function documentation cleanup
2022-12-14 00:54:26 -08:00
Chr1Z93
c9afcdb5cc Merge branch 'main' into optionpanel-2 2022-12-13 20:14:36 +01:00
Chr1Z
608ff4ec4f
Merge pull request #97 from argonui/playarea-api
Add PlayArea API
2022-12-13 20:03:36 +01:00
Chr1Z
2c7a05db80
Merge pull request #93 from argonui/optionpanel
Optionpanel: Part 1
2022-12-13 20:01:26 +01:00
Buhallin
c8cec71109
Handle review comments 2022-12-13 02:15:16 -08:00
Buhallin
db65f3c8e3
Add PlayArea API
Creates an API object for the PlayArea, and moves most references to the PlayArea to use the API instead.

Image swapper is excluded on this, as I'm not completely sure how TTS will handle having an object rebuild itself.
2022-12-12 18:56:04 -08:00
Buhallin
1c3260edf3
SCED Intro Tour, Part 2
This updates the Tour to work for each player independently.  There is still some refinement to be done, but the basic implementation is there.
2022-12-12 14:52:04 -08:00
Buhallin
586ba5bef9
Merge branch 'main' into tour 2022-12-12 14:45:39 -08:00
Chr1Z93
c908719245 gave variables better names 2022-12-12 22:42:12 +01:00
Chr1Z93
62ae162179 future-proofed with data for 11 uses 2022-12-12 21:00:59 +01:00
Chr1Z93
2e99d57e46 Merge branch 'main' into optionpanel-2 2022-12-12 13:25:43 +01:00
Chr1Z93
5ab71c56c0 Merge branch 'optionpanel' into optionpanel-2 2022-12-12 13:25:34 +01:00
Chr1Z93
4086365b38 data for 10 tokens (akachi + brand lvl 4) 2022-12-12 12:23:36 +01:00
Chr1Z93
24e8f3d8a6 resolving review comments 2022-12-12 12:18:45 +01:00
Buhallin
9d8beeaedc
Merge pull request #89 from argonui/tour
SCED Intro Tour, Part 1
2022-12-12 01:42:18 -08:00
Chr1Z
6d11bf56fb
Merge pull request #81 from argonui/doom-and-clue-counters
Doom Counter Option UI // Clue Counter clean up
2022-12-12 10:17:10 +01:00
Chr1Z93
5325f511db Merge branch 'main' into optionpanel-2 2022-12-12 10:02:05 +01:00
Chr1Z
2f83df87d8
removed empty line 2022-12-12 09:55:20 +01:00
Chr1Z
ef7502fbe8
resolving merge conflict 2022-12-12 09:54:02 +01:00
Chr1Z
c4552b4021
Merge branch 'main' into optionpanel 2022-12-12 09:51:15 +01:00
Chr1Z93
a312ede891 repairing save function, XML animation added 2022-12-12 09:38:29 +01:00
Buhallin
054e2cb721
Merge pull request #90 from argonui/chaos-lock
Block chaos bag changes while the bag is being searched
2022-12-11 13:56:54 -08:00
Buhallin
1bf7e6de57
Merge pull request #92 from argonui/playermat-tags
Dynamic playmat snap point tagging
2022-12-11 13:56:37 -08:00
Buhallin
4e500a8cc5
Remove GUID comparison in favor of direct object comparison 2022-12-11 13:37:40 -08:00
Buhallin
63b781075c
Merge branch 'main' into require-refactor 2022-12-11 00:10:45 -08:00
Buhallin
cb9c4d2d44
Block chaos bag changes while the bag is being searched
A TTS bug can cause tokens to be lost or possibly duplicated if they are added to a container while that container is being searched.  This uses event listeners to block bag changes while it is being searched.

Steps to reproduce:
1. Search the bag
2. Add a token to the bag (bless/curse is easiest)
3. Remove a token from the bag using the search window
4. Close the search

The token supposedly added in #2 will be gone.
2022-12-11 00:06:21 -08:00
Buhallin
485c961660
Update a few comments 2022-12-10 23:29:09 -08:00
Buhallin
5d1c7b9c17
Add multiplayer handling to TourManager
Each player will now be tracked independently, and can watch their own tour.
2022-12-10 18:08:24 -08:00
Buhallin
a1684b30f0
SCED Intro Tour, Part 1
Creates the basic framework for the SCED introduction/training tour.  As this will be a large feature, this is intended to checkpoint
progress and work.

What's here:
- Basic tour script definition
- Script UI creation, camera handling, and flow

What's not here:
- Multiplayer support.  Everything is currently locked to white.
- Final UI.  Most UI is placeholder and will be updated later.
- Extra script capability such as higlighting objects, explicit positioning, etc.
2022-12-10 17:06:27 -08:00
BootleggerFinn
a43b295833
Merge pull request #58 from argonui/datahelper-tsk
TSK: clue data
2022-12-08 12:54:11 -08:00
Chr1Z93
cb0a3d4256 removing orphaned file 2022-12-08 14:39:49 +01:00
Chr1Z93
251bf93dd4 implementing clue counting method swap 2022-12-08 14:27:55 +01:00
Chr1Z93
f69f426248 Merge branch 'doom-and-clue-counters' of https://github.com/argonui/SCED into optionpanel-2 2022-12-08 12:55:26 +01:00
Chr1Z93
19e538fbd9 WIP clue counting method swapping 2022-12-08 12:46:22 +01:00
Chr1Z93
d53302c9e0 WIP commit to split PR into parts 2022-12-08 12:01:10 +01:00