commit
67c9cf2643
13
config.json
13
config.json
@ -67,6 +67,10 @@
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"ScriptingTrigger.67ce9a",
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"Detailedphasereference.68fe54",
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"RulesIndex.91c83e",
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"Clues.3f22e5",
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"Clues.db85d6",
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"Clues.891403",
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"Clues.4111de",
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"Resources.4406f0",
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"Damage.eb08d6",
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"Horror.468e88",
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@ -129,11 +133,10 @@
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"LeakedItems.42cd6e",
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"ChaosTokenReserve.106418",
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"3DText.134348",
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"Custom_Model.032300",
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"Custom_Model.1769ed",
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"Custom_Model.37be78",
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"Custom_Model.d86b7c",
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"ClueCounterSwapper.d919d6",
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"ClueCounter.37be78",
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"ClueCounter.1769ed",
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"ClueCounter.032300",
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"ClueCounter.d86b7c",
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"MasterClueCounter.4a3aa4",
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"LegacyAssets.7165a9",
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"Weaknessdecks.750fdd",
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@ -46,16 +46,16 @@
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"LuaScriptState": "",
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"MeasureMovement": false,
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"Name": "Custom_Model",
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"Nickname": "",
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"Nickname": "Clue Counter",
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"Snap": true,
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"Sticky": true,
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"Tooltip": true,
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"Tooltip": false,
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"Transform": {
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"posX": -31.911,
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"posY": 1.57,
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"posZ": 30.97,
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"posX": -32.193,
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"posY": 1.52,
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"posZ": 30.977,
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"rotX": 0,
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"rotY": 0,
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"rotY": 10,
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"rotZ": 0,
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"scaleX": 0.33,
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"scaleY": 0.33,
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@ -63,4 +63,4 @@
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},
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"Value": 0,
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"XmlUI": ""
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}
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}
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@ -46,16 +46,16 @@
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"LuaScriptState": "",
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"MeasureMovement": false,
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"Name": "Custom_Model",
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"Nickname": "",
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"Nickname": "Clue Counter",
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"Snap": true,
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"Sticky": true,
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"Tooltip": true,
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"Tooltip": false,
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"Transform": {
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"posX": -59.449,
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"posY": 1.57,
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"posZ": -22.628,
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"posX": -59.426,
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"posY": 1.52,
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"posZ": -22.721,
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"rotX": 0,
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"rotY": 270,
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"rotY": 280,
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"rotZ": 0,
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"scaleX": 0.33,
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"scaleY": 0.33,
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@ -63,4 +63,4 @@
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},
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"Value": 0,
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"XmlUI": ""
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}
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}
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@ -46,16 +46,16 @@
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"LuaScriptState": "",
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"MeasureMovement": false,
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"Name": "Custom_Model",
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"Nickname": "",
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"Nickname": "Clue Counter",
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"Snap": true,
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"Sticky": true,
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"Tooltip": true,
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"Tooltip": false,
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"Transform": {
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"posX": -18.983,
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"posY": 1.57,
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"posZ": -31.01,
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"posX": -18.87,
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"posY": 1.52,
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"posZ": -30.977,
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"rotX": 0,
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"rotY": 180,
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"rotY": 190,
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"rotZ": 0,
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"scaleX": 0.33,
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"scaleY": 0.33,
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@ -63,4 +63,4 @@
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},
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"Value": 0,
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"XmlUI": ""
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}
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}
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@ -46,16 +46,16 @@
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"LuaScriptState": "",
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"MeasureMovement": false,
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"Name": "Custom_Model",
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"Nickname": "",
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"Nickname": "Clue Counter",
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"Snap": true,
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"Sticky": true,
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"Tooltip": true,
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"Tooltip": false,
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"Transform": {
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"posX": -59.499,
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"posY": 1.57,
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"posZ": 9.561,
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"posX": -59.426,
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"posY": 1.52,
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"posZ": 9.395,
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"rotX": 0,
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"rotY": 270,
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"rotY": 280,
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"rotZ": 0,
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"scaleX": 0.33,
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"scaleY": 0.33,
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@ -63,4 +63,4 @@
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},
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"Value": 0,
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"XmlUI": ""
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}
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}
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@ -1,77 +0,0 @@
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{
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"AltLookAngle": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"Autoraise": true,
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"Bag": {
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"Order": 0
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},
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"ColorDiffuse": {
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"b": 1,
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"g": 0.99217,
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"r": 1
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},
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"ContainedObjects_order": [
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"Clues.3f22e5",
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"Clues.4111de",
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"Clues.891403",
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"Clues.db85d6"
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],
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"ContainedObjects_path": "ClueCounterSwapper.d919d6",
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"CustomMesh": {
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"CastShadows": true,
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"ColliderURL": "",
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"Convex": true,
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"CustomShader": {
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"FresnelStrength": 0,
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"SpecularColor": {
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"b": 1,
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"g": 1,
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"r": 1
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},
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"SpecularIntensity": 0,
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"SpecularSharpness": 2
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},
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"DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1179328606460871995/F2AFA106E788BB456C6F9134CE7A7B14D510F973/",
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"MaterialIndex": 3,
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"MeshURL": "http://pastebin.com/raw.php?i=uWAmuNZ2",
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"NormalURL": "",
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"TypeIndex": 6
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},
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"Description": "Counter mode courtesy of tadgh's clue counter mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2115363630",
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"DragSelectable": true,
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"GMNotes": "",
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"GUID": "d919d6",
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"Grid": true,
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"GridProjection": false,
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"Hands": false,
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"HideWhenFaceDown": false,
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"IgnoreFoW": false,
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"LayoutGroupSortIndex": 0,
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"Locked": true,
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"LuaScript": "require(\"util/ClueCounterSwapper\")",
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"LuaScriptState_path": "ClueCounterSwapper.d919d6.luascriptstate",
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"MaterialIndex": -1,
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"MeasureMovement": false,
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"MeshIndex": -1,
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"Name": "Custom_Model_Bag",
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"Nickname": "Clue Counter Swapper",
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"Snap": true,
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"Sticky": true,
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"Tooltip": false,
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"Transform": {
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"posX": -50.9,
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"posY": 1.51,
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"posZ": 0,
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"rotX": 0,
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"rotY": 270,
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"rotZ": 0,
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"scaleX": 0.4,
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"scaleY": 0.01,
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"scaleZ": 0.4
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},
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"Value": 0,
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"XmlUI": ""
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}
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@ -1 +0,0 @@
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{"ml":{"3f22e5":{"lock":true,"pos":{"x":-59.50,"y":1.54,"z":9.56},"rot":{"x":0,"y":280,"z":0}},"4111de":{"lock":true,"pos":{"x":-59.45,"y":1.54,"z":-22.63},"rot":{"x":0,"y":280,"z":0}},"891403":{"lock":true,"pos":{"x":-31.91,"y":1.54,"z":30.97},"rot":{"x":0,"y":10,"z":0}},"db85d6":{"lock":true,"pos":{"x":-18.98,"y":1.54,"z":-31.01},"rot":{"x":0,"y":190,"z":0}}}}
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@ -40,13 +40,16 @@
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"Nickname": "Clues",
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"Snap": true,
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"Sticky": true,
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"Tags": [
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"CleanUpHelper_ignore"
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],
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"Tooltip": false,
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"Transform": {
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"posX": -59.318,
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"posY": 1.64,
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"posZ": -17.674,
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"posX": -59.426,
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"posY": 1.3,
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"posZ": -22.721,
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"rotX": 0,
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"rotY": 270,
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"rotY": 280,
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"rotZ": 0,
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"scaleX": 0.26,
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"scaleY": 1,
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@ -54,4 +57,4 @@
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},
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"Value": 0,
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"XmlUI": ""
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}
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}
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@ -40,13 +40,16 @@
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"Nickname": "Clues",
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"Snap": true,
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"Sticky": true,
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"Tags": [
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"CleanUpHelper_ignore"
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],
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"Tooltip": false,
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"Transform": {
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"posX": -23.81,
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"posY": 1.589,
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"posZ": -30.927,
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"posX": -18.87,
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"posY": 1.3,
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"posZ": -30.977,
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"rotX": 0,
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"rotY": 180,
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"rotY": 190,
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"rotZ": 0,
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"scaleX": 0.26,
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"scaleY": 1,
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@ -54,4 +57,4 @@
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},
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"Value": 0,
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"XmlUI": ""
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}
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}
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@ -40,13 +40,16 @@
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"Nickname": "Clues",
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"Snap": true,
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"Sticky": true,
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"Tags": [
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"CleanUpHelper_ignore"
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],
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"Tooltip": false,
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"Transform": {
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"posX": -31.911,
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"posY": 1.564,
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"posZ": 30.92,
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"posX": -32.193,
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"posY": 1.3,
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"posZ": 30.977,
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"rotX": 0,
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"rotY": 0,
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"rotY": 10,
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"rotZ": 0,
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"scaleX": 0.26,
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"scaleY": 1,
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@ -54,4 +57,4 @@
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},
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"Value": 0,
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"XmlUI": ""
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}
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}
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@ -40,13 +40,16 @@
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"Nickname": "Clues",
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"Snap": true,
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"Sticky": true,
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"Tags": [
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"CleanUpHelper_ignore"
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],
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"Tooltip": false,
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"Transform": {
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"posX": -59.439,
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"posY": 1.637,
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"posZ": 9.472,
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"posX": -59.426,
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"posY": 1.3,
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"posZ": 9.395,
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"rotX": 0,
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"rotY": 270,
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"rotY": 280,
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"rotZ": 0,
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"scaleX": 0.26,
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"scaleY": 1,
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@ -54,4 +57,4 @@
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},
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"Value": 0,
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"XmlUI": ""
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}
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}
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@ -6,7 +6,6 @@
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-- - use the IGNORE_TAG to exclude objects from tidying (default: "CleanUpHelper_Ignore")
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local playAreaApi = require("core/PlayAreaApi")
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-- enable this for debugging
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local SHOW_RAYS = false
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@ -209,10 +208,10 @@ function resetCounters()
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end
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-- reset doom on agenda
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-- local doomcounter = getObjectFromGUID("85c4c6")
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-- if doomcounter ~= nil then
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-- doomcounter.call("setToZero")
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-- end
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local doomcounter = getObjectFromGUID("85c4c6")
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if doomcounter ~= nil then
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doomcounter.call("updateVal", 0)
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end
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for i, guid in ipairs(TRACKER_GUIDS) do
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local obj = getObjectFromGUID(guid)
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@ -34,7 +34,7 @@
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"LayoutGroupSortIndex": 0,
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"Locked": true,
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"LuaScript": "require(\"core/MasterClueCounter\")",
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"LuaScriptState": "",
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"LuaScriptState": "false",
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"MeasureMovement": false,
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"Name": "Custom_Token",
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"Nickname": "Master Clue Counter\n",
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@ -11,5 +11,7 @@ DISCARD_PILE_POSITION = { x = -58.9, y = 4, z = 4.29 }
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TRASHCAN_GUID = "147e80"
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STAT_TRACKER_GUID = "e598c2"
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RESOURCE_COUNTER_GUID = "4406f0"
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CLUE_COUNTER_GUID = "d86b7c"
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CLUE_CLICKER_GUID = "db85d6"
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require("playermat/Playmat")
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@ -11,5 +11,7 @@ DISCARD_PILE_POSITION = { x = -58.96, y = 4, z = -27.82 }
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TRASHCAN_GUID = "f7b6c8"
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STAT_TRACKER_GUID = "b4a5f7"
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RESOURCE_COUNTER_GUID = "816d84"
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CLUE_COUNTER_GUID = "1769ed"
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CLUE_CLICKER_GUID = "3f22e5"
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require("playermat/Playmat")
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@ -11,5 +11,7 @@ DISCARD_PILE_POSITION = { x = -37.26, y = 4, z = 30.50 }
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TRASHCAN_GUID = "5f896a"
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STAT_TRACKER_GUID = "af7ed7"
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RESOURCE_COUNTER_GUID = "cd15ac"
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CLUE_COUNTER_GUID = "032300"
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CLUE_CLICKER_GUID = "891403"
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require("playermat/Playmat")
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|
@ -11,5 +11,7 @@ DISCARD_PILE_POSITION = { x = -13.78, y = 4, z = -30.48 }
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TRASHCAN_GUID = "4b8594"
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STAT_TRACKER_GUID = "e74881"
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RESOURCE_COUNTER_GUID = "a4b60d"
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CLUE_COUNTER_GUID = "37be78"
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CLUE_CLICKER_GUID = "4111de"
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require("playermat/Playmat")
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|
@ -675,6 +675,8 @@ function applyOptionPanelChange(id, state)
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elseif id == 3 then
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playmatAPI.clickableClues(state, "All")
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-- update master clue counter
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getObjectFromGUID("4a3aa4").setVar("useClickableCounters", state)
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end
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end
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||||
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||||
|
@ -1,16 +1,17 @@
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||||
local clueCounters = {}
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local clueCounterGUIDS = {
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||||
"37be78",
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||||
"1769ed",
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||||
"032300",
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||||
"d86b7c"
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||||
}
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count = 0
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useClickableCounters = false
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||||
|
||||
function onLoad()
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||||
local playmatAPI = require("playermat/PlaymatApi")
|
||||
function onSave() return JSON.encode(useClickableCounters) end
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||||
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||||
function onLoad(savedData)
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||||
if savedData ~= nil then
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||||
useClickableCounters = JSON.decode(savedData)
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||||
end
|
||||
self.createButton({
|
||||
label = "0",
|
||||
click_function = "removeAllPlayerClues",
|
||||
tooltip = "Click here to remove all Clues from playermats",
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||||
tooltip = "Click here to remove all collected clues",
|
||||
function_owner = self,
|
||||
position = { 0, 0.06, 0 },
|
||||
height = 900,
|
||||
@ -21,26 +22,18 @@ function onLoad()
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||||
color = { 0, 0, 0, 0 }
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||||
})
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||||
|
||||
-- loading object references to the counting bowls via GUID
|
||||
for i = 1, 4 do
|
||||
clueCounters[i] = getObjectFromGUID(clueCounterGUIDS[i])
|
||||
end
|
||||
|
||||
loopID = Wait.time(sumClues, 2, -1)
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||||
end
|
||||
|
||||
-- removes all player clues by calling the respective function from the counting bowls
|
||||
-- removes all player clues by calling the respective function from the counting bowls / clickers
|
||||
function removeAllPlayerClues()
|
||||
for i = 1, 4 do
|
||||
clueCounters[i].call("removeAllClues")
|
||||
end
|
||||
printToAll(count .. " clue(s) from playermats removed.", "White")
|
||||
playmatAPI.removeClues("All")
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||||
self.editButton({ index = 0, label = "0" })
|
||||
end
|
||||
|
||||
-- gets the counted values from the counting bowls and sums them up
|
||||
-- gets the counted values from the counting bowls / clickers and sums them up
|
||||
function sumClues()
|
||||
local count = 0
|
||||
for i = 1, 4 do
|
||||
count = count + tonumber(clueCounters[i].getVar("exposedValue"))
|
||||
end
|
||||
count = playmatAPI.getClueCount(useClickableCounters, "All")
|
||||
self.editButton({ index = 0, label = tostring(count) })
|
||||
end
|
||||
|
@ -15,6 +15,7 @@ function onLoad()
|
||||
label = "",
|
||||
click_function = "removeAllClues",
|
||||
function_owner = self,
|
||||
position = { 0, 0.1, 0 },
|
||||
height = 0,
|
||||
width = 0,
|
||||
font_color = { 0, 0, 0 },
|
||||
|
@ -688,10 +688,66 @@ function showDrawButton(visible)
|
||||
end
|
||||
end
|
||||
|
||||
-- Shows or hides the clickable clue counter for this playmat
|
||||
---@param showCounters Boolean. Whether the clickable clue counter should be present
|
||||
function clickableClues(showCounters)
|
||||
print("dummy function for clue counters")
|
||||
-- Spawns / destroys a clickable clue counter for this playmat with the correct amount of clues
|
||||
---@param showCounter Boolean Whether the clickable clue counter should be present
|
||||
function clickableClues(showCounter)
|
||||
local CLUE_COUNTER = getObjectFromGUID(CLUE_COUNTER_GUID)
|
||||
local CLUE_CLICKER = getObjectFromGUID(CLUE_CLICKER_GUID)
|
||||
local clickerPos = CLUE_CLICKER.getPosition()
|
||||
local clueCount = 0
|
||||
|
||||
if showCounter then
|
||||
-- current clue count
|
||||
clueCount = CLUE_COUNTER.getVar("exposedValue")
|
||||
|
||||
-- remove clues
|
||||
CLUE_COUNTER.call("removeAllClues")
|
||||
|
||||
-- set value for clue clickers
|
||||
CLUE_CLICKER.call("updateVal", clueCount)
|
||||
|
||||
-- move clue counters up
|
||||
clickerPos.y = 1.52
|
||||
CLUE_CLICKER.setPosition(clickerPos)
|
||||
else
|
||||
-- current clue count
|
||||
clueCount = CLUE_CLICKER.getVar("val")
|
||||
|
||||
-- move clue counters down
|
||||
clickerPos.y = 1.3
|
||||
CLUE_CLICKER.setPosition(clickerPos)
|
||||
|
||||
-- spawn clues
|
||||
local pos = self.positionToWorld({x = -1.12, y = 0.05, z = 0.7})
|
||||
for i = 1, clueCount do
|
||||
pos.y = pos.y + 0.045 * i
|
||||
spawnToken(pos, "clue")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- removes all clues (moving tokens to the trash and setting counters to 0)
|
||||
function removeClues()
|
||||
local CLUE_COUNTER = getObjectFromGUID(CLUE_COUNTER_GUID)
|
||||
local CLUE_CLICKER = getObjectFromGUID(CLUE_CLICKER_GUID)
|
||||
|
||||
CLUE_COUNTER.call("removeAllClues")
|
||||
CLUE_CLICKER.call("updateVal", 0)
|
||||
end
|
||||
|
||||
-- reports the clue count
|
||||
---@param useClickableCounters Boolean Controls which type of counter is getting checked
|
||||
function getClueCount(useClickableCounters)
|
||||
local count = 0
|
||||
|
||||
if useClickableCounters then
|
||||
local CLUE_CLICKER = getObjectFromGUID(CLUE_CLICKER_GUID)
|
||||
count = tonumber(CLUE_CLICKER.getVar("val"))
|
||||
else
|
||||
local CLUE_COUNTER = getObjectFromGUID(CLUE_COUNTER_GUID)
|
||||
count = tonumber(CLUE_COUNTER.getVar("exposedValue"))
|
||||
end
|
||||
return count
|
||||
end
|
||||
|
||||
-- Sets this playermat's snap points to limit snapping to matching card types or not. If matchTypes
|
||||
|
@ -6,7 +6,21 @@ do
|
||||
White = "8b081b",
|
||||
Orange = "bd0ff4",
|
||||
Green = "383d8b",
|
||||
Red = "0840d5",
|
||||
Red = "0840d5"
|
||||
}
|
||||
|
||||
local CLUE_COUNTER_GUIDS = {
|
||||
White = "37be78",
|
||||
Orange = "1769ed",
|
||||
Green = "032300",
|
||||
Red = "d86b7c"
|
||||
}
|
||||
|
||||
local CLUE_CLICKER_GUIDS = {
|
||||
White = "db85d6",
|
||||
Orange = "3f22e5",
|
||||
Green = "891403",
|
||||
Red = "4111de"
|
||||
}
|
||||
|
||||
-- Sets the requested playermat's snap points to limit snapping to matching card types or not. If
|
||||
@ -43,6 +57,25 @@ do
|
||||
end
|
||||
end
|
||||
|
||||
-- Removes all clues (to the trash for tokens and counters set to 0) for the requested playermat
|
||||
---@param matColor String for one of the active player colors - White, Orange, Green, Red. Also
|
||||
-- accepts "All" as a special value which will apply the setting to all four mats.
|
||||
PlaymatApi.removeClues = function(matColor)
|
||||
for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
||||
mat.call("removeClues")
|
||||
end
|
||||
end
|
||||
|
||||
-- Reports the clue count for the requested playermat
|
||||
---@param useClickableCounters Boolean Controls which type of counter is getting checked
|
||||
PlaymatApi.getClueCount = function(useClickableCounters, matColor)
|
||||
local count = 0
|
||||
for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
||||
count = count + tonumber(mat.call("getClueCount", useClickableCounters))
|
||||
end
|
||||
return count
|
||||
end
|
||||
|
||||
-- Convenience function to look up a mat's object by color, or get all mats.
|
||||
---@param matColor String for one of the active player colors - White, Orange, Green, Red. Also
|
||||
-- accepts "All" as a special value which will return all four mats.
|
||||
|
@ -1,294 +0,0 @@
|
||||
function updateSave()
|
||||
local data_to_save = { ["ml"] = memoryList }
|
||||
saved_data = JSON.encode(data_to_save)
|
||||
self.script_state = saved_data
|
||||
end
|
||||
|
||||
function onload(saved_data)
|
||||
if saved_data ~= "" then
|
||||
local loaded_data = JSON.decode(saved_data)
|
||||
--Set up information off of loaded_data
|
||||
memoryList = loaded_data.ml
|
||||
else
|
||||
--Set up information for if there is no saved saved data
|
||||
memoryList = {}
|
||||
end
|
||||
|
||||
if next(memoryList) == nil then
|
||||
createSetupButton()
|
||||
else
|
||||
createMemoryActionButtons()
|
||||
end
|
||||
end
|
||||
|
||||
--Beginning Setup
|
||||
--Make setup button
|
||||
function createSetupButton()
|
||||
self.createButton({
|
||||
label = "Setup",
|
||||
click_function = "buttonClick_setup",
|
||||
function_owner = self,
|
||||
position = { 0, 5, -2 },
|
||||
rotation = { 0, 0, 0 },
|
||||
height = 250,
|
||||
width = 600,
|
||||
font_size = 150,
|
||||
color = { 0, 0, 0 },
|
||||
font_color = { 1, 1, 1 }
|
||||
})
|
||||
end
|
||||
|
||||
--Triggered by setup button,
|
||||
function buttonClick_setup()
|
||||
memoryListBackup = duplicateTable(memoryList)
|
||||
memoryList = {}
|
||||
self.clearButtons()
|
||||
createButtonsOnAllObjects()
|
||||
createSetupActionButtons()
|
||||
end
|
||||
|
||||
--Creates selection buttons on objects
|
||||
function createButtonsOnAllObjects()
|
||||
local howManyButtons = 0
|
||||
for _, obj in ipairs(getAllObjects()) do
|
||||
if obj ~= self then
|
||||
local dummyIndex = howManyButtons
|
||||
--On a normal bag, the button positions aren't the same size as the bag.
|
||||
globalScaleFactor = 1.25 * 1 / self.getScale().x
|
||||
--Super sweet math to set button positions
|
||||
local selfPos = self.getPosition()
|
||||
local objPos = obj.getPosition()
|
||||
local deltaPos = findOffsetDistance(selfPos, objPos, obj)
|
||||
local objPos = rotateLocalCoordinates(deltaPos, self)
|
||||
objPos.x = -objPos.x * globalScaleFactor
|
||||
objPos.y = objPos.y * globalScaleFactor
|
||||
objPos.z = objPos.z * 4
|
||||
--Offset rotation of bag
|
||||
local rot = self.getRotation()
|
||||
rot.y = -rot.y + 180
|
||||
--Create function
|
||||
local funcName = "selectButton_" .. howManyButtons
|
||||
local func = function() buttonClick_selection(dummyIndex, obj) end
|
||||
self.setVar(funcName, func)
|
||||
self.createButton({
|
||||
click_function = funcName, function_owner = self,
|
||||
position = objPos, rotation = rot, height = 1000, width = 1000,
|
||||
color = { 0.75, 0.25, 0.25, 0.6 },
|
||||
})
|
||||
howManyButtons = howManyButtons + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--Creates submit and cancel buttons
|
||||
function createSetupActionButtons()
|
||||
self.createButton({
|
||||
label = "Cancel", click_function = "buttonClick_cancel", function_owner = self,
|
||||
position = { 1.5, 5, 2 }, rotation = { 0, 0, 0 }, height = 350, width = 1100,
|
||||
font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }
|
||||
})
|
||||
self.createButton({
|
||||
label = "Submit", click_function = "buttonClick_submit", function_owner = self,
|
||||
position = { -1.2, 5, 2 }, rotation = { 0, 0, 0 }, height = 350, width = 1100,
|
||||
font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }
|
||||
})
|
||||
self.createButton({
|
||||
label = "Reset", click_function = "buttonClick_reset", function_owner = self,
|
||||
position = { -3.5, 5, 2 }, rotation = { 0, 0, 0 }, height = 350, width = 800,
|
||||
font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }
|
||||
})
|
||||
end
|
||||
|
||||
--During Setup
|
||||
--Checks or unchecks buttons
|
||||
function buttonClick_selection(index, obj)
|
||||
local color = { 0, 1, 0, 0.6 }
|
||||
if memoryList[obj.getGUID()] == nil then
|
||||
self.editButton({ index = index, color = color })
|
||||
--Adding pos/rot to memory table
|
||||
local pos, rot = obj.getPosition(), obj.getRotation()
|
||||
--I need to add it like this or it won't save due to indexing issue
|
||||
memoryList[obj.getGUID()] = {
|
||||
pos = { x = round(pos.x, 4), y = round(pos.y, 4), z = round(pos.z, 4) },
|
||||
rot = { x = round(rot.x, 4), y = round(rot.y, 4), z = round(rot.z, 4) },
|
||||
lock = obj.getLock()
|
||||
}
|
||||
obj.highlightOn({ 0, 1, 0 })
|
||||
else
|
||||
color = { 0.75, 0.25, 0.25, 0.6 }
|
||||
self.editButton({ index = index, color = color })
|
||||
memoryList[obj.getGUID()] = nil
|
||||
obj.highlightOff()
|
||||
end
|
||||
end
|
||||
|
||||
--Cancels selection process
|
||||
function buttonClick_cancel()
|
||||
memoryList = memoryListBackup
|
||||
self.clearButtons()
|
||||
if next(memoryList) == nil then
|
||||
createSetupButton()
|
||||
else
|
||||
createMemoryActionButtons()
|
||||
end
|
||||
removeAllHighlights()
|
||||
broadcastToAll("Selection Canceled", { 1, 1, 1 })
|
||||
end
|
||||
|
||||
--Saves selections
|
||||
function buttonClick_submit()
|
||||
if next(memoryList) == nil then
|
||||
broadcastToAll("You cannot submit without any selections.", { 0.75, 0.25, 0.25 })
|
||||
else
|
||||
self.clearButtons()
|
||||
createMemoryActionButtons()
|
||||
local count = 0
|
||||
for guid in pairs(memoryList) do
|
||||
count = count + 1
|
||||
local obj = getObjectFromGUID(guid)
|
||||
if obj ~= nil then obj.highlightOff() end
|
||||
end
|
||||
broadcastToAll(count .. " Objects Saved", { 1, 1, 1 })
|
||||
updateSave()
|
||||
end
|
||||
end
|
||||
|
||||
--Resets bag to starting status
|
||||
function buttonClick_reset()
|
||||
memoryList = {}
|
||||
self.clearButtons()
|
||||
createSetupButton()
|
||||
removeAllHighlights()
|
||||
broadcastToAll("Tool Reset", { 1, 1, 1 })
|
||||
updateSave()
|
||||
end
|
||||
|
||||
--After Setup
|
||||
--Creates recall and place buttons
|
||||
function createMemoryActionButtons()
|
||||
self.createButton({
|
||||
label = "Clicker", click_function = "buttonClick_place", function_owner = self,
|
||||
position = { 4.2, 1, 0 }, rotation = { 0, 0, 0 }, height = 500, width = 1100,
|
||||
font_size = 350, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }
|
||||
})
|
||||
self.createButton({
|
||||
label = "Counter", click_function = "buttonClick_recall", function_owner = self,
|
||||
position = { -4.2, 1, -0.1 }, rotation = { 0, 0, 0 }, height = 500, width = 1300,
|
||||
font_size = 350, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }
|
||||
})
|
||||
self.createButton({
|
||||
label = "Add Draw 1 Buttons", click_function = "addDraw1Buttons", function_owner = self,
|
||||
position = { 0, 1, -2.5 }, rotation = { 0, 0, 0 }, height = 500, width = 2600,
|
||||
font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }
|
||||
})
|
||||
--[[
|
||||
self.createButton({
|
||||
label="Setup", click_function="buttonClick_setup", function_owner=self,
|
||||
position={-6,1,0}, rotation={0,90,0}, height=500, width=1200,
|
||||
font_size=350, color={0,0,0}, font_color={1,1,1}
|
||||
})
|
||||
--]]
|
||||
end
|
||||
|
||||
function addDraw1Buttons()
|
||||
if ADD_BUTTONS_DISABLED then return end
|
||||
|
||||
local mats = { "8b081b", "bd0ff4", "383d8b", "0840d5" }
|
||||
for i, guid in ipairs(mats) do
|
||||
local mat = getObjectFromGUID(guid)
|
||||
mat.createButton({
|
||||
label = "Draw 1",
|
||||
click_function = "doDrawOne",
|
||||
function_owner = mat,
|
||||
position = { 1.84, 0.1, -0.36 },
|
||||
scale = { 0.12, 0.12, 0.12 },
|
||||
width = 800,
|
||||
height = 280,
|
||||
font_size = 180
|
||||
})
|
||||
end
|
||||
ADD_BUTTONS_DISABLED = true
|
||||
end
|
||||
|
||||
--Sends objects from bag/table to their saved position/rotation
|
||||
function buttonClick_place()
|
||||
local bagObjList = self.getObjects()
|
||||
for guid, entry in pairs(memoryList) do
|
||||
local obj = getObjectFromGUID(guid)
|
||||
--If obj is out on the table, move it to the saved pos/rot
|
||||
if obj ~= nil then
|
||||
obj.setPositionSmooth(entry.pos)
|
||||
obj.setRotationSmooth(entry.rot)
|
||||
obj.setLock(entry.lock)
|
||||
else
|
||||
--If obj is inside of the bag
|
||||
for _, bagObj in ipairs(bagObjList) do
|
||||
if bagObj.guid == guid then
|
||||
local item = self.takeObject({
|
||||
guid = guid, position = entry.pos, rotation = entry.rot,
|
||||
})
|
||||
item.setLock(entry.lock)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
broadcastToAll("Objects Placed", { 1, 1, 1 })
|
||||
end
|
||||
|
||||
--Recalls objects to bag from table
|
||||
function buttonClick_recall()
|
||||
for guid, entry in pairs(memoryList) do
|
||||
local obj = getObjectFromGUID(guid)
|
||||
if obj ~= nil then self.putObject(obj) end
|
||||
end
|
||||
broadcastToAll("Objects Recalled", { 1, 1, 1 })
|
||||
end
|
||||
|
||||
--Utility functions
|
||||
--Find delta (difference) between 2 x/y/z coordinates
|
||||
function findOffsetDistance(p1, p2, obj)
|
||||
local deltaPos = {}
|
||||
local bounds = obj.getBounds()
|
||||
deltaPos.x = (p2.x - p1.x)
|
||||
deltaPos.y = (p2.y - p1.y) + (bounds.size.y - bounds.offset.y)
|
||||
deltaPos.z = (p2.z - p1.z)
|
||||
return deltaPos
|
||||
end
|
||||
|
||||
--Used to rotate a set of coordinates by an angle
|
||||
function rotateLocalCoordinates(desiredPos, obj)
|
||||
local objPos, objRot = obj.getPosition(), obj.getRotation()
|
||||
local angle = math.rad(objRot.y)
|
||||
local x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)
|
||||
local z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)
|
||||
return { x = x, y = desiredPos.y, z = z }
|
||||
end
|
||||
|
||||
--Coroutine delay, in seconds
|
||||
function wait(time)
|
||||
local start = os.time()
|
||||
repeat coroutine.yield(0) until os.time() > start + time
|
||||
end
|
||||
|
||||
--Duplicates a table (needed to prevent it making reference to the same objects)
|
||||
function duplicateTable(oldTable)
|
||||
local newTable = {}
|
||||
for k, v in pairs(oldTable) do
|
||||
newTable[k] = v
|
||||
end
|
||||
return newTable
|
||||
end
|
||||
|
||||
--Moves scripted highlight from all objects
|
||||
function removeAllHighlights()
|
||||
for _, obj in ipairs(getAllObjects()) do
|
||||
obj.highlightOff()
|
||||
end
|
||||
end
|
||||
|
||||
--Round number (num) to the Nth decimal (dec)
|
||||
function round(num, dec)
|
||||
local mult = 10 ^ (dec or 0)
|
||||
return math.floor(num * mult + 0.5) / mult
|
||||
end
|
@ -17,7 +17,7 @@
|
||||
<Button icon="yog-sothoth" tooltip="Extras" onClick="onClick_toggleUi(Extras)"/>
|
||||
<Button icon="elder-sign" tooltip="Investigators" onClick="onClick_toggleUi(Investigators)"/>
|
||||
<Button icon="devourer" tooltip="Community Content" onClick="onClick_toggleUi(Community Content)"/>
|
||||
<Button icon="option-gear" tooltip="Options" onClick="onClick_toggleUi(Options)" active="false"/>
|
||||
<Button icon="option-gear" tooltip="Options" onClick="onClick_toggleUi(Options)"/>
|
||||
<!--<Button icon="download" tooltip="ArkhamDB Deck Importer" onClick="onClick_toggleUi(Deck Importer)"/> -->
|
||||
</VerticalLayout>
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user