Merge branch 'doom-and-clue-counters' of https://github.com/argonui/SCED into optionpanel-2
This commit is contained in:
commit
f69f426248
@ -56,7 +56,7 @@
|
||||
"BlockRectangle.612072",
|
||||
"Cluetokens.11e0cf",
|
||||
"Doomtokens.b015d8",
|
||||
"AgendaDeck.85c4c6",
|
||||
"DoomCounter.85c4c6",
|
||||
"Custom_Tile.2eca7c",
|
||||
"Custom_Tile.fb09d4",
|
||||
"3DText.65eb7e",
|
||||
@ -208,7 +208,7 @@
|
||||
"ReturntoTheCircleUndone.757324",
|
||||
"Playermat4Red.0840d5",
|
||||
"Playermat3Green.383d8b",
|
||||
"MiscDoominplay.652ff3",
|
||||
"OtherDoominPlay.652ff3",
|
||||
"Playermat1White.8b081b",
|
||||
"Playermat2Orange.bd0ff4",
|
||||
"CustomDataHelper.2547b3",
|
||||
|
@ -20,8 +20,8 @@
|
||||
},
|
||||
{
|
||||
"Position": {
|
||||
"x": -5.316,
|
||||
"y": 1.588,
|
||||
"x": -5.3,
|
||||
"y": 1.583,
|
||||
"z": 0.378
|
||||
}
|
||||
},
|
||||
@ -522,8 +522,8 @@
|
||||
},
|
||||
{
|
||||
"Position": {
|
||||
"x": -5.369,
|
||||
"y": 1.587,
|
||||
"x": -5.3,
|
||||
"y": 1.583,
|
||||
"z": -5.1
|
||||
}
|
||||
},
|
||||
@ -4190,4 +4190,4 @@
|
||||
"z": 0
|
||||
}
|
||||
}
|
||||
]
|
||||
]
|
@ -33,17 +33,17 @@
|
||||
"IgnoreFoW": false,
|
||||
"LayoutGroupSortIndex": 0,
|
||||
"Locked": true,
|
||||
"LuaScript": "require(\"core/AgendaDeck\")",
|
||||
"LuaScriptState": "0",
|
||||
"LuaScript": "require(\"core/DoomCounter\")",
|
||||
"LuaScriptState": "[0,{\"Agenda\":true,\"Playarea\":true,\"Playermats\":true}]",
|
||||
"MeasureMovement": false,
|
||||
"Name": "Custom_Token",
|
||||
"Nickname": "Agenda Deck",
|
||||
"Nickname": "Doom Counter",
|
||||
"Snap": true,
|
||||
"Sticky": true,
|
||||
"Tooltip": false,
|
||||
"Tooltip": true,
|
||||
"Transform": {
|
||||
"posX": -5.316,
|
||||
"posY": 1.639,
|
||||
"posX": -5.3,
|
||||
"posY": 1.633,
|
||||
"posZ": 0.378,
|
||||
"rotX": 0,
|
||||
"rotY": 270,
|
||||
@ -53,5 +53,5 @@
|
||||
"scaleZ": 0.42
|
||||
},
|
||||
"Value": 0,
|
||||
"XmlUI": ""
|
||||
}
|
||||
"XmlUI_path": "DoomCounter.85c4c6.xml"
|
||||
}
|
37
objects/DoomCounter.85c4c6.xml
Normal file
37
objects/DoomCounter.85c4c6.xml
Normal file
@ -0,0 +1,37 @@
|
||||
<Defaults>
|
||||
<Panel rotation="0 0 180"></Panel>
|
||||
<ToggleButton class="optionButton" colors="#50e610|#f2d82e|#f2d82e" fontSize="45" isOn="0" textAlignment="MiddleLeft" padding="30 30 0 0"></ToggleButton>
|
||||
</Defaults>
|
||||
|
||||
<Panel id="Buttons" offsetXY="0 285">
|
||||
<TableLayout height="150" width="500" cellSpacing="10">
|
||||
<Row>
|
||||
<Cell columnSpan="3">
|
||||
<Button onClick="startReset" fontSize="80">Reset</Button>
|
||||
</Cell>
|
||||
<Cell>
|
||||
<ToggleButton onClick="toggleOptions" fontSize="55">☰</ToggleButton>
|
||||
</Cell>
|
||||
</Row>
|
||||
</TableLayout>
|
||||
</Panel>
|
||||
|
||||
<Panel id="Options" offsetXY="0 535" active="false">
|
||||
<VerticalLayout height="300" width="500" spacing="10" childAlignment="MiddleCenter">
|
||||
<ToggleButton
|
||||
class="optionButton"
|
||||
id="optionAgenda"
|
||||
onClick="optionClick(Agenda)"
|
||||
>Doom on Agenda</ToggleButton>
|
||||
<ToggleButton
|
||||
class="optionButton"
|
||||
id="optionPlayarea"
|
||||
onClick="optionClick(Playarea)"
|
||||
>Doom in Playarea</ToggleButton>
|
||||
<ToggleButton
|
||||
class="optionButton"
|
||||
id="optionPlayermats"
|
||||
onClick="optionClick(Playermats)"
|
||||
>Doom on Playermats</ToggleButton>
|
||||
</VerticalLayout>
|
||||
</Panel>
|
@ -34,16 +34,16 @@
|
||||
"LayoutGroupSortIndex": 0,
|
||||
"Locked": true,
|
||||
"LuaScript": "require(\"core/MasterClueCounter\")",
|
||||
"LuaScriptState": "[true,0]",
|
||||
"LuaScriptState": "",
|
||||
"MeasureMovement": false,
|
||||
"Name": "Custom_Token",
|
||||
"Nickname": "Master Clue Counter\n",
|
||||
"Snap": true,
|
||||
"Sticky": true,
|
||||
"Tooltip": false,
|
||||
"Tooltip": true,
|
||||
"Transform": {
|
||||
"posX": -5.369,
|
||||
"posY": 1.557,
|
||||
"posX": -5.3,
|
||||
"posY": 1.633,
|
||||
"posZ": -5.1,
|
||||
"rotX": 0,
|
||||
"rotY": 270,
|
||||
@ -54,4 +54,4 @@
|
||||
},
|
||||
"Value": 0,
|
||||
"XmlUI": ""
|
||||
}
|
||||
}
|
@ -34,10 +34,10 @@
|
||||
"LayoutGroupSortIndex": 0,
|
||||
"Locked": true,
|
||||
"LuaScript": "require(\"core/DoomInPlayCounter\")",
|
||||
"LuaScriptState": "[true,0]",
|
||||
"LuaScriptState": "",
|
||||
"MeasureMovement": false,
|
||||
"Name": "Custom_Token",
|
||||
"Nickname": "Misc. Doom in play",
|
||||
"Nickname": "Other Doom in Play",
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||||
"Snap": true,
|
||||
"Sticky": true,
|
||||
"Tags": [
|
||||
@ -45,16 +45,16 @@
|
||||
],
|
||||
"Tooltip": true,
|
||||
"Transform": {
|
||||
"posX": -6.185,
|
||||
"posY": 1.56,
|
||||
"posZ": 1.396,
|
||||
"posX": -5.3,
|
||||
"posY": 1.633,
|
||||
"posZ": 1.8,
|
||||
"rotX": 0,
|
||||
"rotY": 270,
|
||||
"rotZ": 0,
|
||||
"scaleX": 0.23,
|
||||
"scaleX": 0.25,
|
||||
"scaleY": 1,
|
||||
"scaleZ": 0.23
|
||||
"scaleZ": 0.25
|
||||
},
|
||||
"Value": 0,
|
||||
"XmlUI": ""
|
||||
}
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
-- Doom Counter with Print
|
||||
-- original by: -
|
||||
-- changed by: Chr1Z
|
||||
-- description: Clickable counter for doom on the agenda, changing the value prints the new value, reset button added
|
||||
information = {
|
||||
version = "1.4",
|
||||
last_updated = "12.11.2022"
|
||||
}
|
||||
|
||||
function onSave() return JSON.encode(val) end
|
||||
|
||||
function onLoad(saved_data)
|
||||
if saved_data ~= "" then
|
||||
val = JSON.decode(saved_data)
|
||||
else
|
||||
val = 0
|
||||
end
|
||||
|
||||
self.createButton({
|
||||
label = tostring(val),
|
||||
click_function = "addOrSubtract",
|
||||
function_owner = self,
|
||||
position = { 0, 0.06, 0 },
|
||||
height = 800,
|
||||
width = 800,
|
||||
font_size = 650,
|
||||
scale = { 1.5, 1.5, 1.5 },
|
||||
font_color = { 1, 1, 1, 95 },
|
||||
color = { 0, 0, 0, 0 }
|
||||
})
|
||||
|
||||
self.createButton({
|
||||
label = "Reset",
|
||||
click_function = "setToZero",
|
||||
function_owner = self,
|
||||
position = { 0, -0.04, 2.7 },
|
||||
height = 600,
|
||||
width = 1250,
|
||||
font_size = 425
|
||||
})
|
||||
|
||||
self.addContextMenuItem("More Information", function()
|
||||
printToAll("------------------------------", "White")
|
||||
printToAll("Doom Counter v" .. information["version"] .. " by Chr1Z", "Orange")
|
||||
printToAll("last updated: " .. information["last_updated"], "White")
|
||||
end)
|
||||
end
|
||||
|
||||
function setToZero() updateVal(0) end
|
||||
|
||||
function addOrSubtract(_, _, alt_click)
|
||||
local new_value = math.min(math.max(val + (alt_click and -1 or 1), 0), 99)
|
||||
if val ~= new_value then updateVal(new_value) end
|
||||
end
|
||||
|
||||
function updateVal(number)
|
||||
val = number or 0
|
||||
self.editButton({ index = 0, label = tostring(val) })
|
||||
printToAll("Doom on agenda set to: " .. val)
|
||||
end
|
75
src/core/DoomCounter.ttslua
Normal file
75
src/core/DoomCounter.ttslua
Normal file
@ -0,0 +1,75 @@
|
||||
local optionsVisible = false
|
||||
local options = {
|
||||
Agenda = true,
|
||||
Playarea = true,
|
||||
Playermats = true
|
||||
}
|
||||
|
||||
val = 0
|
||||
|
||||
-- save current value and options
|
||||
function onSave() return JSON.encode({ val, options }) end
|
||||
|
||||
function onLoad(savedData)
|
||||
if savedData ~= "" then
|
||||
local loadedData = JSON.decode(savedData)
|
||||
val = loadedData[1]
|
||||
options = loadedData[2]
|
||||
|
||||
-- restore state for option panel
|
||||
for key, bool in pairs(options) do
|
||||
if bool then
|
||||
self.UI.setAttribute("option" .. key, "isOn", 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
self.createButton({
|
||||
label = tostring(val),
|
||||
click_function = "addOrSubtract",
|
||||
function_owner = self,
|
||||
position = { 0, 0.06, 0 },
|
||||
height = 800,
|
||||
width = 800,
|
||||
font_size = 650,
|
||||
scale = { 1.5, 1.5, 1.5 },
|
||||
font_color = { 1, 1, 1, 95 },
|
||||
color = { 0, 0, 0, 0 }
|
||||
})
|
||||
end
|
||||
|
||||
-- called by the invisible button to change displayed value
|
||||
function addOrSubtract(_, _, isRightClick)
|
||||
local newVal = math.min(math.max(val + (isRightClick and -1 or 1), 0), 99)
|
||||
if val ~= newVal then updateVal(newVal) end
|
||||
end
|
||||
|
||||
function updateVal(number)
|
||||
val = number or 0
|
||||
self.editButton({ index = 0, label = tostring(val) })
|
||||
printToAll("Doom on agenda set to: " .. val)
|
||||
end
|
||||
|
||||
-- called by "Reset" button to remove doom
|
||||
function startReset()
|
||||
if options.Agenda then
|
||||
updateVal(0)
|
||||
end
|
||||
getObjectFromGUID("652ff3").call("removeDoom", options)
|
||||
end
|
||||
|
||||
-- XML UI functions
|
||||
function optionClick(_, optionName)
|
||||
options[optionName] = not options[optionName]
|
||||
printToAll("Doom removal of " .. optionName .. (options[optionName] and " enabled" or " disabled"))
|
||||
end
|
||||
|
||||
function toggleOptions()
|
||||
optionsVisible = not optionsVisible
|
||||
|
||||
if optionsVisible then
|
||||
self.UI.show("Options")
|
||||
else
|
||||
self.UI.hide("Options")
|
||||
end
|
||||
end
|
@ -1,104 +1,106 @@
|
||||
-- Doom-in-Play Counter
|
||||
-- made by: Chr1Z
|
||||
-- description: counts the doom tokens in play periodically (excluding the agenda), ignores objects with specified tag
|
||||
information = {
|
||||
version = "1.1",
|
||||
last_updated = "12.11.2022"
|
||||
}
|
||||
|
||||
-- common parameters
|
||||
local castParameters = {}
|
||||
castParameters.direction = { 0, 1, 0 }
|
||||
castParameters.type = 3
|
||||
castParameters.max_distance = 0
|
||||
|
||||
local zone = getObjectFromGUID("a2f932")
|
||||
local doom_url = "https://i.imgur.com/EoL7yaZ.png"
|
||||
local zone
|
||||
local doomURL = "https://i.imgur.com/EoL7yaZ.png"
|
||||
local IGNORE_TAG = "DoomCounter_ignore"
|
||||
|
||||
-- playermats 1 to 4
|
||||
local originAndSize = {
|
||||
{ origin = { -55, 1.6, 16.5 }, size = { 12, 1, 25 } },
|
||||
{ origin = { -55, 1.6, -16.5 }, size = { 12, 1, 25 } },
|
||||
{ origin = { -25, 1.6, 27 }, size = { 25, 1, 12 } },
|
||||
{ origin = { -25, 1.6, -27 }, size = { 25, 1, 12 } }
|
||||
{ origin = { -55, 1.6, 16.5 }, size = { 12, 1, 25 } },
|
||||
{ origin = { -55, 1.6, -16.5 }, size = { 12, 1, 25 } },
|
||||
{ origin = { -25, 1.6, 27 }, size = { 25, 1, 12 } },
|
||||
{ origin = { -25, 1.6, -27 }, size = { 25, 1, 12 } }
|
||||
}
|
||||
|
||||
-- create button, context menu and start loop
|
||||
function onLoad()
|
||||
self.createButton({
|
||||
label = tostring(0),
|
||||
click_function = "moreInformation",
|
||||
function_owner = self,
|
||||
position = { 0, 0.06, 0 },
|
||||
height = 600,
|
||||
width = 1000,
|
||||
scale = { 1.5, 1.5, 1.5 },
|
||||
font_size = 600,
|
||||
font_color = { 1, 1, 1, 100 },
|
||||
color = { 0, 0, 0, 0 }
|
||||
})
|
||||
self.createButton({
|
||||
label = tostring(0),
|
||||
click_function = "none",
|
||||
function_owner = self,
|
||||
position = { 0, 0.06, 0 },
|
||||
height = 0,
|
||||
width = 0,
|
||||
scale = { 1.5, 1.5, 1.5 },
|
||||
font_size = 600,
|
||||
font_color = { 1, 1, 1, 100 },
|
||||
color = { 0, 0, 0, 0 }
|
||||
})
|
||||
|
||||
-- context menu
|
||||
self.addContextMenuItem("More Information", moreInformation)
|
||||
self.addContextMenuItem("Remove Doom", function()
|
||||
Wait.stop(loopID)
|
||||
removeDoom = true
|
||||
countDoom()
|
||||
Wait.time(function()
|
||||
removeDoom = false
|
||||
loopID = Wait.time(countDoom, 2, -1)
|
||||
end, 2)
|
||||
end)
|
||||
|
||||
loopID = Wait.time(countDoom, 2, -1)
|
||||
end
|
||||
|
||||
function moreInformation()
|
||||
printToAll("------------------------------", "White")
|
||||
printToAll("Doom-in-Play Counter v" .. information["version"] .. " by Chr1Z", "Orange")
|
||||
printToAll("last updated: " .. information["last_updated"], "White")
|
||||
printToAll("Automatically counts the doom in play (exluding the agenda and objects with the ignore tag).", "Green")
|
||||
printToAll("ignore tag: " .. IGNORE_TAG, "White")
|
||||
zone = getObjectFromGUID("a2f932")
|
||||
loopID = Wait.time(countDoom, 2, -1)
|
||||
end
|
||||
|
||||
-- main function
|
||||
function countDoom()
|
||||
local doom = 0
|
||||
for i = 1, 5 do doom = doom + search(i) end
|
||||
self.editButton({ index = 0, label = tostring(doom) })
|
||||
local doom = 0
|
||||
for i = 1, 5 do doom = doom + search(i) end
|
||||
self.editButton({ index = 0, label = tostring(doom) })
|
||||
end
|
||||
|
||||
-- searches playermats (num = 1-4) or the scripting zone (num = 5)
|
||||
function search(num)
|
||||
local val = 0
|
||||
if num == 5 then
|
||||
for _, obj in ipairs(zone.getObjects()) do
|
||||
val = val + isDoom(obj)
|
||||
end
|
||||
else
|
||||
castParameters.origin = originAndSize[num].origin
|
||||
castParameters.size = originAndSize[num].size
|
||||
|
||||
for _, obj in ipairs(Physics.cast(castParameters)) do
|
||||
val = val + isDoom(obj.hit_object)
|
||||
end
|
||||
local val = 0
|
||||
if num == 5 then
|
||||
for _, obj in ipairs(zone.getObjects()) do
|
||||
val = val + isDoom(obj)
|
||||
end
|
||||
return val
|
||||
else
|
||||
castParameters.origin = originAndSize[num].origin
|
||||
castParameters.size = originAndSize[num].size
|
||||
|
||||
for _, obj in ipairs(Physics.cast(castParameters)) do
|
||||
val = val + isDoom(obj.hit_object)
|
||||
end
|
||||
end
|
||||
return val
|
||||
end
|
||||
|
||||
-- checks an object for the doom image and gets quantity (for stacks)
|
||||
function isDoom(obj)
|
||||
if (obj.is_face_down and obj.getCustomObject().image_bottom == doom_url) or
|
||||
(obj.name == "Custom_Token" and obj.getCustomObject().image == doom_url) then
|
||||
if not obj.hasTag(IGNORE_TAG) then
|
||||
if removeDoom then
|
||||
obj.destruct()
|
||||
return 0
|
||||
else
|
||||
return math.abs(obj.getQuantity())
|
||||
end
|
||||
end
|
||||
if (obj.is_face_down and obj.getCustomObject().image_bottom == doomURL) or
|
||||
(obj.name == "Custom_Token" and obj.getCustomObject().image == doomURL) then
|
||||
if not obj.hasTag(IGNORE_TAG) then
|
||||
return math.abs(obj.getQuantity())
|
||||
end
|
||||
return 0
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
-- removes doom from playermats / playarea
|
||||
function removeDoom(options)
|
||||
local trashCan = getObjectFromGUID("70b9f6")
|
||||
local count = 0
|
||||
if options.Playermats then
|
||||
for i = 1, 4 do
|
||||
castParameters.origin = originAndSize[i].origin
|
||||
castParameters.size = originAndSize[i].size
|
||||
|
||||
for _, obj in ipairs(Physics.cast(castParameters)) do
|
||||
local obj = obj.hit_object
|
||||
local amount = isDoom(obj)
|
||||
if amount > 0 then
|
||||
trashCan.putObject(obj)
|
||||
count = count + amount
|
||||
end
|
||||
end
|
||||
end
|
||||
broadcastToAll(count .. " doom removed from Playermats.", "White")
|
||||
end
|
||||
|
||||
local count = 0
|
||||
if options.Playarea then
|
||||
for _, obj in ipairs(zone.getObjects()) do
|
||||
local amount = isDoom(obj)
|
||||
if amount > 0 then
|
||||
trashCan.putObject(obj)
|
||||
count = count + amount
|
||||
end
|
||||
end
|
||||
broadcastToAll(count .. " doom removed from Playarea.", "White")
|
||||
end
|
||||
end
|
||||
|
@ -1,161 +1,46 @@
|
||||
MIN_VALUE = -99
|
||||
MAX_VALUE = 999
|
||||
local clueCounters = {}
|
||||
local clueCounterGUIDS = {
|
||||
"37be78",
|
||||
"1769ed",
|
||||
"032300",
|
||||
"d86b7c"
|
||||
}
|
||||
|
||||
function onload(saved_data)
|
||||
light_mode = false
|
||||
val = 0
|
||||
function onLoad()
|
||||
self.createButton({
|
||||
label = "0",
|
||||
click_function = "removeAllPlayerClues",
|
||||
tooltip = "Click here to remove all Clues from playermats",
|
||||
function_owner = self,
|
||||
position = { 0, 0.06, 0 },
|
||||
height = 900,
|
||||
width = 900,
|
||||
scale = { 1.5, 1.5, 1.5 },
|
||||
font_size = 600,
|
||||
font_color = { 1, 1, 1, 100 },
|
||||
color = { 0, 0, 0, 0 }
|
||||
})
|
||||
|
||||
if saved_data ~= "" then
|
||||
local loaded_data = JSON.decode(saved_data)
|
||||
light_mode = loaded_data[1]
|
||||
val = loaded_data[2]
|
||||
end
|
||||
p1ClueCounter = getObjectFromGUID("37be78")
|
||||
p2ClueCounter = getObjectFromGUID("1769ed")
|
||||
p3ClueCounter = getObjectFromGUID("032300")
|
||||
p4ClueCounter = getObjectFromGUID("d86b7c")
|
||||
-- loading object references to the counting bowls via GUID
|
||||
for i = 1, 4 do
|
||||
clueCounters[i] = getObjectFromGUID(clueCounterGUIDS[i])
|
||||
end
|
||||
|
||||
timerID = self.getGUID()..math.random(9999999999999)
|
||||
Timer.create({
|
||||
identifier=timerID,
|
||||
function_name="totalCounters", function_owner=self,
|
||||
repetitions=0, delay=1
|
||||
})
|
||||
createAll()
|
||||
end
|
||||
|
||||
function loadPlayerCounters()
|
||||
p1ClueCounter = getObjectFromGUID("37be78")
|
||||
p2ClueCounter = getObjectFromGUID("1769ed")
|
||||
p3ClueCounter = getObjectFromGUID("032300")
|
||||
p4ClueCounter = getObjectFromGUID("d86b7c")
|
||||
end
|
||||
|
||||
|
||||
function totalCounters()
|
||||
if p1ClueCounter == nil or p2ClueCounter == nil or p3ClueCounter == nil or p4ClueCounter == nil then
|
||||
loadPlayerCounters()
|
||||
end
|
||||
local p1ClueCount = p1ClueCounter.getVar("exposedValue")
|
||||
local p2ClueCount = p2ClueCounter.getVar("exposedValue")
|
||||
local p3ClueCount = p3ClueCounter.getVar("exposedValue")
|
||||
local p4ClueCount = p4ClueCounter.getVar("exposedValue")
|
||||
val = tonumber(p1ClueCount) + tonumber(p2ClueCount) + tonumber(p3ClueCount) + tonumber(p4ClueCount)
|
||||
updateVal()
|
||||
updateSave()
|
||||
end
|
||||
|
||||
function updateSave()
|
||||
local data_to_save = {light_mode, val}
|
||||
saved_data = JSON.encode(data_to_save)
|
||||
self.script_state = saved_data
|
||||
end
|
||||
|
||||
function createAll()
|
||||
s_color = {0.5, 0.5, 0.5, 95}
|
||||
|
||||
if light_mode then
|
||||
f_color = {1,1,1,95}
|
||||
else
|
||||
f_color = {0,0,0,100}
|
||||
end
|
||||
|
||||
self.createButton({
|
||||
label=tostring(val),
|
||||
click_function="removeAllPlayerClues",
|
||||
function_owner=self,
|
||||
position={0,0.05,0},
|
||||
height=600,
|
||||
width=1000,
|
||||
alignment = 3,
|
||||
tooltip = "Click button to remove all clues from all investigators",
|
||||
scale={x=1.5, y=1.5, z=1.5},
|
||||
font_size=600,
|
||||
font_color=f_color,
|
||||
color={0,0,0,0}
|
||||
})
|
||||
|
||||
if light_mode then
|
||||
lightButtonText = "[ Set dark ]"
|
||||
else
|
||||
lightButtonText = "[ Set light ]"
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function removeAll()
|
||||
self.removeInput(0)
|
||||
self.removeInput(1)
|
||||
self.removeButton(0)
|
||||
self.removeButton(1)
|
||||
self.removeButton(2)
|
||||
loopID = Wait.time(sumClues, 2, -1)
|
||||
end
|
||||
|
||||
-- removes all player clues by calling the respective function from the counting bowls
|
||||
function removeAllPlayerClues()
|
||||
p1ClueCounter.call("removeAllClues")
|
||||
p2ClueCounter.call("removeAllClues")
|
||||
p3ClueCounter.call("removeAllClues")
|
||||
p4ClueCounter.call("removeAllClues")
|
||||
end
|
||||
|
||||
|
||||
function reloadAll()
|
||||
removeAll()
|
||||
createAll()
|
||||
updateSave()
|
||||
end
|
||||
|
||||
function swap_fcolor(_obj, _color, alt_click)
|
||||
light_mode = not light_mode
|
||||
reloadAll()
|
||||
end
|
||||
|
||||
function swap_align(_obj, _color, alt_click)
|
||||
center_mode = not center_mode
|
||||
reloadAll()
|
||||
end
|
||||
|
||||
function editName(_obj, _string, value)
|
||||
self.setName(value)
|
||||
setTooltips()
|
||||
end
|
||||
|
||||
function updateVal()
|
||||
self.editButton({
|
||||
index = 0,
|
||||
label = tostring(val),
|
||||
|
||||
})
|
||||
end
|
||||
|
||||
function reset_val()
|
||||
val = 0
|
||||
updateVal()
|
||||
updateSave()
|
||||
end
|
||||
|
||||
function setTooltips()
|
||||
self.editInput({
|
||||
index = 0,
|
||||
value = self.getName(),
|
||||
tooltip = "Click button to remove all clues from all investigators"
|
||||
})
|
||||
self.editButton({
|
||||
index = 0,
|
||||
value = tostring(val),
|
||||
|
||||
})
|
||||
end
|
||||
|
||||
function null()
|
||||
end
|
||||
|
||||
function keepSample(_obj, _string, value)
|
||||
reloadAll()
|
||||
end
|
||||
|
||||
function onDestroy()
|
||||
if timerID and type(timerID) == 'object' then
|
||||
Timer.destroy(timerID)
|
||||
for i = 1, 4 do
|
||||
clueCounters[i].call("removeAllClues")
|
||||
end
|
||||
end
|
||||
|
||||
-- gets the counted values from the counting bowls and sums them up
|
||||
function sumClues()
|
||||
local count = 0
|
||||
for i = 1, 4 do
|
||||
count = count + tonumber(clueCounters[i].getVar("exposedValue"))
|
||||
end
|
||||
self.editButton({ index = 0, label = tostring(count) })
|
||||
end
|
||||
|
@ -9,6 +9,8 @@ local validCountItemList = {
|
||||
}
|
||||
local trashGUID = "70b9f6"
|
||||
exposedValue = 0
|
||||
local trashGUID = "70b9f6"
|
||||
exposedValue = 0
|
||||
|
||||
function onLoad()
|
||||
self.createButton({
|
||||
|
Loading…
Reference in New Issue
Block a user