Jason Cox
|
5153aaa161
|
Added a defined TURN_FACTOR for easily testing variations of the SimpleDrive method
|
2016-02-21 20:50:24 -05:00 |
|
Aidan Ferguson
|
4044f448d7
|
Actually sane now. Really, I mean it. ...although the turning circle is somewhat ... elephantine ...
|
2016-02-20 16:47:00 -05:00 |
|
dkbug
|
c32e95768c
|
Driving is more sane now.
|
2016-02-20 16:22:05 -05:00 |
|
Aidan Ferguson
|
5217a7fcd5
|
merged master into shooter
|
2016-02-19 15:55:13 -05:00 |
|
Aidan Ferguson
|
bfea1eb3ed
|
Updated for simpler picewise function.
|
2016-02-19 15:47:52 -05:00 |
|
Aidan Ferguson
|
b65b7e5cc8
|
Well, ... it's a rough draft, but it SHOULD match the behavior requested.
|
2016-02-17 16:39:08 -05:00 |
|
Aidan Ferguson
|
e0265bb516
|
It now only twists when the thumb button is pressed and I added the beginnings of an UpdateDrive method.
|
2016-02-17 15:22:32 -05:00 |
|
Aidan Ferguson
|
95cdac514d
|
whitespace bad!
|
2016-02-15 21:11:45 -05:00 |
|
Aidan Ferguson
|
deb31d3f0a
|
Merge branch 'shooter'
|
2016-02-15 20:15:07 -05:00 |
|
Aidan Ferguson
|
1b681a3610
|
fixed a typo
|
2016-02-15 20:14:48 -05:00 |
|
Aidan Ferguson
|
5bbbf1717e
|
Finished shooter switch.
|
2016-02-15 15:14:20 -05:00 |
|
Aidan Ferguson
|
38eb49a964
|
removed a redundant if statement because I'm a doofus.
|
2016-02-13 16:46:09 -05:00 |
|
Aidan Ferguson
|
e6934c9117
|
enum ShooterState, starts of associated switch, etc.
|
2016-02-13 16:40:07 -05:00 |
|
Jason Cox
|
71e2ec4eba
|
removed old debug statements
|
2016-02-13 12:09:08 -05:00 |
|
Jason Cox
|
c3a621a5c4
|
some more bug fixes.
|
2016-02-13 12:00:28 -05:00 |
|
Jason Cox
|
eccd90ea8a
|
Now has Sane pickup logic~
|
2016-02-13 11:26:07 -05:00 |
|
Jason Cox
|
2ad0f975b3
|
Fixed some really bad logic in the shooter...
|
2016-02-13 11:12:20 -05:00 |
|
Jason Cox
|
99d2397f9b
|
Fixed a bunch of logic errors.
|
2016-02-12 21:17:45 -05:00 |
|
Jason Cox
|
deef7fcf20
|
ramp reinstated
|
2016-02-12 19:37:36 -05:00 |
|
Jason
|
3c3d14f01b
|
added SPINUP_TIME define for the shotClock Timer. Adjust the value of this define to wait longer before shooting the ball into the launch wheel.
:
|
2016-02-11 22:26:11 -05:00 |
|
Jason
|
5211275da5
|
Added comments and info for the shooter logic. I emailed you a flow chart also...
|
2016-02-11 21:24:32 -05:00 |
|
Jason
|
b4bbdf092b
|
Added a define for DEADZONE_RADIUS and implemented it in the shooter power setting within TeleopPeriodic.
|
2016-02-11 20:48:03 -05:00 |
|
Jason
|
a51cdfcb07
|
Added comments about the use of the boolean variables in the TeleopPeriodic method
|
2016-02-11 20:40:41 -05:00 |
|
Aidan Ferguson
|
7b6b6f3397
|
launch spinny does stuff
|
2016-02-11 17:17:42 -05:00 |
|
Aidan Ferguson
|
8c91ac34db
|
purged the concept of a ramp
|
2016-02-11 16:51:13 -05:00 |
|
Aidan Ferguson
|
0fdb206098
|
Swapped Talon objects for TalonSRX objects.
|
2016-02-11 16:35:41 -05:00 |
|
Aidan Ferguson
|
21f26a8907
|
Merge branch 'shooter' of code.dublinschool.org:repos/FRC/FRC2016 into shooter
|
2016-02-11 16:20:17 -05:00 |
|
Aidan Ferguson
|
eee7649da7
|
Made shooter_power private instead of global because that actually makes sense.
|
2016-02-11 16:18:58 -05:00 |
|
Dieter Brehm
|
99fb8c19e6
|
Changed todo to reflect lack of ramp.
|
2016-02-10 21:24:35 -05:00 |
|
Aidan Ferguson
|
2534f700f1
|
raised PICKUP_POWER to 0.8
|
2016-02-10 20:13:33 -05:00 |
|
Aidan Ferguson
|
c36024a86d
|
placeholder for encoder code in Shooter.h
|
2016-02-10 19:55:20 -05:00 |
|
Aidan Ferguson
|
fbae5efebf
|
Switched the shooter controller addresses to reflect reality.
|
2016-02-10 19:11:51 -05:00 |
|
Aidan Ferguson
|
a8642a87d9
|
Made sure shooter power from the throttle will only be used when the throttle is moved. Probably.
|
2016-02-10 18:56:38 -05:00 |
|
Aidan Ferguson
|
470a4b6f4b
|
impotent debug code!
|
2016-02-10 15:23:07 -05:00 |
|
Aidan Ferguson
|
b4d5ead23a
|
bugfix, debug code for encoder.
|
2016-02-10 14:56:58 -05:00 |
|
Aidan Ferguson
|
ef9db9032b
|
missed an instance of the counter
|
2016-02-10 14:48:39 -05:00 |
|
Aidan Ferguson
|
fb39b56c90
|
removed counter object in preparation for encoder over cantalon
|
2016-02-10 14:42:20 -05:00 |
|
Aidan Ferguson
|
afad5d4660
|
numerous drive changes because of reasons, plus the starts of a counter object that will probably have to be nixed. Not our brightest moment.
|
2016-02-10 13:39:48 -05:00 |
|
Aidan Ferguson
|
0a5d0bf84d
|
Formatting fix
|
2016-02-09 19:47:17 -05:00 |
|
Jason Cox
|
9ceafdec80
|
Added some more sane code that has no effect because it only calls empty methods.
|
2016-02-09 17:27:58 -05:00 |
|
Jason Cox
|
48b4e2292d
|
Added some comments and sanity to the new robot project.
|
2016-02-09 17:22:17 -05:00 |
|
Jason
|
6d0e75aa64
|
Added new Robot project using PWM drive train... Much simpler...
Signed-off-by: Jason <jason@dublinschool.org>
|
2016-02-09 16:23:45 -05:00 |
|