Commit Graph

37 Commits

Author SHA1 Message Date
Aidan Ferguson 7f734dbb57 changed ramp power 2016-03-05 10:31:25 -05:00
dkbug d90d6b9a79 Merge branch 'shooter' into release
# Conflicts:
#	Robot2016/src/Robot.cpp
#	Robot2016/src/Shooter.h
2016-02-27 13:24:39 -05:00
Jason Cox d61fdffc3d More Tweaking 2016-02-20 18:32:40 -05:00
Jason Cox 1e9af3ce6d Tweaking pickup 2016-02-20 18:15:28 -05:00
dkbug 868f9f0a27 fixed some git conflicts 2016-02-20 17:01:51 -05:00
dkbug 2bb3baeb05 Merge branch 'arms'
# Conflicts:
#	Robot2016/src/Robot.cpp
#	Robot2016/src/Shooter.h
2016-02-20 16:56:51 -05:00
dkbug 6caf8c0965 make ramp more sensitive. 2016-02-20 16:53:38 -05:00
Jason Cox d9142146dc Merged 2016-02-20 16:48:00 -05:00
dkbug ce69ef14b6 added good ramp code 2016-02-20 15:45:47 -05:00
dkbug 52ecff29e8 Merge branch 'master' into shooter
# Conflicts:
#	Robot2016/src/Shooter.h
2016-02-20 15:32:14 -05:00
Aidan Ferguson a786907f72 -launch_spinny
+ramp
2016-02-20 15:14:51 -05:00
john sandstedt 4755bf7c46 added ramp status to the smartdashboard 2016-02-20 14:27:43 -05:00
Aidan Ferguson f5bdcf7553 SPELLING 2016-02-20 14:05:01 -05:00
Aidan Ferguson 0c67d00109 untested one-touch shooting 2016-02-20 13:58:35 -05:00
Jason Cox 91e91369b8 Sane code for the Demo 2016-02-19 15:48:18 -05:00
Jason Cox 4fe84f0017 Added check on limit switches to prevent uneccessary motor power setting on the RAMP 2016-02-17 15:22:25 -05:00
Aidan Ferguson 1f09e12f2d tweaks - untested 2016-02-15 20:54:20 -05:00
Aidan Ferguson 1b681a3610 fixed a typo 2016-02-15 20:14:48 -05:00
Aidan Ferguson 5bbbf1717e Finished shooter switch. 2016-02-15 15:14:20 -05:00
Aidan Ferguson e6934c9117 enum ShooterState, starts of associated switch, etc. 2016-02-13 16:40:07 -05:00
Jason Cox 71e2ec4eba removed old debug statements 2016-02-13 12:09:08 -05:00
Jason Cox eccd90ea8a Now has Sane pickup logic~ 2016-02-13 11:26:07 -05:00
Jason Cox 2ad0f975b3 Fixed some really bad logic in the shooter... 2016-02-13 11:12:20 -05:00
Jason Cox 99d2397f9b Fixed a bunch of logic errors. 2016-02-12 21:17:45 -05:00
Jason Cox deef7fcf20 ramp reinstated 2016-02-12 19:37:36 -05:00
Jason 3c3d14f01b added SPINUP_TIME define for the shotClock Timer. Adjust the value of this define to wait longer before shooting the ball into the launch wheel.
:
2016-02-11 22:26:11 -05:00
Jason 5211275da5 Added comments and info for the shooter logic. I emailed you a flow chart also... 2016-02-11 21:24:32 -05:00
Aidan Ferguson 7b6b6f3397 launch spinny does stuff 2016-02-11 17:17:42 -05:00
Aidan Ferguson 8c91ac34db purged the concept of a ramp 2016-02-11 16:51:13 -05:00
Dieter Brehm 99fb8c19e6 Changed todo to reflect lack of ramp. 2016-02-10 21:24:35 -05:00
Aidan Ferguson 2534f700f1 raised PICKUP_POWER to 0.8 2016-02-10 20:13:33 -05:00
Aidan Ferguson c36024a86d placeholder for encoder code in Shooter.h 2016-02-10 19:55:20 -05:00
Aidan Ferguson 470a4b6f4b impotent debug code! 2016-02-10 15:23:07 -05:00
Aidan Ferguson fb39b56c90 removed counter object in preparation for encoder over cantalon 2016-02-10 14:42:20 -05:00
Aidan Ferguson afad5d4660 numerous drive changes because of reasons, plus the starts of a counter object that will probably have to be nixed. Not our brightest moment. 2016-02-10 13:39:48 -05:00
Jason Cox 9ceafdec80 Added some more sane code that has no effect because it only calls empty methods. 2016-02-09 17:27:58 -05:00
Jason 6d0e75aa64 Added new Robot project using PWM drive train... Much simpler...
Signed-off-by: Jason <jason@dublinschool.org>
2016-02-09 16:23:45 -05:00