Commit Graph

509 Commits

Author SHA1 Message Date
Chr1Z93
f69f426248 Merge branch 'doom-and-clue-counters' of https://github.com/argonui/SCED into optionpanel-2 2022-12-08 12:55:26 +01:00
Chr1Z93
19e538fbd9 WIP clue counting method swapping 2022-12-08 12:46:22 +01:00
Chr1Z93
d53302c9e0 WIP commit to split PR into parts 2022-12-08 12:01:10 +01:00
Chr1Z93
d4beeeb95d UI done for now 2022-12-07 16:40:55 +01:00
Chr1Z93
df9cff8f38 addition of more fonts 2022-12-07 13:20:29 +01:00
Chr1Z93
229277d1d7 custom font added 2022-12-07 13:02:09 +01:00
Chr1Z
477074cc20
Merge pull request #83 from argonui/servitor-bugfix
DeckImporter: Summoned Servitor (Dominance) - BUGFIX
2022-12-06 22:42:33 +01:00
Chr1Z
bf5639008d
Merge pull request #85 from argonui/jessica-fix
Add damage for Jessica's uses
2022-12-06 22:42:18 +01:00
Buhallin
ca585857dc
Add damage for Jessica's uses 2022-12-06 13:30:31 -08:00
Chr1Z93
d4a41b7b02 option for playermat snap tags added 2022-12-06 21:26:08 +01:00
Buhallin
5231609f44 Add some cleanup for playmat snap type setting, as well as a get() method to return the current state 2022-12-06 21:00:56 +01:00
Buhallin
bd89174377 Expanded documentation and remove old log messages 2022-12-06 21:00:45 +01:00
Buhallin
43315aefcc Add method to enable or disable card type snap point tagging on a playmat
This uses the new object API concept to provide a layer of indirection between
an object and others which might call() to methods on it.  Example usage:

local playmatApi = require("playermat/PlaymatApi")
playmatApi.setLimitSnapsByType(tag, "All")
2022-12-06 21:00:23 +01:00
Chr1Z93
ce8e6815a5 xml cleanup 2022-12-06 20:57:33 +01:00
Chr1Z93
12a71894d8 moved xml to dedicated folder, save function added 2022-12-06 20:10:09 +01:00
Chr1Z93
5b0cdf942d resolve merge conflict (again!!) 2022-12-06 11:34:49 +01:00
Chr1Z93
c84e8a2101 resolve merge conflict (again) 2022-12-06 11:34:00 +01:00
Chr1Z93
cd83347c72 resolve merge conflict 2022-12-06 11:32:57 +01:00
Chr1Z93
33a33ebbe1 Revert "use require, optimize"
This reverts commit 97b3dd4ce5.
2022-12-06 11:16:00 +01:00
Chr1Z93
b03aee593d bugfix for 'dominance' 2022-12-06 11:09:47 +01:00
Buhallin
1af38ee3ae
Handle connections for double-sided and locked locations 2022-12-04 23:54:34 -08:00
Buhallin
666d9f073b
Add some cleanup for playmat snap type setting, as well as a get() method to return the current state 2022-12-04 14:49:34 -08:00
Buhallin
6ed61c9174
Expanded documentation and remove old log messages 2022-12-04 01:29:02 -08:00
Buhallin
8478003860
Add method to enable or disable card type snap point tagging on a playmat
This uses the new object API concept to provide a layer of indirection between
an object and others which might call() to methods on it.  Example usage:

local playmatApi = require("playermat/PlaymatApi")
playmatApi.setLimitSnapsByType(tag, "All")
2022-12-04 01:21:53 -08:00
Buhallin
5d1e23a91b
Finalize location connections
Includes some bugfixes and further optimizations
2022-12-02 17:42:19 -08:00
Chr1Z
02cf7da07c
Merge pull request #82 from argonui/norman-id
Add Norman's old promo ArkhamDB ID as an alternate
2022-12-02 23:41:21 +01:00
Buhallin
f70cc2710a
Add Norman's old promo ArkhamDB ID as an alternate
This will load old ArkhamDB decks with the promo investigator as the standard card, but planned work to merge alternate art will make it available again to all.
2022-12-02 11:58:03 -08:00
Buhallin
c05238cbce
Automatic location connections, Phase 1 2022-12-02 11:45:59 -08:00
Chr1Z93
5a71eda9a7 initial commit optionpanel (WORK IN PROGRESS) 2022-12-02 01:17:19 +01:00
Chr1Z93
1edf2c084e added tooltip for mastercluecounter 2022-12-01 14:47:54 +01:00
Chr1Z93
c9c6d2b122 please dont hate me 2022-12-01 14:39:22 +01:00
Chr1Z93
68cc3cb51b reimplementation of custom playmat images 2022-11-30 16:33:33 +01:00
Chr1Z93
b829edd340 visual update 2022-11-30 12:11:07 +01:00
Chr1Z93
7c3af7de31 remove vector lines on cleanup 2022-11-30 11:58:04 +01:00
Chr1Z93
2bbcab33fa removed autoformatting 2022-11-29 22:25:15 +01:00
Chr1Z93
c9ce7df533 addition of final scenario 2022-11-29 17:54:24 +01:00
argonui
9fd95fc126
Merge pull request #77 from argonui/argonui-patch-1 2022-11-29 09:20:30 -06:00
argonui
d68da0de73
bump version 2022-11-29 00:07:17 -06:00
Buhallin
12f7ed0e3e
Merge pull request #76 from argonui/diana
Add startsInHand handling for the deck loader
2022-11-28 10:35:58 -08:00
Chr1Z93
a31a55c046 fixing formatting 2022-11-28 01:43:40 +01:00
Chr1Z93
a4fbca90b2 adding data for more scenarios 2022-11-28 01:26:09 +01:00
Buhallin
ca5f3d88a8
Merge pull request #68 from argonui/cluecounter-position
Optional clue counter: fixing position, using require
2022-11-25 13:12:18 -08:00
Chr1Z93
b168af0cdb added a "hidden" location 2022-11-25 00:48:32 +01:00
Chr1Z
6c5c535171
Merge pull request #72 from argonui/cleanuphelper-update
Clean Up Helper: exclude "chaos bag" from cleanup
2022-11-24 23:49:11 +01:00
Chr1Z
6d2a23e3f6
Merge pull request #75 from argonui/vincent
Handle On the Mend when loading from ArkhamDB
2022-11-24 23:48:45 +01:00
Buhallin
27f052231f
Give Dark Insight the right starts* field value 2022-11-24 14:27:47 -08:00
Buhallin
695ad9fd14
Add handling for cards to start in a player's hand
Currently for Diana's Dark Insight, this add generalized handling to move a card to the player's hand on deck creation.
2022-11-24 14:25:15 -08:00
Buhallin
34ddd85675
Move investigator counter object to on-demand retrieval 2022-11-24 13:38:29 -08:00
Buhallin
d4a29c3229
Minor formatting fix 2022-11-24 12:04:04 -08:00
Buhallin
0df51128e0
Handle On the Mend when loading from ArkhamDB
Vincent Lee gets one copy of On the Mend per investigator, and they should start set aside.
2022-11-24 11:58:57 -08:00