dkbug
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2cbfd58934
|
Merge branch 'shooter' into release
# Conflicts:
# Robot2016/src/Robot.cpp
# Robot2016/src/Shooter.h
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2016-02-27 13:24:39 -05:00 |
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Aidan Ferguson
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0187183f46
|
Cox wanted TURN_FACTOR upped. He gets what he wants.
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2016-02-26 17:06:28 -05:00 |
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Aidan Ferguson
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ae5a32a176
|
merged DriveBase into master
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2016-02-26 16:46:50 -05:00 |
|
Aidan Ferguson
|
a7a0574fba
|
Forgot to initialize arcade
|
2016-02-22 21:26:11 -05:00 |
|
Aidan Ferguson
|
2a0a5095a8
|
untested tweaks: different TURN_FACTOR, buttons toggle between piecewise and arcade drive
|
2016-02-22 21:19:51 -05:00 |
|
Jason Cox
|
46e5a428b1
|
Added a defined TURN_FACTOR for easily testing variations of the SimpleDrive method
|
2016-02-21 20:50:24 -05:00 |
|
Jason Cox
|
62819bc05c
|
More Tweaking
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2016-02-20 18:32:40 -05:00 |
|
Jason Cox
|
4d13792643
|
Tweaking pickup
|
2016-02-20 18:15:28 -05:00 |
|
dkbug
|
d914ecf5e0
|
invert the driving
|
2016-02-20 17:12:23 -05:00 |
|
dkbug
|
bff46f5476
|
fixed some git conflicts
|
2016-02-20 17:01:51 -05:00 |
|
dkbug
|
e92e036a5c
|
Merge branch 'arms'
# Conflicts:
# Robot2016/src/Robot.cpp
# Robot2016/src/Shooter.h
|
2016-02-20 16:56:51 -05:00 |
|
dkbug
|
d0ebd066cb
|
make ramp more sensitive.
|
2016-02-20 16:53:38 -05:00 |
|
Jason Cox
|
7b4dc9cb71
|
Merged
|
2016-02-20 16:48:00 -05:00 |
|
Aidan Ferguson
|
91831a1326
|
Actually sane now. Really, I mean it. ...although the turning circle is somewhat ... elephantine ...
|
2016-02-20 16:47:00 -05:00 |
|
dkbug
|
d0dad2237c
|
Driving is more sane now.
|
2016-02-20 16:22:05 -05:00 |
|
dkbug
|
de785512d6
|
fixed a stupid logic error
if ramp is not raising, raise the ramp :P
|
2016-02-20 16:07:26 -05:00 |
|
dkbug
|
cca8a07f68
|
button mis-choice.
|
2016-02-20 16:02:05 -05:00 |
|
dkbug
|
220862a63e
|
added good ramp code
|
2016-02-20 15:45:47 -05:00 |
|
dkbug
|
d6d7a52a6a
|
Merge branch 'master' into shooter
# Conflicts:
# Robot2016/src/Shooter.h
|
2016-02-20 15:32:14 -05:00 |
|
Aidan Ferguson
|
98fa52cf26
|
-launch_spinny
+ramp
|
2016-02-20 15:14:51 -05:00 |
|
Aidan Ferguson
|
8f8c64a450
|
TalonSRX, not Talon
|
2016-02-20 14:51:59 -05:00 |
|
john sandstedt
|
bcae44fdb1
|
added ramp status to the smartdashboard
|
2016-02-20 14:27:43 -05:00 |
|
Aidan Ferguson
|
904a30ab8b
|
vomits ramp current onto console
|
2016-02-20 14:08:32 -05:00 |
|
Aidan Ferguson
|
8327823bd1
|
SPELLING
|
2016-02-20 14:05:56 -05:00 |
|
Aidan Ferguson
|
fea200cca5
|
SPELLING
|
2016-02-20 14:05:01 -05:00 |
|
Aidan Ferguson
|
3584fc4634
|
untested one-touch shooting
|
2016-02-20 13:58:35 -05:00 |
|
Aidan Ferguson
|
37458e6d5c
|
Spelling is the foundation upon which our society stands.
|
2016-02-20 13:30:42 -05:00 |
|
Aidan Ferguson
|
bbcd3ed494
|
debug code to tell what the H-E-double-hockey-sticks the int the encoder returns is doing.
|
2016-02-20 13:28:56 -05:00 |
|
Aidan Ferguson
|
39d7ff7c4d
|
merged master into shooter
|
2016-02-19 15:55:13 -05:00 |
|
Jason Cox
|
6b3bcbe38d
|
Sane code for the Demo
|
2016-02-19 15:48:18 -05:00 |
|
Aidan Ferguson
|
5b47a61a78
|
Updated for simpler picewise function.
|
2016-02-19 15:47:52 -05:00 |
|
Aidan Ferguson
|
4392dd348e
|
Well, ... it's a rough draft, but it SHOULD match the behavior requested.
|
2016-02-17 16:39:08 -05:00 |
|
Jason Cox
|
139ae70b1b
|
auto raising ramp test
|
2016-02-17 15:28:33 -05:00 |
|
Aidan Ferguson
|
5710edfadd
|
It now only twists when the thumb button is pressed and I added the beginnings of an UpdateDrive method.
|
2016-02-17 15:22:32 -05:00 |
|
Jason Cox
|
9ac893271f
|
Added check on limit switches to prevent uneccessary motor power setting on the RAMP
|
2016-02-17 15:22:25 -05:00 |
|
Aidan Ferguson
|
439cf34a70
|
whitespace bad!
|
2016-02-15 21:11:45 -05:00 |
|
Aidan Ferguson
|
1938d4b935
|
tweaks - untested
|
2016-02-15 20:54:20 -05:00 |
|
Aidan Ferguson
|
17bd06f9c2
|
Merge branch 'shooter'
|
2016-02-15 20:15:07 -05:00 |
|
Aidan Ferguson
|
043707478d
|
fixed a typo
|
2016-02-15 20:14:48 -05:00 |
|
Aidan Ferguson
|
dedcbe4bf7
|
Finished shooter switch.
|
2016-02-15 15:14:20 -05:00 |
|
Jason Cox
|
cc7eee8975
|
Merge branch 'arms' of code.dublinschool.org:repos/FRC/FRC2016 into arms
|
2016-02-13 17:17:56 -05:00 |
|
Jason Cox
|
fee9a526e1
|
Code for moving arms... boring
|
2016-02-13 16:47:57 -05:00 |
|
Aidan Ferguson
|
0644b08316
|
removed a redundant if statement because I'm a doofus.
|
2016-02-13 16:46:09 -05:00 |
|
Jason Cox
|
19ed530a85
|
Initial Arm stuff
|
2016-02-13 16:44:57 -05:00 |
|
Aidan Ferguson
|
9e14cfd246
|
enum ShooterState, starts of associated switch, etc.
|
2016-02-13 16:40:07 -05:00 |
|
Jason Cox
|
21138d6bc6
|
removed old debug statements
|
2016-02-13 12:09:08 -05:00 |
|
Jason Cox
|
c649161283
|
some more bug fixes.
|
2016-02-13 12:00:28 -05:00 |
|
Jason Cox
|
bf3c89bd6e
|
Now has Sane pickup logic~
|
2016-02-13 11:26:07 -05:00 |
|
Jason Cox
|
ae2dfe0047
|
Fixed some really bad logic in the shooter...
|
2016-02-13 11:12:20 -05:00 |
|
Jason Cox
|
63f3c48267
|
Fixed a bunch of logic errors.
|
2016-02-12 21:17:45 -05:00 |
|