ah_sce_unpacked/unpacked/Custom_Model CoreNight of t...

55 lines
1.1 KiB
YAML

Autoraise: true
ColorDiffuse:
a: 0.274509817
b: 1.0
g: 1.0
r: 1.0
CustomMesh:
CastShadows: true
ColliderURL: ''
Convex: true
CustomShader:
FresnelStrength: 0.0
SpecularColor:
b: 1.0
g: 1.0
r: 1.0
SpecularIntensity: 0.0
SpecularSharpness: 2.0
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/762723517667628371/18438B0A0045038A7099648AA3346DFCAA267C66/
MaterialIndex: 3
MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/core_h_MSH.obj
NormalURL: ''
TypeIndex: 0
Description: ''
DragSelectable: true
GMNotes: campaigns/night_of_the_zealot.json
GUID: 64a613
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: !include 'Custom_Model CoreNight of the Zealot 64a613.ttslua'
LuaScriptState: '{"ml":[]}'
MeasureMovement: false
Name: Custom_Model
Nickname: Core/Night of the Zealot
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: 58.53
posY: 1.41
posZ: 28.52
rotX: 359.92
rotY: 270.0
rotZ: 0.02
scaleX: 1.0
scaleY: 0.14
scaleZ: 1.0
Value: 0
XmlUI: ''