Autoraise: true ColorDiffuse: a: 0.274509817 b: 1.0 g: 1.0 r: 1.0 CustomMesh: CastShadows: true ColliderURL: '' Convex: true CustomShader: FresnelStrength: 0.0 SpecularColor: b: 1.0 g: 1.0 r: 1.0 SpecularIntensity: 0.0 SpecularSharpness: 2.0 DiffuseURL: http://cloud-3.steamusercontent.com/ugc/762723517667628371/18438B0A0045038A7099648AA3346DFCAA267C66/ MaterialIndex: 3 MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/core_h_MSH.obj NormalURL: '' TypeIndex: 0 Description: '' DragSelectable: true GMNotes: campaigns/night_of_the_zealot.json GUID: 64a613 Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: !include 'Custom_Model CoreNight of the Zealot 64a613.ttslua' LuaScriptState: '{"ml":[]}' MeasureMovement: false Name: Custom_Model Nickname: Core/Night of the Zealot Snap: true Sticky: true Tooltip: true Transform: posX: 58.53 posY: 1.41 posZ: 28.52 rotX: 359.92 rotY: 270.0 rotZ: 0.02 scaleX: 1.0 scaleY: 0.14 scaleZ: 1.0 Value: 0 XmlUI: ''