ah_sce_unpacked/unpacked/Custom_Model CoreNight of t...

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Autoraise: true
ColorDiffuse:
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a: 0.274509817
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b: 1.0
g: 1.0
r: 1.0
CustomMesh:
CastShadows: true
ColliderURL: ''
Convex: true
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CustomShader:
FresnelStrength: 0.0
SpecularColor:
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g: 1.0
r: 1.0
SpecularIntensity: 0.0
SpecularSharpness: 2.0
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DiffuseURL: http://cloud-3.steamusercontent.com/ugc/762723517667628371/18438B0A0045038A7099648AA3346DFCAA267C66/
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MaterialIndex: 3
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MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/core_h_MSH.obj
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NormalURL: ''
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TypeIndex: 0
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Description: ''
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DragSelectable: true
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GMNotes: campaigns/night_of_the_zealot.json
GUID: 64a613
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Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
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Locked: false
LuaScript: !include 'Custom_Model CoreNight of the Zealot 64a613.ttslua'
LuaScriptState: '{"ml":[]}'
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MeasureMovement: false
Name: Custom_Model
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Nickname: Core/Night of the Zealot
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Snap: true
Sticky: true
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Tooltip: true
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Transform:
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posX: 58.53
posY: 1.41
posZ: 28.52
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rotX: 359.92
rotY: 270.0
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rotZ: 0.02
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scaleX: 1.0
scaleY: 0.14
scaleZ: 1.0
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XmlUI: ''