The will replace the investigator boxes, class card spread tokens, and weakness container. It will (in the future) replace the bonded and upgrade sheet bags.
This is a code-only submit while we wait on final images for the new panel.
- Splits all ArkhamDB interactions to a module
- Removes undeveloped code for Command Manager
- Removes bespoke logging in favor of standard SCED approach
- Removes mass load test functions
- Function documentation cleanup
Creates an API object for the PlayArea, and moves most references to the PlayArea to use the API instead.
Image swapper is excluded on this, as I'm not completely sure how TTS will handle having an object rebuild itself.
- Split upgrade sheets to follow the slots/data pattern
- Factor out methods to set selections on upgrade sheets
- Factor out method to add Summoned Servitor minicard
- Add type 'UpgradeSheet' to appropriate cards
- Remove handleStartsInPlay() method and detect it as a default zone
This refactors the current ArkhamDB loader by moving the card spawning operations to a standalone file which can be included in other objects.
Card list build methods are appropriately updated as well.
I was trying to use a scoped require, which the tooling didn't like and
TTS doesn't respect anyway. Removed the extra structure and changed the
require() to a simple one.
The current way of tracking bonded cards to spawn them in the right zone
didn't play well with the default zone method being in Zones. Since
it's really a deck loader-only functionality anyway, moved it to the
loader.