fixes revised art investigators
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ceef316adf
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f390a29e73
@ -140,7 +140,7 @@ do
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local slots = deck.slots
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internal.maybeDrawRandomWeakness(slots, playerColor)
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if loadInvestigators then
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internal.addInvestigatorCards(deck, slots)
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internal.addInvestigatorCards(deck, slots, playerColor)
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end
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internal.maybeAddCustomizeUpgradeSheets(slots)
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internal.maybeAddSummonedServitor(slots)
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@ -186,7 +186,7 @@ do
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---@param deck Table The processed ArkhamDB deck response
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---@param slots Table The slot list for cards in this deck. Table key is the cardId, value is the
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--- number of those cards which will be spawned
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internal.addInvestigatorCards = function(deck, slots)
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internal.addInvestigatorCards = function(deck, slots, playerColor)
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local investigatorId = deck.investigator_code
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slots[investigatorId .. "-m"] = 1
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local deckMeta = JSON.decode(deck.meta)
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@ -197,7 +197,7 @@ do
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elseif parallelFront then
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local alternateNum = tonumber(deckMeta.alternate_front)
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if alternateNum >= 01501 and alternateNum <= 01506 then
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investigatorId = investigatorId .. "-r"
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internal.maybePrint("Original investigator art loaded. Revised art added as states to the card.", playerColor)
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else
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investigatorId = investigatorId .. "-pf"
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end
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