Check for type "Hand" instead of guid
Co-authored-by: Chr1Z <97286811+Chr1Z93@users.noreply.github.com>
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@ -409,7 +409,7 @@ do
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-- offset the rotation by 180 degrees if the guid matches the player hand zones
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-- offset the rotation by 180 degrees if the guid matches the player hand zones
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local finalRotationY = rotationY
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local finalRotationY = rotationY
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if guid == "0285cc" or guid == "a70eee" or guid == "5fe087" or guid == "be2f17" then
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if obj.type == "Hand" then
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newRotationY = rotationY - 180
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newRotationY = rotationY - 180
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end
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end
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