diff --git a/src/playermat/PlayermatApi.ttslua b/src/playermat/PlayermatApi.ttslua index 4a0c645e..cbbf81af 100644 --- a/src/playermat/PlayermatApi.ttslua +++ b/src/playermat/PlayermatApi.ttslua @@ -409,7 +409,7 @@ do -- offset the rotation by 180 degrees if the guid matches the player hand zones local finalRotationY = rotationY - if guid == "0285cc" or guid == "a70eee" or guid == "5fe087" or guid == "be2f17" then + if obj.type == "Hand" then newRotationY = rotationY - 180 end