Commit Graph

106 Commits

Author SHA1 Message Date
john sandstedt bcae44fdb1 added ramp status to the smartdashboard 2016-02-20 14:27:43 -05:00
Aidan Ferguson 904a30ab8b vomits ramp current onto console 2016-02-20 14:08:32 -05:00
Aidan Ferguson 8327823bd1 SPELLING 2016-02-20 14:05:56 -05:00
Aidan Ferguson fea200cca5 SPELLING 2016-02-20 14:05:01 -05:00
Aidan Ferguson 3584fc4634 untested one-touch shooting 2016-02-20 13:58:35 -05:00
Aidan Ferguson 37458e6d5c Spelling is the foundation upon which our society stands. 2016-02-20 13:30:42 -05:00
Aidan Ferguson bbcd3ed494 debug code to tell what the H-E-double-hockey-sticks the int the encoder returns is doing. 2016-02-20 13:28:56 -05:00
Aidan Ferguson 39d7ff7c4d merged master into shooter 2016-02-19 15:55:13 -05:00
Jason Cox 6b3bcbe38d Sane code for the Demo 2016-02-19 15:48:18 -05:00
Aidan Ferguson 5b47a61a78 Updated for simpler picewise function. 2016-02-19 15:47:52 -05:00
Aidan Ferguson 4392dd348e Well, ... it's a rough draft, but it SHOULD match the behavior requested. 2016-02-17 16:39:08 -05:00
Jason Cox 139ae70b1b auto raising ramp test 2016-02-17 15:28:33 -05:00
Aidan Ferguson 5710edfadd It now only twists when the thumb button is pressed and I added the beginnings of an UpdateDrive method. 2016-02-17 15:22:32 -05:00
Jason Cox 9ac893271f Added check on limit switches to prevent uneccessary motor power setting on the RAMP 2016-02-17 15:22:25 -05:00
Aidan Ferguson 439cf34a70 whitespace bad! 2016-02-15 21:11:45 -05:00
Aidan Ferguson 1938d4b935 tweaks - untested 2016-02-15 20:54:20 -05:00
Aidan Ferguson 17bd06f9c2 Merge branch 'shooter' 2016-02-15 20:15:07 -05:00
Aidan Ferguson 043707478d fixed a typo 2016-02-15 20:14:48 -05:00
Aidan Ferguson dedcbe4bf7 Finished shooter switch. 2016-02-15 15:14:20 -05:00
Jason Cox cc7eee8975 Merge branch 'arms' of code.dublinschool.org:repos/FRC/FRC2016 into arms 2016-02-13 17:17:56 -05:00
Jason Cox fee9a526e1 Code for moving arms... boring 2016-02-13 16:47:57 -05:00
Aidan Ferguson 0644b08316 removed a redundant if statement because I'm a doofus. 2016-02-13 16:46:09 -05:00
Jason Cox 19ed530a85 Initial Arm stuff 2016-02-13 16:44:57 -05:00
Aidan Ferguson 9e14cfd246 enum ShooterState, starts of associated switch, etc. 2016-02-13 16:40:07 -05:00
Jason Cox 21138d6bc6 removed old debug statements 2016-02-13 12:09:08 -05:00
Jason Cox c649161283 some more bug fixes. 2016-02-13 12:00:28 -05:00
Jason Cox bf3c89bd6e Now has Sane pickup logic~ 2016-02-13 11:26:07 -05:00
Jason Cox ae2dfe0047 Fixed some really bad logic in the shooter... 2016-02-13 11:12:20 -05:00
Jason Cox 63f3c48267 Fixed a bunch of logic errors. 2016-02-12 21:17:45 -05:00
Jason Cox e061b741cb ramp reinstated 2016-02-12 19:37:36 -05:00
Jason 91acd20f7d added SPINUP_TIME define for the shotClock Timer. Adjust the value of this define to wait longer before shooting the ball into the launch wheel.
:
2016-02-11 22:26:11 -05:00
Jason 83cbc89a0f Added comments and info for the shooter logic. I emailed you a flow chart also... 2016-02-11 21:24:32 -05:00
Jason c083f6cd10 Added a define for DEADZONE_RADIUS and implemented it in the shooter power setting within TeleopPeriodic. 2016-02-11 20:48:03 -05:00
Jason 86e7e2e3be Added comments about the use of the boolean variables in the TeleopPeriodic method 2016-02-11 20:40:41 -05:00
Aidan Ferguson 71b8e5eeff launch spinny does stuff 2016-02-11 17:17:42 -05:00
Aidan Ferguson 9ce495f073 purged the concept of a ramp 2016-02-11 16:51:13 -05:00
Aidan Ferguson 7ac2c9904a Swapped Talon objects for TalonSRX objects. 2016-02-11 16:35:41 -05:00
Aidan Ferguson 6070e534e3 Merge branch 'shooter' of code.dublinschool.org:repos/FRC/FRC2016 into shooter 2016-02-11 16:20:17 -05:00
Aidan Ferguson 08bc03df1c Made shooter_power private instead of global because that actually makes sense. 2016-02-11 16:18:58 -05:00
Dieter Brehm 323627dbb7 Changed todo to reflect lack of ramp. 2016-02-10 21:24:35 -05:00
Aidan Ferguson 91124a0ff0 more of LogData(). still not done, but I'm tired. 2016-02-10 21:19:18 -05:00
Aidan Ferguson 8039c16b70 Lots of includes (for real this time) and a LogData() embryo 2016-02-10 20:43:45 -05:00
Aidan Ferguson 4a6b8c74fa Lots of includes and a LogData() embryo 2016-02-10 20:43:09 -05:00
Aidan Ferguson f5e438f15f raised PICKUP_POWER to 0.8 2016-02-10 20:13:33 -05:00
Aidan Ferguson d171b3c8d2 placeholder for encoder code in Shooter.h 2016-02-10 19:55:20 -05:00
Aidan Ferguson 2fa9ebf254 Switched the shooter controller addresses to reflect reality. 2016-02-10 19:11:51 -05:00
Aidan Ferguson 38c09abe08 Made sure shooter power from the throttle will only be used when the throttle is moved. Probably. 2016-02-10 18:56:38 -05:00
Aidan Ferguson fac8abd43e impotent debug code! 2016-02-10 15:23:07 -05:00
Aidan Ferguson 2abec47ce0 bugfix, debug code for encoder. 2016-02-10 14:56:58 -05:00
Aidan Ferguson f240caf121 missed an instance of the counter 2016-02-10 14:48:39 -05:00