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FRC2016-old/DriveBase/src/Robot.cpp

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#include "WPILib.h"
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//#include "TankDrive.h"
#include "Shooter.h"
#include <ctime>
#include <iostream>
#include <iomanip>
#include <fstream>
#include <string>
#include <sys/time.h>
#include <vector>
#include <cmath>
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/**
* This sample shows how to use the new CANTalon to just run a motor in a basic
* throttle mode, in the same manner as you might control a traditional PWM
* controlled motor.
*/
#ifndef BUTTON_LAYOUT
#define BUTTON_LAYOUT
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#define TRIGGER 1
#define THUMB 2
#endif // BUTTON_LAYOUT
class Robot: public IterativeRobot {
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CANTalon r1_drive;
CANTalon r2_drive;
CANTalon l1_drive;
CANTalon l2_drive;
CANTalon shooter1;
CANTalon shooter2;
CANTalon ramp;
TankDrive drive;
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// Counter ramp_lift;
RobotDrive drive;
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Shooter shooter;
Joystick rstick, lstick;
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// update every 0.01 seconds/10 milliseconds.
// The talon only receives control packets every 10ms.
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//double kUpdatePeriod = 0.010;
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void LogData()
{
static PowerDistributionPanel pdp;
static DriverStation* ds =
}
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public:
Robot() :
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r1_drive(1), // right wheel 1
r2_drive(2), // right wheel 2
l1_drive(3), // left wheel 1
l2_drive(4), // left wheel 2
shooter1(10), // shooter drive 1
shooter2(11), // shooter drive 2
ramp(12),
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drive( // initialize RobotDrive object.
&l1_drive, &r1_drive),
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shooter( // initialize Shooter object.
&shooter1, &shooter2, &ramp),
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rstick(0), // right stick (operator)
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lstick(1)//, // left stick (driver)
//ramp_lift(1) // counter for the hall sensor on the
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{
}
void DisabledInit() {
r1_drive.SetSafetyEnabled(false);
r2_drive.SetSafetyEnabled(false);
l1_drive.SetSafetyEnabled(false);
l2_drive.SetSafetyEnabled(false);
shooter1.SetSafetyEnabled(false);
shooter2.SetSafetyEnabled(false);
}
void TeleopInit() {
r1_drive.Enable();
r2_drive.Enable();
l1_drive.Enable();
l2_drive.Enable();
}
void TeleopPeriodic() {
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drive.ArcadeDrive(&lstick);
l2_drive.Set(l1_drive.Get());
r2_drive.Set(r1_drive.Get());
float power = (1.0 - rstick.GetThrottle()) / 2.0;
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shooter.SetPower(power);
if(rstick.GetRawButton(TRIGGER))
{
// SHOOT THE BALL
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ramp.Set(-1);
}
if(rstick.GetRawButton(THUMB))
{
// lower the ramp
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ramp.Set(1);
}
else
{
// raise the ramp to HALF (so it isn't down all the time!)
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ramp.Set(0);
}
// How to pickup?
}
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};
START_ROBOT_CLASS(Robot)