Fix action token search location in playermat scripts
continuous-integration/drone/tag Build is passing Details

This commit is contained in:
Adam Goldsmith 2022-12-13 19:13:18 -05:00
parent 273e9185cc
commit 6f779b00b8
4 changed files with 4 additions and 4 deletions

View File

@ -624,7 +624,7 @@ function maybeUpdateActiveInvestigator(card)
STAT_TRACKER.call("updateStats", {notes.willpowerIcons, notes.intellectIcons, notes.combatIcons, notes.agilityIcons})
-- change state of action tokens
local search = searchArea(self.positionToWorld({-1.1, 0.05, -0.27}), {4, 1, 1})
local search = searchArea(self.positionToWorld({-1.25, 0.05, -1.11}), {4, 1, 1})
local small_token = nil
local state_table = {
["Guardian"] = 1,

View File

@ -624,7 +624,7 @@ function maybeUpdateActiveInvestigator(card)
STAT_TRACKER.call("updateStats", {notes.willpowerIcons, notes.intellectIcons, notes.combatIcons, notes.agilityIcons})
-- change state of action tokens
local search = searchArea(self.positionToWorld({-1.1, 0.05, -0.27}), {4, 1, 1})
local search = searchArea(self.positionToWorld({-1.25, 0.05, -1.11}), {4, 1, 1})
local small_token = nil
local state_table = {
["Guardian"] = 1,

View File

@ -624,7 +624,7 @@ function maybeUpdateActiveInvestigator(card)
STAT_TRACKER.call("updateStats", {notes.willpowerIcons, notes.intellectIcons, notes.combatIcons, notes.agilityIcons})
-- change state of action tokens
local search = searchArea(self.positionToWorld({-1.1, 0.05, -0.27}), {4, 1, 1})
local search = searchArea(self.positionToWorld({-1.25, 0.05, -1.11}), {4, 1, 1})
local small_token = nil
local state_table = {
["Guardian"] = 1,

View File

@ -624,7 +624,7 @@ function maybeUpdateActiveInvestigator(card)
STAT_TRACKER.call("updateStats", {notes.willpowerIcons, notes.intellectIcons, notes.combatIcons, notes.agilityIcons})
-- change state of action tokens
local search = searchArea(self.positionToWorld({-1.1, 0.05, -0.27}), {4, 1, 1})
local search = searchArea(self.positionToWorld({-1.25, 0.05, -1.11}), {4, 1, 1})
local small_token = nil
local state_table = {
["Guardian"] = 1,