Use onRotate instead of onObjectRotate for configuration token
Was causing it to change API source every time you flipped any object in the game
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@ -163,7 +163,7 @@ configuration = {
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}
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}
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function onObjectRotate(object, spin, flip, player_color, old_spin, old_flip)
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function onRotate(spin, flip, player_color, old_spin, old_flip)
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if flip == 0 then
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if flip == 0 then
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configuration.api_uri = "https://arkhamdb.adamgoldsmith.name/api/public"
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configuration.api_uri = "https://arkhamdb.adamgoldsmith.name/api/public"
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getObjectFromGUID("a28140").UI.setXml('<Text fontSize="25" color="orange" position="17 -74 -11" rotation="0 0 180">Adam</Text>')
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getObjectFromGUID("a28140").UI.setXml('<Text fontSize="25" color="orange" position="17 -74 -11" rotation="0 0 180">Adam</Text>')
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