From 205c943b7e54b5132921f8198144a10dd025d69b Mon Sep 17 00:00:00 2001 From: Adam Goldsmith Date: Sun, 5 Sep 2021 10:07:41 -0400 Subject: [PATCH] Use onRotate instead of onObjectRotate for configuration token Was causing it to change API source every time you flipped any object in the game --- unpacked/Checker_white Configuration 03804b.ttslua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/unpacked/Checker_white Configuration 03804b.ttslua b/unpacked/Checker_white Configuration 03804b.ttslua index 697e04e68..3b48dcb3d 100644 --- a/unpacked/Checker_white Configuration 03804b.ttslua +++ b/unpacked/Checker_white Configuration 03804b.ttslua @@ -163,7 +163,7 @@ configuration = { } -function onObjectRotate(object, spin, flip, player_color, old_spin, old_flip) +function onRotate(spin, flip, player_color, old_spin, old_flip) if flip == 0 then configuration.api_uri = "https://arkhamdb.adamgoldsmith.name/api/public" getObjectFromGUID("a28140").UI.setXml('Adam')