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2020-09-29 00:27:31 -04:00
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2020-09-29 00:19:59 -04:00
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2021-01-02 22:49:38 -05:00
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2020-09-29 00:19:59 -04:00
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2020-09-29 00:19:59 -04:00
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2020-09-29 00:19:59 -04:00
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2021-01-02 22:49:38 -05:00
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2020-09-29 00:19:59 -04:00
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2021-01-02 22:49:38 -05:00
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\ self\n params.tooltip = '2. Investigation Phase\\n\\n 2.1 Investigation\
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\ phase begins.\\n\\n> PLAYER WINDOW <\\n\\n 2.2 Next investigator\u2019\
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s turn begins.\\n\\n> PLAYER WINDOW <\\n\\n 2.2.1 Active investigator\
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\ may take\\n an action, if able. If an action\\n was taken,\
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\ return to previous\\n player window. If no action was\\n \
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\ taken, proceed to 2.2.2.\\n\\n 2.2.2 Investigator\u2019s turn ends.\\\
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n If an investigator has not yet\\n taken a turn this phase,\
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\ return\\n to 2.2. If each investigator has\\n taken a turn\
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2021-01-02 22:49:38 -05:00
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2020-09-29 00:27:31 -04:00
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2020-09-29 00:19:59 -04:00
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\ params.tooltip = '3. Enemy Phase\\n\\n 3.1 Enemy phase begins.\\n\\n \
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\ enemy attacks, proceed to\\n next player window.\\n\\n> PLAYER WINDOW\
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\ 600\n self.createButton(params)\nend\n\nfunction toPhaseFour()\n self.setState(4)\n\
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2020-09-29 00:19:59 -04:00
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2020-09-29 00:19:59 -04:00
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2020-09-29 00:27:31 -04:00
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2020-09-29 00:19:59 -04:00
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2021-01-02 22:49:38 -05:00
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\ params.tooltip = '4. Upkeep Phase\\n\\n 4.1 Upkeep phase begins.\\n\\\
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n> PLAYER WINDOW <\\n\\n 4.2 Reset actions.\\n\\n 4.3 Ready each exhausted\
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\ card.\\n\\n 4.4 Each investigator draws 1\\n card and gains 1 resource.\\\
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n\\n 4.5 Each investigator checks\\n hand size.\\n\\n 4.6 Upkeep\
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\ phase ends.\\n Round ends.'\n params.width = 600\n params.height =\
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2020-09-29 00:19:59 -04:00
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