ah_sce_unpacked/unpacked/Custom_Model_Bag Weakness decks 750fdd/Deck The Innsmouth Conspiracy 516413.yaml

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7.9 KiB
YAML
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LuaScript: "function onload()\n chaosbag = getChaosBag()\n sealedTokens =\
\ { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\"\
)) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n\
\ self.addContextMenuItem(\"Release Token\", releaseTokens)\n for url,name\
\ in pairs(IMAGE_TOKEN_MAP) do\n if name == \"Elder Sign\" then\n \
\ self.addContextMenuItem(\"Seal Elder Sign\", function(playerColor) sealToken(url,\
\ playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n\
\ local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n\
\ for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name\
\ then\n chaosbag.takeObject({\n position={ pos.x, pos.y\
\ + 1, pos.z },\n index=i-1,\n smooth=false,\n \
\ callback_function=_sealToken\n })\n return\n\
\ end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\n\
end\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\nend\n\n\
function releaseTokens(playerColor)\n printToColor(\"Releasing token\", playerColor)\n\
\ for i,obj in ipairs(sealedTokens) do\n chaosbag.putObject(obj)\n \
\ end\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items\
\ = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n \
\ for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\"\
\ then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n\
\ end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\"\
) end\n return chaosbag\nend"
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- 547633
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- 547632
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Nickname: The Innsmouth Conspiracy
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