ah_sce_unpacked/unpacked/Checker_black Arkham Deck Cutter 445115.ttslua

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-- Bundled by luabundle {"version":"1.6.0"}
local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
local loadingPlaceholder = {[{}] = true}
local register
local modules = {}
local require
local loaded = {}
register = function(name, body)
if not modules[name] then
modules[name] = body
end
end
require = function(name)
local loadedModule = loaded[name]
if loadedModule then
if loadedModule == loadingPlaceholder then
return nil
end
else
if not modules[name] then
if not superRequire then
local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
error('Tried to require ' .. identifier .. ', but no such module has been registered')
else
return superRequire(name)
end
end
loaded[name] = loadingPlaceholder
loadedModule = modules[name](require, loaded, register, modules)
loaded[name] = loadedModule
end
return loadedModule
end
return require, loaded, register, modules
end)(nil)
__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
require("util/DeckCutter")
end)
__bundle_register("util/DeckCutter", function(require, _LOADED, __bundle_register, __bundle_modules)
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---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by Whimsical.
--- DateTime: 2020-09-26 5:50 p.m.
---
---@param index number
---@param player_color string
function onScriptingButtonDown(index, player_color)
if not (index>=1 and index<=3) then return end
local count = index * 3
---@type Player
local player = Player[player_color]
local object = player:getHoverObject()
if (not object) then return end
if (object.tag~="Deck") then return end
if (count >= object:getQuantity()) then return end
for _ =1, count do
local target_position = object:positionToWorld(Vector(0, 0, -3.5))
object:takeObject {
index = 0,
position = target_position,
smooth = false
}
end
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end
end)
return __bundle_require("__root")