Commit Graph

208 Commits

Author SHA1 Message Date
Buhallin
1c3260edf3
SCED Intro Tour, Part 2
This updates the Tour to work for each player independently.  There is still some refinement to be done, but the basic implementation is there.
2022-12-12 14:52:04 -08:00
Buhallin
586ba5bef9
Merge branch 'main' into tour 2022-12-12 14:45:39 -08:00
Chr1Z93
62ae162179 future-proofed with data for 11 uses 2022-12-12 21:00:59 +01:00
Chr1Z93
2e99d57e46 Merge branch 'main' into optionpanel-2 2022-12-12 13:25:43 +01:00
Chr1Z93
5ab71c56c0 Merge branch 'optionpanel' into optionpanel-2 2022-12-12 13:25:34 +01:00
Chr1Z93
4086365b38 data for 10 tokens (akachi + brand lvl 4) 2022-12-12 12:23:36 +01:00
Chr1Z93
24e8f3d8a6 resolving review comments 2022-12-12 12:18:45 +01:00
Buhallin
9d8beeaedc
Merge pull request #89 from argonui/tour
SCED Intro Tour, Part 1
2022-12-12 01:42:18 -08:00
Chr1Z
6d11bf56fb
Merge pull request #81 from argonui/doom-and-clue-counters
Doom Counter Option UI // Clue Counter clean up
2022-12-12 10:17:10 +01:00
Chr1Z93
5325f511db Merge branch 'main' into optionpanel-2 2022-12-12 10:02:05 +01:00
Chr1Z
c4552b4021
Merge branch 'main' into optionpanel 2022-12-12 09:51:15 +01:00
Chr1Z93
a312ede891 repairing save function, XML animation added 2022-12-12 09:38:29 +01:00
Buhallin
4e500a8cc5
Remove GUID comparison in favor of direct object comparison 2022-12-11 13:37:40 -08:00
Buhallin
cb9c4d2d44
Block chaos bag changes while the bag is being searched
A TTS bug can cause tokens to be lost or possibly duplicated if they are added to a container while that container is being searched.  This uses event listeners to block bag changes while it is being searched.

Steps to reproduce:
1. Search the bag
2. Add a token to the bag (bless/curse is easiest)
3. Remove a token from the bag using the search window
4. Close the search

The token supposedly added in #2 will be gone.
2022-12-11 00:06:21 -08:00
Buhallin
485c961660
Update a few comments 2022-12-10 23:29:09 -08:00
Buhallin
5d1c7b9c17
Add multiplayer handling to TourManager
Each player will now be tracked independently, and can watch their own tour.
2022-12-10 18:08:24 -08:00
Buhallin
a1684b30f0
SCED Intro Tour, Part 1
Creates the basic framework for the SCED introduction/training tour.  As this will be a large feature, this is intended to checkpoint
progress and work.

What's here:
- Basic tour script definition
- Script UI creation, camera handling, and flow

What's not here:
- Multiplayer support.  Everything is currently locked to white.
- Final UI.  Most UI is placeholder and will be updated later.
- Extra script capability such as higlighting objects, explicit positioning, etc.
2022-12-10 17:06:27 -08:00
BootleggerFinn
a43b295833
Merge pull request #58 from argonui/datahelper-tsk
TSK: clue data
2022-12-08 12:54:11 -08:00
Chr1Z93
251bf93dd4 implementing clue counting method swap 2022-12-08 14:27:55 +01:00
Chr1Z93
f69f426248 Merge branch 'doom-and-clue-counters' of https://github.com/argonui/SCED into optionpanel-2 2022-12-08 12:55:26 +01:00
Chr1Z93
d53302c9e0 WIP commit to split PR into parts 2022-12-08 12:01:10 +01:00
Chr1Z93
d4beeeb95d UI done for now 2022-12-07 16:40:55 +01:00
Chr1Z93
d4a41b7b02 option for playermat snap tags added 2022-12-06 21:26:08 +01:00
Chr1Z93
ce8e6815a5 xml cleanup 2022-12-06 20:57:33 +01:00
Chr1Z93
12a71894d8 moved xml to dedicated folder, save function added 2022-12-06 20:10:09 +01:00
Buhallin
1af38ee3ae
Handle connections for double-sided and locked locations 2022-12-04 23:54:34 -08:00
Buhallin
5d1e23a91b
Finalize location connections
Includes some bugfixes and further optimizations
2022-12-02 17:42:19 -08:00
Buhallin
c05238cbce
Automatic location connections, Phase 1 2022-12-02 11:45:59 -08:00
Chr1Z93
5a71eda9a7 initial commit optionpanel (WORK IN PROGRESS) 2022-12-02 01:17:19 +01:00
Chr1Z93
1edf2c084e added tooltip for mastercluecounter 2022-12-01 14:47:54 +01:00
Chr1Z93
c9c6d2b122 please dont hate me 2022-12-01 14:39:22 +01:00
Chr1Z93
2bbcab33fa removed autoformatting 2022-11-29 22:25:15 +01:00
Chr1Z93
c9ce7df533 addition of final scenario 2022-11-29 17:54:24 +01:00
Chr1Z93
a31a55c046 fixing formatting 2022-11-28 01:43:40 +01:00
Chr1Z93
a4fbca90b2 adding data for more scenarios 2022-11-28 01:26:09 +01:00
Chr1Z93
b168af0cdb added a "hidden" location 2022-11-25 00:48:32 +01:00
Buhallin
34ddd85675
Move investigator counter object to on-demand retrieval 2022-11-24 13:38:29 -08:00
Buhallin
0df51128e0
Handle On the Mend when loading from ArkhamDB
Vincent Lee gets one copy of On the Mend per investigator, and they should start set aside.
2022-11-24 11:58:57 -08:00
Chr1Z93
a1d10432d2 correction of typo 2022-11-23 22:37:28 +01:00
Chr1Z93
5ee6a9e196 clue data for five scenarios 2022-11-21 21:40:37 +01:00
Buhallin
990871646e
Merge pull request #38 from argonui/fortuneandfolly_fix
adding missing information for FaF
2022-11-15 16:25:54 -08:00
Chr1Z93
e35dfd5c48 using require for the official standalones 2022-11-16 00:23:27 +01:00
Chr1Z93
4d976d69a6 reverted autoformatting 2022-11-15 23:51:32 +01:00
Chr1Z93
6df443e56d adding missing information for FaF 2022-11-15 23:46:35 +01:00
Chr1Z
c88c185950
Merge pull request #25 from argonui/globalscript
updated global script
2022-11-15 12:15:53 +01:00
Chr1Z93
68d49aca98 added documentation for difficulty selector code 2022-11-15 11:57:28 +01:00
Chr1Z93
1b2f70b59b resolving requested changes 2022-11-14 11:03:06 +01:00
Chr1Z
fafaa874f5
Merge pull request #20 from argonui/playarea
updated playarea
2022-11-14 00:30:04 +01:00
Chr1Z93
510588c74c fixing onLoad bug 2022-11-14 00:29:18 +01:00
Chr1Z93
7f9d70aa56 implementation of requested changes 2022-11-13 01:12:01 +01:00
Chr1Z
35633f8de2
Merge pull request #17 from argonui/chr1z-1
updated doom counters
2022-11-12 21:04:26 +01:00
Chr1Z93
9d508882ee global script update 2022-11-12 14:42:06 +01:00
Chr1Z93
6b7eba56a5 changes from code review 2022-11-12 13:51:43 +01:00
Chr1Z93
d0fdaefe42 updated playarea 2022-11-12 11:46:05 +01:00
Chr1Z93
b9fe8a21c9 updated playmat image swapper 2022-11-12 11:41:37 +01:00
Chr1Z93
d22c4d5806 updated doom counters 2022-11-12 11:27:59 +01:00
Kevin
3d216f1dab Update source repository to SCED v2.3.1 2022-10-25 00:36:45 -07:00
Kevin
83f75c2318 Initial code extraction and commit
Initialize the SCED repository by moving most scripts from TTS objects 
to separate files which are included via require().
2021-10-06 20:37:31 -07:00