Commit Graph

75 Commits

Author SHA1 Message Date
Buhallin
5d1c7b9c17
Add multiplayer handling to TourManager
Each player will now be tracked independently, and can watch their own tour.
2022-12-10 18:08:24 -08:00
Buhallin
a1684b30f0
SCED Intro Tour, Part 1
Creates the basic framework for the SCED introduction/training tour.  As this will be a large feature, this is intended to checkpoint
progress and work.

What's here:
- Basic tour script definition
- Script UI creation, camera handling, and flow

What's not here:
- Multiplayer support.  Everything is currently locked to white.
- Final UI.  Most UI is placeholder and will be updated later.
- Extra script capability such as higlighting objects, explicit positioning, etc.
2022-12-10 17:06:27 -08:00
BootleggerFinn
a43b295833
Merge pull request #58 from argonui/datahelper-tsk
TSK: clue data
2022-12-08 12:54:11 -08:00
Chr1Z
477074cc20
Merge pull request #83 from argonui/servitor-bugfix
DeckImporter: Summoned Servitor (Dominance) - BUGFIX
2022-12-06 22:42:33 +01:00
Chr1Z93
5b0cdf942d resolve merge conflict (again!!) 2022-12-06 11:34:49 +01:00
Chr1Z93
c84e8a2101 resolve merge conflict (again) 2022-12-06 11:34:00 +01:00
Chr1Z93
cd83347c72 resolve merge conflict 2022-12-06 11:32:57 +01:00
Chr1Z93
33a33ebbe1 Revert "use require, optimize"
This reverts commit 97b3dd4ce5.
2022-12-06 11:16:00 +01:00
Chr1Z93
b03aee593d bugfix for 'dominance' 2022-12-06 11:09:47 +01:00
Chr1Z93
2bbcab33fa removed autoformatting 2022-11-29 22:25:15 +01:00
Chr1Z93
c9ce7df533 addition of final scenario 2022-11-29 17:54:24 +01:00
Buhallin
12f7ed0e3e
Merge pull request #76 from argonui/diana
Add startsInHand handling for the deck loader
2022-11-28 10:35:58 -08:00
Chr1Z93
a31a55c046 fixing formatting 2022-11-28 01:43:40 +01:00
Chr1Z93
a4fbca90b2 adding data for more scenarios 2022-11-28 01:26:09 +01:00
Chr1Z93
b168af0cdb added a "hidden" location 2022-11-25 00:48:32 +01:00
Buhallin
695ad9fd14
Add handling for cards to start in a player's hand
Currently for Diana's Dark Insight, this add generalized handling to move a card to the player's hand on deck creation.
2022-11-24 14:25:15 -08:00
Buhallin
34ddd85675
Move investigator counter object to on-demand retrieval 2022-11-24 13:38:29 -08:00
Buhallin
d4a29c3229
Minor formatting fix 2022-11-24 12:04:04 -08:00
Buhallin
0df51128e0
Handle On the Mend when loading from ArkhamDB
Vincent Lee gets one copy of On the Mend per investigator, and they should start set aside.
2022-11-24 11:58:57 -08:00
Buhallin
b2819c7953
Fix typo in method doc 2022-11-24 11:01:03 -08:00
Chr1Z93
97b3dd4ce5 use require, optimize 2022-11-24 16:44:04 +01:00
Buhallin
2ec1bae42a
Fix multiple bugs with uses
- Saved old cards have a different structure for uses (single vs. array) making the change breaking.  Code was assuming an array, breaking any loaded objects with the old structure
- Uses spawn loop was setting the values only, resulting in only the last item being spawned
- Upkeep checks were embedded incorrectly, leading to logic errors in certain circumstances
- If uses had multiple entries, tokens were spawning on top of each other and exploding, probably due to the yPos shift in playmats.  Added an offset to spawn the groups in different places to avoid this, which is prettier anyway
2022-11-24 00:00:25 -08:00
Chr1Z93
a1d10432d2 correction of typo 2022-11-23 22:37:28 +01:00
Chr1Z93
9f9410a3aa Merge branch 'main' of https://github.com/argonui/SCED into datahelper-tsk 2022-11-21 21:42:13 +01:00
Chr1Z93
5ee6a9e196 clue data for five scenarios 2022-11-21 21:40:37 +01:00
Chr1Z93
c54afed3ff resolving comments 2022-11-19 01:56:50 +01:00
Chr1Z93
270c731246 raising tokens, combining sourcescript 2022-11-19 00:33:21 +01:00
Chr1Z
86c8bac295
Merge pull request #54 from argonui/living-ink-circles
Add skill selection capability to Living Ink
2022-11-18 19:22:04 +01:00
Buhallin
d2b498a3ba
Fix bug with deck loader since trait removal
Since traits are now an optional field in the metadata, add nil checks when using them
2022-11-17 18:51:31 -08:00
Buhallin
b5ff337266
Add skill selection capability to Living Ink
Skill icons can now be clicked on the sheet to circle them
2022-11-17 18:26:30 -08:00
Buhallin
90278297db
Merge pull request #50 from argonui/loader-cust-refactor
Refactor upgrade sheet handling in the deck loader
2022-11-17 01:55:18 -08:00
Buhallin
6abaaa7e00
Move Minicard spawn zone so they're not on top of the new stat trackers 2022-11-17 01:48:59 -08:00
Buhallin
d830314598
Merge pull request #48 from argonui/spawn_bag
Create SpawnBag to replace card memory bags
2022-11-17 01:44:01 -08:00
Buhallin
7c9d728820
Handle review comments, and add some documentation that got lost 2022-11-17 01:39:49 -08:00
Buhallin
c04c7df9f1
Handle review comments 2022-11-17 01:27:59 -08:00
Buhallin
d19d35a310
Refactor upgrade sheet handling in the deck loader
- Split upgrade sheets to follow the slots/data pattern
- Factor out methods to set selections on upgrade sheets
- Factor out method to add Summoned Servitor minicard
- Add type 'UpgradeSheet' to appropriate cards
- Remove handleStartsInPlay() method and detect it as a default zone
2022-11-17 01:03:58 -08:00
Buhallin
2eba59d971
Create SpawnBag to replace card memory bags
This adds a new SpawnBag capability which will replace the various small memory bags around the table.

Initial implementation is for the Bonded container, which is no longer a bag.
2022-11-16 17:49:31 -08:00
Chr1Z
90ed79ee96
Merge pull request #21 from argonui/playermats
updated playermats and added InvestigatorSkillTracker
2022-11-17 00:22:46 +01:00
Chr1Z93
752d9a8b43 clean up of skill tracker 2022-11-16 19:08:19 +01:00
Chr1Z93
9f1415901e adding requested changes 2022-11-16 18:58:59 +01:00
Buhallin
990871646e
Merge pull request #38 from argonui/fortuneandfolly_fix
adding missing information for FaF
2022-11-15 16:25:54 -08:00
Chr1Z93
e35dfd5c48 using require for the official standalones 2022-11-16 00:23:27 +01:00
Chr1Z93
4d976d69a6 reverted autoformatting 2022-11-15 23:51:32 +01:00
Chr1Z93
6df443e56d adding missing information for FaF 2022-11-15 23:46:35 +01:00
Chr1Z
c88c185950
Merge pull request #25 from argonui/globalscript
updated global script
2022-11-15 12:15:53 +01:00
Chr1Z93
68d49aca98 added documentation for difficulty selector code 2022-11-15 11:57:28 +01:00
Chr1Z93
1b2f70b59b resolving requested changes 2022-11-14 11:03:06 +01:00
Buhallin
fa4d1f428d
Finish some missed cleanup and fix a bug with deck size 2022-11-14 02:02:18 -08:00
Buhallin
a516175177
Remove investigator card rotation handling from deck loader, since the spawner handles it now 2022-11-13 23:56:29 -08:00
Buhallin
258e8aec79
Rotate investigator cards 90 degrees when spawning, so they match the orientation of other cards 2022-11-13 23:51:52 -08:00