value changes
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@ -46,7 +46,7 @@
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"Tooltip": false,
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"Tooltip": false,
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"Transform": {
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"Transform": {
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"posX": -59.426,
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"posX": -59.426,
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"posY": -1,
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"posY": 1,
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"posZ": -22.721,
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"posZ": -22.721,
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"rotX": 0,
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"rotX": 0,
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"rotY": 280,
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"rotY": 280,
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@ -46,7 +46,7 @@
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"Tooltip": false,
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"Tooltip": false,
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"Transform": {
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"Transform": {
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"posX": -23.89,
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"posX": -23.89,
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"posY": -1,
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"posY": 1,
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"posZ": -30.977,
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"posZ": -30.977,
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"rotX": 0,
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"rotX": 0,
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"rotY": 190,
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"rotY": 190,
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@ -46,7 +46,7 @@
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"Tooltip": false,
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"Tooltip": false,
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"Transform": {
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"Transform": {
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"posX": -36.87,
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"posX": -36.87,
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"posY": -1,
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"posY": 1,
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"posZ": 30.977,
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"posZ": 30.977,
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"rotX": 0,
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"rotX": 0,
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"rotY": 10,
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"rotY": 10,
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@ -46,7 +46,7 @@
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"Tooltip": false,
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"Tooltip": false,
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"Transform": {
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"Transform": {
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"posX": -59.426,
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"posX": -59.426,
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"posY": -1,
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"posY": 1,
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"posZ": 9.395,
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"posZ": 9.395,
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"rotX": 0,
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"rotX": 0,
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"rotY": 280,
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"rotY": 280,
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@ -22,7 +22,7 @@
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"ImageURL": "http://cloud-3.steamusercontent.com/ugc/2115061845796985108/F0ADB7094641DA966FFA3AF0CC6987D33D2D9591/",
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"ImageURL": "http://cloud-3.steamusercontent.com/ugc/2115061845796985108/F0ADB7094641DA966FFA3AF0CC6987D33D2D9591/",
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"WidthScale": 0
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"WidthScale": 0
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},
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},
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"Description": "",
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"Description": "Use the buttons to show / hide a playmat.",
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"DragSelectable": true,
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"DragSelectable": true,
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"GMNotes": "",
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"GMNotes": "",
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"GUID": "a758b2",
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"GUID": "a758b2",
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@ -51,9 +51,9 @@
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"rotX": 0,
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"rotX": 0,
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"rotY": 270,
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"rotY": 270,
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"rotZ": 0,
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"rotZ": 0,
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"scaleX": 3,
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"scaleX": 5,
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"scaleY": 1,
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"scaleY": 1,
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"scaleZ": 3
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"scaleZ": 5
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},
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},
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"Value": 0,
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"Value": 0,
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"XmlUI": "\u003cInclude src=\"accessories/PlayermatHider.xml\"/\u003e"
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"XmlUI": "\u003cInclude src=\"accessories/PlayermatHider.xml\"/\u003e"
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@ -5,7 +5,7 @@ function onClick_hideShow(player, matColor)
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objects = guidReferenceApi.getObjectsByOwner(matColor)
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objects = guidReferenceApi.getObjectsByOwner(matColor)
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local actionTokens = searchMat(objects.Playermat.positionToWorld({-1.1, 0.05, -0.27}), {4, 1, 1}, isActionToken)
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local actionTokens = searchMat(objects.Playermat.positionToWorld({-1.1, 0.05, -0.27}), {4, 1, 1}, isActionToken)
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local pos = objects.Playermat.getPosition()
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local pos = objects.Playermat.getPosition()
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local mod = (pos.y > 0) and -3 or 3
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local mod = (pos.y > 0) and -2 or 2
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-- move all objects
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-- move all objects
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for _, obj in pairs(objects) do
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for _, obj in pairs(objects) do
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@ -865,7 +865,7 @@ function clickableClues(showCounter)
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local clueCount = 0
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local clueCount = 0
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-- move clue counters
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-- move clue counters
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local modY = showcounter and -2.52 or 2.52
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local modY = showcounter and -0.52 or 0.52
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ownedObjects.ClickableClueCounter.setPosition(clickerPos + Vector(0, modY, 0))
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ownedObjects.ClickableClueCounter.setPosition(clickerPos + Vector(0, modY, 0))
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if showCounter then
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if showCounter then
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@ -1,9 +1,9 @@
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<Defaults>
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<Defaults>
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<Text color="White"
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<Text color="White"
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fontSize="100"
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fontSize="110"
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alignment="MiddleLeft"
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alignment="MiddleLeft"
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font="font_teutonic-arkham"/>
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font="font_teutonic-arkham"/>
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<Button fontSize="100"
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<Button fontSize="110"
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height="200"
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height="200"
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width="600"
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width="600"
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hoverClass="bGrey"
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hoverClass="bGrey"
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@ -33,10 +33,9 @@
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alignment="UpperCenter">Playermat Hider</Text>
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alignment="UpperCenter">Playermat Hider</Text>
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</Cell>
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</Cell>
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</Row>
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</Row>
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<Row>
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<Row>
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<Cell>
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<Cell>
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<Text>Playermat 1 (White)</Text>
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<Text color="White">Playermat 1 (White)</Text>
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</Cell>
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</Cell>
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<Cell>
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<Cell>
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<Panel>
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<Panel>
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@ -46,7 +45,7 @@
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</Row>
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</Row>
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<Row>
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<Row>
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<Cell>
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<Cell>
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<Text>Playermat 2 (Orange)</Text>
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<Text color="Orange">Playermat 2 (Orange)</Text>
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</Cell>
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</Cell>
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<Cell>
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<Cell>
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<Panel>
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<Panel>
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@ -56,7 +55,7 @@
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</Row>
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</Row>
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<Row>
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<Row>
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<Cell>
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<Cell>
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<Text>Playermat 3 (Green)</Text>
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<Text color="Green">Playermat 3 (Green)</Text>
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</Cell>
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</Cell>
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<Cell>
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<Cell>
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<Panel>
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<Panel>
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@ -66,7 +65,7 @@
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</Row>
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</Row>
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<Row>
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<Row>
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<Cell>
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<Cell>
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<Text>Playermat 4 (Red)</Text>
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<Text color="Red">Playermat 4 (Red)</Text>
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</Cell>
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</Cell>
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<Cell>
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<Cell>
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<Panel>
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<Panel>
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