removes faulty onExit handling
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bf2352f79b
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@ -12,9 +12,7 @@ local ENCOUNTER_DISCARD_AREA = {
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lowerRight = { x = 1.58, z = 0.38 },
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}
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local currentScenario
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local useFrontData
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local tokenData
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local currentScenario, useFrontData, tokenData
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local TRASHCAN
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local TRASHCAN_GUID = "70b9f6"
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@ -83,19 +81,6 @@ function onCollisionEnter(collisionInfo)
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end
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end
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-- TTS event handler. Handles scenario name event triggering
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function onCollisionExit(collisionInfo)
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if not collisionEnabled then return end
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local object = collisionInfo.collision_object
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-- reset token metadata if scenario reference card is removed
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if object.getName() == "Scenario" then
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tokenData = {}
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useFrontData = nil
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fireTokenDataChangedEvent()
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end
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end
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-- Listens for cards entering the encounter deck or encounter discard, and resets the spawn state
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-- for the cards when they do.
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function onObjectEnterContainer(container, object)
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