some updates
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@ -286,6 +286,7 @@ end
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function activeRedrawEffect(originParams)
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dataFromLastReplacementEffect = originParams
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makeButtonsToRedraw()
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end
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function makeButtonsToRedraw()
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@ -294,8 +295,7 @@ function makeButtonsToRedraw()
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return
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end
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local tokensInPlay = getChaosTokensinPlay()
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if #tokensInPlay == 0 then
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if #chaosTokens == 0 then
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broadcastToAll("No tokens found in play area", "Red")
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return
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end
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@ -305,21 +305,21 @@ function makeButtonsToRedraw()
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-- determine if only some tokens are able to be returned to the bag
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if dataFromLastReplacementEffect.redrawEligibilty == "ineligible" then
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-- create list of tokens that should not get an XML button
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for _, token in ipairs(tokensInPlay) do
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if string.find(dataFromLastReplacementEffect.tokenList, token.getName(), 1, true) == nil then
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for _, token in ipairs(chaosTokens) do
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if not dataFromLastReplacementEffect.tokenList[getReadableTokenName(token.getName())] then
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matchingTokensInPlay[#matchingTokensInPlay + 1] = token
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end
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end
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elseif dataFromLastReplacementEffect.redrawEligibilty == "eligible" then
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-- cards that dictate only some tokens are eligible for replacement
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for _, token in ipairs(tokensInPlay) do
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if string.find(dataFromLastReplacementEffect.tokenList, token.getName()) then
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for _, token in ipairs(chaosTokens) do
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if dataFromLastReplacementEffect.tokenList[getReadableTokenName(token.getName())] then
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matchingTokensInPlay[#matchingTokensInPlay + 1] = token
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end
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end
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else
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-- for any cards that can replace any tokens
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matchingTokensInPlay = tokensInPlay
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matchingTokensInPlay = chaosTokens
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end
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if #matchingTokensInPlay == 0 then
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@ -375,7 +375,6 @@ function makeButtonsToRedraw()
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end
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function returnAndRedraw(_, tokenGUID)
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local indexOfReturnedToken
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local takeParameters = {}
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local returnedToken = getObjectFromGUID(tokenGUID)
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local matColor = playmatApi.getMatColorByPosition(returnedToken.getPosition())
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@ -383,7 +382,7 @@ function returnAndRedraw(_, tokenGUID)
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isTokenXMLActive = false
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trackChaosToken(returnedToken.getName(), mat.getGUID(), true)
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indexOfReturnedToken = getTokenIndex(returnedToken)
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local indexOfReturnedToken = getTokenIndex(returnedToken)
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takeParameters.position = returnedToken.getPosition()
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if #chaosTokens > indexOfReturnedToken then
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@ -400,7 +399,7 @@ function returnAndRedraw(_, tokenGUID)
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end
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chaosTokens[indexOfReturnedToken] = token
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if triggeringCard == "FalseCovenant" then
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if dataFromLastReplacementEffect.triggeringCard == "FalseCovenant" then
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blessCurseManagerApi.removeToken("Curse")
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end
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-- remove XML from tokens in play
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@ -463,8 +462,8 @@ function drawChaosToken(params)
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if params.drawAdditional or #chaosTokens == 0 then
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local chaosBag = findChaosBag()
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if #chaosBag.getObjects() == 0 then return end
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chaosBag.shuffle()
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local indexOfReturnedToken
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local takeParameters = {}
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-- add the token to the list, compute new position based on list length
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@ -477,7 +476,6 @@ function drawChaosToken(params)
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takeParameters.rotation = params.mat.getRotation()
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end
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chaosBag.shuffle()
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local token
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if params.guidToBeResolved then
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@ -11,8 +11,6 @@ function onLoad(savedData)
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turnOnHelper = JSON.decode(savedData)
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if turnOnHelper == true then
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makeXMLButton()
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self.clearContextMenu()
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self.addContextMenuItem("Clear Helper", deleteButton)
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end
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end
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end
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@ -21,35 +19,34 @@ function makeXMLButton()
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turnOnHelper = true
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self.clearContextMenu()
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self.addContextMenuItem("Clear Helper", deleteButton)
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log(color)
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local xmlTable = {{
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tag = "Button",
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attributes = {
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height = 450,
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width = 1400,
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rotation = rotation or "0 0 180",
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height = buttonHeight or 450,
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width = buttonWidth or 1400,
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rotation = buttonRotation or "0 0 180",
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scale = "0.1 0.1 1",
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position = position or "0 -55 -22",
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position = buttonPosition or "0 -55 -22",
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padding = "50 50 50 50",
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font = "font_teutonic-arkham",
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fontSize = fontSize or 250,
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fontSize = buttonFontSize or 250,
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onClick = "triggerXMLTokenLabelCreation()",
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color = color or "#77674DE6",
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color = buttonColor or "#77674DE6",
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textColor = "White"
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},
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value = value or "Redraw Token"
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value = buttonValue or "Redraw Token"
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}}
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if icon then
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if buttonIcon then
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xmlTable[1].attributes.iconWidth = "400"
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xmlTable[1].attributes.iconAlignment = "Right"
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xmlTable[1].attributes.icon = icon
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xmlTable[1].attributes.icon = buttonIcon
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end
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self.UI.setXmlTable(xmlTable)
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end
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function triggerXMLTokenLabelCreation()
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Global.call("activeRedrawEffect", originParams)
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Global.call("makeButtonsToRedraw")
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-- needs to be its own function in order to pass originParams as a table
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Global.call("activeRedrawEffect", originParams)
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end
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-- Delete button
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@ -1,13 +1,15 @@
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value = "Cancel"
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icon = "token-frost"
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color = "#404450E6"
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fontSize = 300
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buttonValue = "Cancel"
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buttonIcon = "token-frost"
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buttonColor = "#404450E6"
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buttonFontSize = 300
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originParams = {
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triggeringCard = "ClaypoolsFurs",
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redrawEligibilty = "eligible",
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redrawnTokenType = "random",
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tokenList = "Frost"
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tokenList = {
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["Frost"] = true
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}
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}
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require("playercards/CardsThatRedrawTokens")
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@ -2,7 +2,9 @@ originParams = {
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triggeringCard = "CustomModifications",
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redrawEligibilty = "ineligible",
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redrawnTokenType = "random",
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tokenList = "Auto-fail"
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tokenList = {
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["Auto-fail"] = true
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}
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}
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require("playercards/CardsThatRedrawTokens")
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@ -1,13 +1,15 @@
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value = "Cancel"
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icon = "token-curse"
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color = "#633A84E6"
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fontSize = 300
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buttonValue = "Cancel"
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buttonIcon = "token-curse"
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buttonColor = "#633A84E6"
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buttonFontSize = 300
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originParams = {
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triggeringCard = "FalseCovenant",
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redrawEligibilty = "eligible",
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redrawnTokenType = "random",
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tokenList = "Curse"
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tokenList = {
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["Curse"] = true
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}
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}
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require("playercards/CardsThatRedrawTokens")
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@ -2,7 +2,17 @@ originParams = {
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triggeringCard = "HeavyFurs",
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redrawEligibilty = "eligible",
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redrawnTokenType = "random",
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tokenList = "Skull|Tablet|Elder Thing|Cultist|Frost|Custom Token|Elder Sign|Bless|Curse"
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tokenList = {
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["Skull"] = true,
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["Tablet"] = true,
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["Elder Thing"] = true,
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["Cultist"] = true,
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["Frost"] = true,
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["Custom Token"] = true,
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["Elder Sign"] = true,
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["Bless"] = true,
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["Curse"] = true
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}
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}
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require("playercards/CardsThatRedrawTokens")
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@ -50,7 +50,6 @@ function makeXMLButton()
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iconWidth = "400",
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iconAlignment = "Right",
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onClick = "resolveSigil",
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id = eligible,
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icon = iconName,
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color = tokenColor[sigil],
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textColor = "White"
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@ -111,8 +110,11 @@ function resolveSigil()
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triggeringCard = "Nkosi",
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redrawEligibilty = "eligible",
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redrawnTokenType = sigil,
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tokenList = "Tablet|Elder Thing|Cultist"
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tokenList = {
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["Tablet"] = true,
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["Elder Thing"] = true,
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["Cultist"] = true
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}
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}
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Global.call("activeRedrawEffect", originParams)
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Global.call("makeButtonsToRedraw")
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end
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position = "70 -70 -22"
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fontSize = 200
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rotation = "0 0 90"
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buttonHeight = "320"
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buttonWidth = "1100"
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buttonPosition = "70 -70 -22"
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buttonFontSize = 200
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buttonRotation = "0 0 90"
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originParams = {
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triggeringCard = "Wendy",
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redrawEligibilty = "all",
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redrawnTokenType = "random",
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tokenList = "all"
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}
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require("playercards/CardsThatRedrawTokens")
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