removed logs
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@ -2126,7 +2126,6 @@ function TokenManager.spawnMultipleTokens(card, tokenType, tokenCount, shiftDown
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end
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-- this is used to load the correct state for additional resource tokens (e.g. "Ammo")
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log(temporary)
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local callbackName = nil
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local callbackParams = nil
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local stateID = stateTable[string.lower(subType or "")]
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@ -89,10 +89,5 @@ function addAction(player)
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end
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function spawnActionToken(numTokens)
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local position = self.getPosition()
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local matColor = playermatApi.getMatColorByPosition(position)
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local mat = guidReferenceApi.getObjectByOwnerAndType(matColor, "Playermat")
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tokenManagerApi.spawnTokenGroup(self, "universalActionAbility", numTokens, 0.8, _, true)
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end
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