diff --git a/src/core/Global.ttslua b/src/core/Global.ttslua index 2e2446b7..07a39e22 100644 --- a/src/core/Global.ttslua +++ b/src/core/Global.ttslua @@ -2126,7 +2126,6 @@ function TokenManager.spawnMultipleTokens(card, tokenType, tokenCount, shiftDown end -- this is used to load the correct state for additional resource tokens (e.g. "Ammo") - log(temporary) local callbackName = nil local callbackParams = nil local stateID = stateTable[string.lower(subType or "")] diff --git a/src/playercards/cards/TheRedClock.ttslua b/src/playercards/cards/TheRedClock.ttslua index 3fc2cd4b..80e9f1ef 100644 --- a/src/playercards/cards/TheRedClock.ttslua +++ b/src/playercards/cards/TheRedClock.ttslua @@ -89,10 +89,5 @@ function addAction(player) end function spawnActionToken(numTokens) - local position = self.getPosition() - local matColor = playermatApi.getMatColorByPosition(position) - local mat = guidReferenceApi.getObjectByOwnerAndType(matColor, "Playermat") - tokenManagerApi.spawnTokenGroup(self, "universalActionAbility", numTokens, 0.8, _, true) - end