fixed indentation
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@ -135,7 +135,7 @@ do
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---@return: Global rotation vector for the given card. This will include the
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---@return: Global rotation vector for the given card. This will include the
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-- Y rotation to orient the card on the given player mat as well as a
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-- Y rotation to orient the card on the given player mat as well as a
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-- Z rotation to place the card face up or face down.
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-- Z rotation to place the card face up or face down.
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Zones.getDefaultCardRotation = function(playerColor, zoneName)
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Zones.getDefaultCardRotation = function(playerColor, zoneName)
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local cardRotation = playmatApi.returnRotation(playerColor)
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local cardRotation = playmatApi.returnRotation(playerColor)
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if zoneName == "Deck" then
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if zoneName == "Deck" then
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cardRotation = cardRotation + Vector(0, 0, 180)
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cardRotation = cardRotation + Vector(0, 0, 180)
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