handling for stacked clues
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@ -108,8 +108,13 @@ function takeClueFromLocation(playerColor, hoveredObject)
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cardName = "nameless card"
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end
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clue.setPositionSmooth(pos)
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clue.setRotation(rot)
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-- check if found clue is a stack or single token
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if clue.getQuantity() > 1 then
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clue.takeObject({position = pos, rotation = rot})
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else
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clue.setPositionSmooth(pos)
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clue.setRotation(rot)
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end
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if cardName then
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broadcastToAll(playerName .. " took one clue from " .. cardName .. ".", playerColor)
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@ -138,4 +143,4 @@ function searchOnObj(obj)
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size = obj.getBounds().size,
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origin = obj.getPosition()
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})
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end
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end
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