handling for stacked clues

This commit is contained in:
Chr1Z93 2023-05-16 10:13:13 +02:00
parent bf2352f79b
commit 189f08cce3

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@ -108,8 +108,13 @@ function takeClueFromLocation(playerColor, hoveredObject)
cardName = "nameless card" cardName = "nameless card"
end end
clue.setPositionSmooth(pos) -- check if found clue is a stack or single token
clue.setRotation(rot) if clue.getQuantity() > 1 then
clue.takeObject({position = pos, rotation = rot})
else
clue.setPositionSmooth(pos)
clue.setRotation(rot)
end
if cardName then if cardName then
broadcastToAll(playerName .. " took one clue from " .. cardName .. ".", playerColor) broadcastToAll(playerName .. " took one clue from " .. cardName .. ".", playerColor)
@ -138,4 +143,4 @@ function searchOnObj(obj)
size = obj.getBounds().size, size = obj.getBounds().size,
origin = obj.getPosition() origin = obj.getPosition()
}) })
end end