SCED/objects/AllPlayerCards.15bb07/HonedInstinct.1cde62.gmnotes

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2022-11-11 02:59:55 -05:00
{
"id": "09061",
"type": "Event",
"class": "Rogue",
"cost": 1,
"level": 0,
"traits": "",
"permanent": false,
"weakness": false,
"agilityIcons": 1,
"customizations": [
{
"name": "Reflex Response",
"xp": 1,
"text": "Add the following play condition: <20><EFBFBD>\u003d You take damage or horror.<2E>€?"
},
{
"name": "Situational Awareness",
"xp": 1,
"text": "Add the following play condition: <20><EFBFBD>\u003d A location enters play or is revealed.<2E>€?"
},
{
"name": "Killer Instinct",
"xp": 1,
"text": "Add the following play condition: <20><EFBFBD>\u003d An enemy engages you.<2E>€?"
},
{
"name": "Gut Reaction",
"xp": 1,
"text": "Add the following play condition: <20><EFBFBD>\u003d A treachery enters your threat area .<2E>€?"
},
{
"name": "Muscle Memory",
"xp": 1,
"text": "Add the following play condition: <20><EFBFBD>\u003d You play an asset.<2E>€?"
},
{
"name": "Sharpened Talent",
"xp": 2,
"text": "During the action granted by Honed Instinct, you get +2 to each of your skills."
},
{
"name": "Impulse Control",
"xp": 3,
"text": "You may include up to three copies of Honed Instinct in your deck. Honed Instinct gets <20>€“1 cost.",
"replaces": {
"cost": 0
}
},
{
"name": "Force of Habit",
"xp": 5,
"text": "When you play Honed Instinct, you may take 2 actions instead of 1 (one at a time). Then, remove it from the game."
}
]
}