{ "id": "09061", "type": "Event", "class": "Rogue", "cost": 1, "level": 0, "traits": "", "permanent": false, "weakness": false, "agilityIcons": 1, "customizations": [ { "name": "Reflex Response", "xp": 1, "text": "Add the following play condition: �€�\u003d You take damage or horror.�€?" }, { "name": "Situational Awareness", "xp": 1, "text": "Add the following play condition: �€�\u003d A location enters play or is revealed.�€?" }, { "name": "Killer Instinct", "xp": 1, "text": "Add the following play condition: �€�\u003d An enemy engages you.�€?" }, { "name": "Gut Reaction", "xp": 1, "text": "Add the following play condition: �€�\u003d A treachery enters your threat area .�€?" }, { "name": "Muscle Memory", "xp": 1, "text": "Add the following play condition: �€�\u003d You play an asset.�€?" }, { "name": "Sharpened Talent", "xp": 2, "text": "During the action granted by Honed Instinct, you get +2 to each of your skills." }, { "name": "Impulse Control", "xp": 3, "text": "You may include up to three copies of Honed Instinct in your deck. Honed Instinct gets �€“1 cost.", "replaces": { "cost": 0 } }, { "name": "Force of Habit", "xp": 5, "text": "When you play Honed Instinct, you may take 2 actions instead of 1 (one at a time). Then, remove it from the game." } ] }