SCED/objects/AllPlayerCards.15bb07/HuntersArmor.a85f1d.gmnotes

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{
"id": "09021",
"type": "Asset",
"slot": "Body",
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"class": "Guardian",
"cost": 4,
"level": 0,
"traits": "Item. Armor.",
"willpowerIcons": 1,
"customizations": [
{
"name": "Enchanted",
"replaces": {
"traits": "Item. Armor. Relic."
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},
"text": "Hunter\u2019s Armor gains the Relic trait and takes up an arcane slot instead of a body slot.",
"xp": 1
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},
{
"name": "Protective Runes",
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"text": "Hunter\u2019s Armor may be assigned damage and/or horror dealt to other investigators at your location.",
"xp": 2
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},
{
"name": "Durable",
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"text": "Hunter\u2019s Armor gets +2 health.",
"xp": 2
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},
{
"name": "Hallowed",
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"text": "Hunter\u2019s Armor gets +2 sanity.",
"xp": 2
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},
{
"name": "Lightweight",
"replaces": {
"cost": 3
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},
"text": "Hunter\u2019s Armor gets \u20131 cost and playing it does not provoke attacks of opportunity.",
"xp": 2
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},
{
"name": "Hexdrinker",
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"text": "After 1 or more damage or horror is assigned to Hunter\u2019s Armor from a treachery effect, you may exhaust it to draw 1 card.",
"xp": 3
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},
{
"name": "Armor of Thorns",
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"text": "After 1 or more damage or horror is assigned to Hunter\u2019s Armor from an enemy attack, you may exhaust it to deal 1 damage to that enemy.",
"xp": 3
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}
],
"cycle": "The Scarlet Keys"
}