2022-12-15 21:14:38 -05:00
|
|
|
--[[
|
|
|
|
Cleans up the table for the next scenario in a campaign:
|
|
|
|
- sets counters to default values (resources and doom) or trauma values (health and sanity, if not disabled) from campaign log
|
|
|
|
- puts everything on playmats and hands into respective trashcans
|
|
|
|
- use the IGNORE_TAG to exclude objects from tidying (default: "CleanUpHelper_Ignore")
|
|
|
|
--]]
|
2022-11-11 02:59:55 -05:00
|
|
|
|
2022-12-12 21:56:04 -05:00
|
|
|
local playAreaApi = require("core/PlayAreaApi")
|
|
|
|
|
2022-11-11 02:59:55 -05:00
|
|
|
-- enable this for debugging
|
2022-11-15 05:33:00 -05:00
|
|
|
local SHOW_RAYS = false
|
2022-11-11 02:59:55 -05:00
|
|
|
|
|
|
|
-- these objects will be ignored
|
2022-11-15 05:33:00 -05:00
|
|
|
local IGNORE_GUIDS = {
|
2022-11-24 11:00:08 -05:00
|
|
|
-- big playmat, change image panel and investigator counter
|
|
|
|
"b7b45b"; "f182ee"; "721ba2";
|
|
|
|
-- bless/curse manager
|
|
|
|
"afa06b"; "bd0253"; "5933fb";
|
|
|
|
-- stuff on agenda/act playmat
|
|
|
|
"85c4c6"; "4a3aa4"; "fea079"; "b015d8"; "11e0cf"; "9f334f"; "70b9f6"; "0a5a29";
|
|
|
|
-- doom/location token bag
|
|
|
|
"47ffc3"; "170f10";
|
|
|
|
-- table
|
|
|
|
"4ee1f2"
|
2022-11-11 02:59:55 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
-- objects with this tag will be ignored
|
2022-11-24 11:00:08 -05:00
|
|
|
local IGNORE_TAG = "CleanUpHelper_ignore"
|
2022-11-11 02:59:55 -05:00
|
|
|
|
|
|
|
-- colors and order for following tables
|
2022-11-15 05:33:00 -05:00
|
|
|
local COLORS = { "White"; "Orange"; "Green"; "Red"; "Agenda" }
|
2022-11-11 02:59:55 -05:00
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
-- counter GUIDS (4x damage and 4x horror)
|
|
|
|
local DAMAGE_HORROR_GUIDS = {
|
2022-11-24 11:00:08 -05:00
|
|
|
"eb08d6"; "e64eec"; "1f5a0a"; "591a45";
|
|
|
|
"468e88"; "0257d9"; "7b5729"; "beb964";
|
2022-11-11 02:59:55 -05:00
|
|
|
}
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
local RESET_VALUES = {}
|
2022-11-11 02:59:55 -05:00
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
-- GUIDS of objects (in order of ownership relating to 'COLORS')
|
|
|
|
local PLAYERMAT_GUIDS = { "8b081b"; "bd0ff4"; "383d8b"; "0840d5" }
|
|
|
|
local RESOURCE_GUIDS = { "4406f0"; "816d84"; "cd15ac"; "a4b60d" }
|
|
|
|
local TRACKER_GUIDS = { "e598c2"; "b4a5f7"; "af7ed7"; "e74881" }
|
|
|
|
local CLUE_GUIDS = { "d86b7c"; "1769ed"; "032300"; "37be78" }
|
|
|
|
local CLUE_CLICKER_GUIDS = { "db85d6"; "3f22e5"; "891403"; "4111de" }
|
|
|
|
local TRASHCAN_GUIDS = { "147e80"; "f7b6c8"; "5f896a"; "4b8594"; "70b9f6" }
|
2022-11-11 02:59:55 -05:00
|
|
|
|
|
|
|
-- values for physics.cast (4 entries for player zones, 5th entry for agenda/act deck, 6th for campaign log)
|
2022-11-15 05:33:00 -05:00
|
|
|
local PHYSICS_POSITION = {
|
2022-11-24 11:00:08 -05:00
|
|
|
{ -54.5, 2, 21 };
|
|
|
|
{ -54.5, 2, -21 };
|
|
|
|
{ -25.0, 2, 26 };
|
|
|
|
{ -25.0, 2, -26 };
|
|
|
|
{ -02.0, 2, 10 };
|
|
|
|
{ -00.0, 2, -27 }
|
2022-11-11 02:59:55 -05:00
|
|
|
}
|
|
|
|
|
2022-11-15 05:33:00 -05:00
|
|
|
local PHYSICS_ROTATION = { 270, 270, 0, 180, 270, 0 }
|
2022-11-11 02:59:55 -05:00
|
|
|
|
2022-11-15 05:33:00 -05:00
|
|
|
local PHYSICS_SCALE = {
|
2022-11-24 11:00:08 -05:00
|
|
|
{ 36.6, 1, 14.5 };
|
|
|
|
{ 36.6, 1, 14.5 };
|
|
|
|
{ 28.0, 1, 14.5 };
|
|
|
|
{ 28.0, 1, 14.5 };
|
|
|
|
{ 55.0, 1, 13.5 };
|
|
|
|
{ 05.0, 1, 05.0 }
|
2022-11-11 02:59:55 -05:00
|
|
|
}
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
local optionsVisible = false
|
|
|
|
local options = {}
|
|
|
|
options["importTrauma"] = true
|
|
|
|
options["tidyPlayermats"] = true
|
|
|
|
options["removeDrawnLines"] = false
|
2022-11-12 09:36:48 -05:00
|
|
|
|
|
|
|
local buttonParameters = {}
|
|
|
|
buttonParameters.function_owner = self
|
2022-11-11 02:59:55 -05:00
|
|
|
|
2022-11-15 05:33:00 -05:00
|
|
|
---------------------------------------------------------
|
|
|
|
-- option loading and GUI setup
|
|
|
|
---------------------------------------------------------
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
function onSave()
|
|
|
|
return JSON.encode({
|
2022-12-16 05:53:11 -05:00
|
|
|
options = options
|
2022-12-15 21:14:38 -05:00
|
|
|
})
|
|
|
|
end
|
2022-11-11 02:59:55 -05:00
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
function onLoad(savedData)
|
|
|
|
if savedData ~= nil then
|
|
|
|
local loadedData = JSON.decode(savedData)
|
|
|
|
options = loadedData.options
|
2022-12-16 05:53:11 -05:00
|
|
|
-- update UI to match saved state
|
|
|
|
for id, state in pairs(options) do
|
|
|
|
self.UI.setAttribute(id, "image", state and "option_on" or "option_off")
|
|
|
|
end
|
2022-11-24 11:00:08 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
-- index 0: button as label
|
2022-12-12 03:14:57 -05:00
|
|
|
buttonParameters.label = "Clean Up Helper"
|
2022-11-24 11:00:08 -05:00
|
|
|
buttonParameters.click_function = "none"
|
2022-12-15 21:14:38 -05:00
|
|
|
buttonParameters.position = { x = 0, y = 0.1, z = -1.3 }
|
2022-11-24 11:00:08 -05:00
|
|
|
buttonParameters.height = 0
|
|
|
|
buttonParameters.width = 0
|
2022-12-15 21:14:38 -05:00
|
|
|
buttonParameters.font_size = 230
|
|
|
|
buttonParameters.font_color = Color(0, 0, 0)
|
2022-11-24 11:00:08 -05:00
|
|
|
self.createButton(buttonParameters)
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
-- index 1: option button
|
|
|
|
buttonParameters.label = "Settings"
|
|
|
|
buttonParameters.click_function = "showOrHideOptions"
|
|
|
|
buttonParameters.color = { 0, 0, 0, 0.96 }
|
|
|
|
buttonParameters.position.z = -0.1
|
|
|
|
buttonParameters.height = 350
|
|
|
|
buttonParameters.width = 1000
|
|
|
|
buttonParameters.font_size = 190
|
2022-11-24 11:00:08 -05:00
|
|
|
buttonParameters.font_color = "White"
|
|
|
|
self.createButton(buttonParameters)
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
-- index 2: start button
|
|
|
|
buttonParameters.label = "Reset play areas"
|
2022-11-24 11:00:08 -05:00
|
|
|
buttonParameters.click_function = "cleanUp"
|
2022-12-15 21:14:38 -05:00
|
|
|
buttonParameters.position.z = 1.1
|
|
|
|
buttonParameters.width = 1550
|
2022-11-24 11:00:08 -05:00
|
|
|
self.createButton(buttonParameters)
|
|
|
|
|
|
|
|
-- create single table for ignoring
|
|
|
|
for _, v in ipairs(CLUE_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
2022-12-15 21:14:38 -05:00
|
|
|
for _, v in ipairs(CLUE_CLICKER_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
|
|
|
for _, v in ipairs(RESOURCE_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
2022-11-24 11:00:08 -05:00
|
|
|
for _, v in ipairs(TRASHCAN_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
|
|
|
for _, v in ipairs(PLAYERMAT_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
2022-12-15 21:14:38 -05:00
|
|
|
for _, v in ipairs(DAMAGE_HORROR_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
---------------------------------------------------------
|
|
|
|
-- click functions for option buttons
|
|
|
|
---------------------------------------------------------
|
2022-11-15 05:33:00 -05:00
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
-- changes the UI state and the internal variable for the togglebuttons
|
|
|
|
function optionButtonClick(_, id)
|
|
|
|
local currentState = options[id]
|
|
|
|
local newState = (currentState and "option_off" or "option_on")
|
|
|
|
options[id] = not currentState
|
|
|
|
self.UI.setAttribute(id, "image", newState)
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
-- shows or hides the option panel
|
|
|
|
function showOrHideOptions()
|
|
|
|
optionsVisible = not optionsVisible
|
|
|
|
|
|
|
|
if optionsVisible then
|
|
|
|
self.UI.show("options")
|
|
|
|
else
|
|
|
|
self.UI.hide("options")
|
|
|
|
end
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
---------------------------------------------------------
|
|
|
|
-- main function
|
|
|
|
---------------------------------------------------------
|
|
|
|
|
|
|
|
function cleanUp()
|
2022-11-24 11:00:08 -05:00
|
|
|
printToAll("------------------------------", "White")
|
|
|
|
printToAll("Clean up started!", "Orange")
|
|
|
|
printToAll("Resetting counters...", "White")
|
2022-11-11 02:59:55 -05:00
|
|
|
|
2022-11-24 11:00:08 -05:00
|
|
|
getTrauma()
|
2022-12-15 21:14:38 -05:00
|
|
|
updateCounters(DAMAGE_HORROR_GUIDS, RESET_VALUES, "Damage / Horror")
|
|
|
|
updateCounters(RESOURCE_GUIDS, 5, "Resources")
|
|
|
|
updateCounters(CLUE_CLICKER_GUIDS, 0, "Clue clickers")
|
|
|
|
resetSkillTrackers()
|
|
|
|
resetDoomCounter()
|
2022-11-24 11:00:08 -05:00
|
|
|
removeBlessCurse()
|
2022-11-30 05:58:04 -05:00
|
|
|
removeLines()
|
2022-11-24 11:00:08 -05:00
|
|
|
discardHands()
|
2022-11-11 02:59:55 -05:00
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
printToAll("Tidying main play area...", "White")
|
|
|
|
startLuaCoroutine(self, "tidyPlayareaCoroutine")
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
---------------------------------------------------------
|
|
|
|
-- modular functions, called by other functions
|
|
|
|
---------------------------------------------------------
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
function updateCounters(tableOfGUIDs, tableOfNewValues, info)
|
|
|
|
if tonumber(tableOfNewValues) then
|
|
|
|
local value = tableOfNewValues
|
|
|
|
tableOfNewValues = {}
|
|
|
|
for i = 1, #tableOfGUIDs do
|
|
|
|
table.insert(tableOfNewValues, value)
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
2022-11-24 11:00:08 -05:00
|
|
|
end
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
for i, guid in ipairs(tableOfGUIDs) do
|
|
|
|
local TOKEN = getObjectFromGUID(guid)
|
|
|
|
|
|
|
|
if TOKEN ~= nil then
|
|
|
|
TOKEN.call("updateVal", tableOfNewValues[i])
|
|
|
|
else
|
2022-12-16 05:53:11 -05:00
|
|
|
printToAll(info .. ": No. " .. i .. " could not be found.", "Yellow")
|
2022-12-15 21:14:38 -05:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
2022-11-24 11:00:08 -05:00
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
-- set investigator skill trackers to "1, 1, 1, 1"
|
|
|
|
function resetSkillTrackers()
|
2022-11-24 11:00:08 -05:00
|
|
|
for i, guid in ipairs(TRACKER_GUIDS) do
|
|
|
|
local obj = getObjectFromGUID(guid)
|
2022-12-15 21:14:38 -05:00
|
|
|
|
2022-11-24 11:00:08 -05:00
|
|
|
if obj ~= nil then
|
|
|
|
obj.call("updateStats", { 1, 1, 1, 1 })
|
|
|
|
else
|
2022-12-16 05:53:11 -05:00
|
|
|
printToAll("Skill tracker number " .. i .. " could not be found.", "Yellow")
|
2022-11-12 09:36:48 -05:00
|
|
|
end
|
2022-11-24 11:00:08 -05:00
|
|
|
end
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
-- reset doom on agenda
|
|
|
|
function resetDoomCounter()
|
|
|
|
local doomcounter = getObjectFromGUID("85c4c6")
|
|
|
|
|
|
|
|
if doomcounter ~= nil then
|
|
|
|
doomcounter.call("updateVal")
|
|
|
|
else
|
2022-12-16 05:53:11 -05:00
|
|
|
printToAll("Doom counter could not be found.", "Yellow")
|
2022-12-15 21:14:38 -05:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2022-11-11 02:59:55 -05:00
|
|
|
-- read values for trauma from campaign log if enabled
|
|
|
|
function getTrauma()
|
2022-12-15 21:14:38 -05:00
|
|
|
RESET_VALUES = {
|
|
|
|
0; 0; 0; 0;
|
|
|
|
0; 0; 0; 0
|
|
|
|
}
|
2022-11-24 11:00:08 -05:00
|
|
|
|
|
|
|
-- stop here if trauma import is disabled
|
2022-12-15 21:14:38 -05:00
|
|
|
if not options["importTrauma"] then
|
2022-11-24 11:00:08 -05:00
|
|
|
printToAll("Default values for health and sanity loaded.", "Yellow")
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
-- get campaign log
|
|
|
|
local campaignLog = findObjects(6)[1]
|
|
|
|
if campaignLog == nil then
|
|
|
|
printToAll("Campaign log not found in standard position!", "Yellow")
|
|
|
|
printToAll("Default values for health and sanity loaded.", "Yellow")
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
-- get data from campaign log if possible
|
|
|
|
local counterData = campaignLog.hit_object.getVar("ref_buttonData")
|
|
|
|
if counterData ~= nil then
|
|
|
|
printToAll("Trauma values found in campaign log!", "Green")
|
|
|
|
for i = 1, 10, 3 do
|
|
|
|
RESET_VALUES[1 + (i - 1) / 3] = counterData.counter[i].value
|
|
|
|
RESET_VALUES[5 + (i - 1) / 3] = counterData.counter[i + 1].value
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
2022-11-24 11:00:08 -05:00
|
|
|
else
|
|
|
|
printToAll("Trauma values could not be found in campaign log!", "Yellow")
|
|
|
|
printToAll("Default values for health and sanity loaded.", "Yellow")
|
|
|
|
end
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
-- get rid of bless/curse tokens via bless/curse manager
|
2022-11-15 05:33:00 -05:00
|
|
|
function removeBlessCurse()
|
2022-11-24 11:00:08 -05:00
|
|
|
local BlessCurseManager = getObjectFromGUID("5933fb")
|
2022-12-15 21:14:38 -05:00
|
|
|
|
2022-11-24 11:00:08 -05:00
|
|
|
if BlessCurseManager ~= nil then
|
|
|
|
BlessCurseManager.call("doRemove", "White")
|
2022-12-15 21:14:38 -05:00
|
|
|
else
|
|
|
|
printToAll("Bless / Curse manager could not be found and thus bless/curse tokens were skipped.", "Yellow")
|
2022-11-24 11:00:08 -05:00
|
|
|
end
|
2022-11-12 09:36:48 -05:00
|
|
|
end
|
|
|
|
|
2022-11-30 05:58:04 -05:00
|
|
|
-- remove drawn lines
|
|
|
|
function removeLines()
|
2022-12-15 21:14:38 -05:00
|
|
|
if options["removeDrawnLines"] then
|
|
|
|
printToAll("Removing vector lines...", "White")
|
|
|
|
Global.setVectorLines({})
|
|
|
|
end
|
2022-11-30 05:58:04 -05:00
|
|
|
end
|
|
|
|
|
2022-11-11 02:59:55 -05:00
|
|
|
-- discard all hand objects
|
|
|
|
function discardHands()
|
2022-12-16 05:53:11 -05:00
|
|
|
if not options["tidyPlayermats"] then return end
|
2022-11-24 11:00:08 -05:00
|
|
|
for i = 1, 4 do
|
|
|
|
local trashcan = getObjectFromGUID(TRASHCAN_GUIDS[i])
|
|
|
|
if trashcan == nil then return end
|
2022-12-15 21:14:38 -05:00
|
|
|
local hand = Player[COLORS[i]].getHandObjects()
|
|
|
|
for j = #hand, 1, -1 do
|
|
|
|
trashcan.putObject(hand[j])
|
|
|
|
end
|
2022-11-24 11:00:08 -05:00
|
|
|
end
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
-- clean up for play area
|
|
|
|
function tidyPlayareaCoroutine()
|
2022-11-24 11:00:08 -05:00
|
|
|
local trashcan = getObjectFromGUID(TRASHCAN_GUIDS[5])
|
|
|
|
local PLAYMATZONE = getObjectFromGUID("a2f932")
|
|
|
|
|
|
|
|
if PLAYMATZONE == nil then
|
2022-12-15 21:14:38 -05:00
|
|
|
printToAll("Scripting zone for main play area could not be found!", "Red")
|
2022-11-24 11:00:08 -05:00
|
|
|
elseif trashcan == nil then
|
2022-12-15 21:14:38 -05:00
|
|
|
printToAll("Trashcan for main play area could not be found!", "Red")
|
2022-11-24 11:00:08 -05:00
|
|
|
else
|
|
|
|
for _, obj in ipairs(PLAYMATZONE.getObjects()) do
|
|
|
|
-- ignore these elements
|
2022-12-15 21:14:38 -05:00
|
|
|
if not tableContains(IGNORE_GUIDS, obj.getGUID()) and obj.hasTag(IGNORE_TAG) == false then
|
2022-11-24 11:00:08 -05:00
|
|
|
coroutine.yield(0)
|
|
|
|
trashcan.putObject(obj)
|
|
|
|
end
|
2022-11-12 09:36:48 -05:00
|
|
|
end
|
2022-11-24 11:00:08 -05:00
|
|
|
end
|
2022-11-12 09:36:48 -05:00
|
|
|
|
2022-12-12 21:56:04 -05:00
|
|
|
playAreaApi.resetSpawnedCards()
|
2022-11-12 09:36:48 -05:00
|
|
|
|
2022-11-24 11:00:08 -05:00
|
|
|
printToAll("Tidying playermats and agenda mat...", "White")
|
|
|
|
startLuaCoroutine(self, "tidyPlayerMatCoroutine")
|
|
|
|
return 1
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
-- clean up for the four playermats and the agenda/act playmat
|
|
|
|
function tidyPlayerMatCoroutine()
|
2022-11-24 11:00:08 -05:00
|
|
|
for i = 1, 5 do
|
2022-12-15 21:14:38 -05:00
|
|
|
-- only continue for playermat (1-4) if option enabled
|
|
|
|
if options["tidyPlayermats"] or i == 5 then
|
2022-11-24 11:00:08 -05:00
|
|
|
-- delay for animation purpose
|
|
|
|
for k = 1, 30 do coroutine.yield(0) end
|
|
|
|
|
|
|
|
-- get respective trashcan
|
|
|
|
local trashcan = getObjectFromGUID(TRASHCAN_GUIDS[i])
|
|
|
|
if trashcan == nil then
|
|
|
|
printToAll("Trashcan for " .. COLORS[i] .. " playmat could not be found!", "Red")
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
for _, entry in ipairs(findObjects(i)) do
|
|
|
|
local obj = entry.hit_object
|
|
|
|
local desc_low = string.lower(obj.getDescription())
|
|
|
|
|
|
|
|
-- ignore these elements
|
2022-12-15 21:14:38 -05:00
|
|
|
if not tableContains(IGNORE_GUIDS, obj.getGUID()) and obj.hasTag(IGNORE_TAG) == false and
|
2022-11-24 11:00:08 -05:00
|
|
|
desc_low ~= "chaos bag" and desc_low ~= "action token" then
|
|
|
|
coroutine.yield(0)
|
|
|
|
trashcan.putObject(obj)
|
|
|
|
|
|
|
|
-- flip action tokens back to ready
|
|
|
|
elseif desc_low == "action token" and obj.is_face_down then
|
|
|
|
obj.flip()
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
2022-11-24 11:00:08 -05:00
|
|
|
end
|
2022-11-12 09:36:48 -05:00
|
|
|
|
2022-11-24 11:00:08 -05:00
|
|
|
-- reset "activeInvestigatorId"
|
|
|
|
if i < 5 then
|
|
|
|
local playermat = getObjectFromGUID(PLAYERMAT_GUIDS[i])
|
|
|
|
if playermat then
|
|
|
|
playermat.setVar("activeInvestigatorId", "00000")
|
|
|
|
end
|
|
|
|
end
|
2022-11-12 09:36:48 -05:00
|
|
|
end
|
2022-11-24 11:00:08 -05:00
|
|
|
end
|
2022-11-12 09:36:48 -05:00
|
|
|
|
2022-11-24 11:00:08 -05:00
|
|
|
local datahelper = getObjectFromGUID("708279")
|
|
|
|
if datahelper then
|
|
|
|
datahelper.setTable("SPAWNED_PLAYER_CARD_GUIDS", {})
|
|
|
|
end
|
|
|
|
|
|
|
|
printToAll("Clean up completed!", "Green")
|
|
|
|
return 1
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
---------------------------------------------------------
|
|
|
|
-- helper functions
|
|
|
|
---------------------------------------------------------
|
|
|
|
|
|
|
|
-- find objects depending on index (1 to 4 for playermats, 5 for agenda/act playmat, 6 for campaign log)
|
|
|
|
function findObjects(num)
|
2022-11-24 11:00:08 -05:00
|
|
|
return Physics.cast({
|
|
|
|
direction = { 0, 1, 0 },
|
|
|
|
max_distance = 1,
|
|
|
|
type = 3,
|
|
|
|
size = PHYSICS_SCALE[num],
|
|
|
|
origin = PHYSICS_POSITION[num],
|
|
|
|
orientation = { 0, PHYSICS_ROTATION[num], 0 },
|
|
|
|
debug = SHOW_RAYS
|
|
|
|
})
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
|
|
|
|
2022-12-15 21:14:38 -05:00
|
|
|
-- search a table for a value, return true if found (else returns false)
|
|
|
|
function tableContains(table, value)
|
|
|
|
for _, v in ipairs(table) do
|
2022-11-24 11:00:08 -05:00
|
|
|
if v == value then
|
2022-12-15 21:14:38 -05:00
|
|
|
return true
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|
2022-11-24 11:00:08 -05:00
|
|
|
end
|
2022-12-15 21:14:38 -05:00
|
|
|
return false
|
2022-11-11 02:59:55 -05:00
|
|
|
end
|