Jason Cox
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46e5a428b1
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Added a defined TURN_FACTOR for easily testing variations of the SimpleDrive method
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2016-02-21 20:50:24 -05:00 |
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Aidan Ferguson
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91831a1326
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Actually sane now. Really, I mean it. ...although the turning circle is somewhat ... elephantine ...
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2016-02-20 16:47:00 -05:00 |
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dkbug
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d0dad2237c
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Driving is more sane now.
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2016-02-20 16:22:05 -05:00 |
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Aidan Ferguson
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39d7ff7c4d
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merged master into shooter
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2016-02-19 15:55:13 -05:00 |
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Aidan Ferguson
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5b47a61a78
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Updated for simpler picewise function.
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2016-02-19 15:47:52 -05:00 |
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Aidan Ferguson
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4392dd348e
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Well, ... it's a rough draft, but it SHOULD match the behavior requested.
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2016-02-17 16:39:08 -05:00 |
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Aidan Ferguson
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5710edfadd
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It now only twists when the thumb button is pressed and I added the beginnings of an UpdateDrive method.
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2016-02-17 15:22:32 -05:00 |
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Aidan Ferguson
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439cf34a70
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whitespace bad!
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2016-02-15 21:11:45 -05:00 |
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Aidan Ferguson
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17bd06f9c2
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Merge branch 'shooter'
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2016-02-15 20:15:07 -05:00 |
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Aidan Ferguson
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043707478d
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fixed a typo
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2016-02-15 20:14:48 -05:00 |
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Aidan Ferguson
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dedcbe4bf7
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Finished shooter switch.
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2016-02-15 15:14:20 -05:00 |
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Aidan Ferguson
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0644b08316
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removed a redundant if statement because I'm a doofus.
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2016-02-13 16:46:09 -05:00 |
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Aidan Ferguson
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9e14cfd246
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enum ShooterState, starts of associated switch, etc.
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2016-02-13 16:40:07 -05:00 |
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Jason Cox
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21138d6bc6
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removed old debug statements
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2016-02-13 12:09:08 -05:00 |
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Jason Cox
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c649161283
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some more bug fixes.
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2016-02-13 12:00:28 -05:00 |
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Jason Cox
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bf3c89bd6e
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Now has Sane pickup logic~
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2016-02-13 11:26:07 -05:00 |
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Jason Cox
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ae2dfe0047
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Fixed some really bad logic in the shooter...
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2016-02-13 11:12:20 -05:00 |
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Jason Cox
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63f3c48267
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Fixed a bunch of logic errors.
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2016-02-12 21:17:45 -05:00 |
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Jason Cox
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e061b741cb
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ramp reinstated
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2016-02-12 19:37:36 -05:00 |
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Jason
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91acd20f7d
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added SPINUP_TIME define for the shotClock Timer. Adjust the value of this define to wait longer before shooting the ball into the launch wheel.
:
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2016-02-11 22:26:11 -05:00 |
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Jason
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83cbc89a0f
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Added comments and info for the shooter logic. I emailed you a flow chart also...
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2016-02-11 21:24:32 -05:00 |
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Jason
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c083f6cd10
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Added a define for DEADZONE_RADIUS and implemented it in the shooter power setting within TeleopPeriodic.
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2016-02-11 20:48:03 -05:00 |
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Jason
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86e7e2e3be
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Added comments about the use of the boolean variables in the TeleopPeriodic method
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2016-02-11 20:40:41 -05:00 |
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Aidan Ferguson
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71b8e5eeff
|
launch spinny does stuff
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2016-02-11 17:17:42 -05:00 |
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Aidan Ferguson
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9ce495f073
|
purged the concept of a ramp
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2016-02-11 16:51:13 -05:00 |
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Aidan Ferguson
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7ac2c9904a
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Swapped Talon objects for TalonSRX objects.
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2016-02-11 16:35:41 -05:00 |
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Aidan Ferguson
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6070e534e3
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Merge branch 'shooter' of code.dublinschool.org:repos/FRC/FRC2016 into shooter
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2016-02-11 16:20:17 -05:00 |
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Aidan Ferguson
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08bc03df1c
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Made shooter_power private instead of global because that actually makes sense.
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2016-02-11 16:18:58 -05:00 |
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Dieter Brehm
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323627dbb7
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Changed todo to reflect lack of ramp.
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2016-02-10 21:24:35 -05:00 |
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Aidan Ferguson
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f5e438f15f
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raised PICKUP_POWER to 0.8
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2016-02-10 20:13:33 -05:00 |
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Aidan Ferguson
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d171b3c8d2
|
placeholder for encoder code in Shooter.h
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2016-02-10 19:55:20 -05:00 |
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Aidan Ferguson
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2fa9ebf254
|
Switched the shooter controller addresses to reflect reality.
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2016-02-10 19:11:51 -05:00 |
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Aidan Ferguson
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38c09abe08
|
Made sure shooter power from the throttle will only be used when the throttle is moved. Probably.
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2016-02-10 18:56:38 -05:00 |
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Aidan Ferguson
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fac8abd43e
|
impotent debug code!
|
2016-02-10 15:23:07 -05:00 |
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Aidan Ferguson
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2abec47ce0
|
bugfix, debug code for encoder.
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2016-02-10 14:56:58 -05:00 |
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Aidan Ferguson
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f240caf121
|
missed an instance of the counter
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2016-02-10 14:48:39 -05:00 |
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Aidan Ferguson
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f29e218345
|
removed counter object in preparation for encoder over cantalon
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2016-02-10 14:42:20 -05:00 |
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Aidan Ferguson
|
2e196a8fab
|
numerous drive changes because of reasons, plus the starts of a counter object that will probably have to be nixed. Not our brightest moment.
|
2016-02-10 13:39:48 -05:00 |
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Aidan Ferguson
|
fc1e9f3803
|
Formatting fix
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2016-02-09 19:47:17 -05:00 |
|
Jason Cox
|
4488d771b4
|
Added some more sane code that has no effect because it only calls empty methods.
|
2016-02-09 17:27:58 -05:00 |
|
Jason Cox
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71bdaab9bb
|
Added some comments and sanity to the new robot project.
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2016-02-09 17:22:17 -05:00 |
|
Jason
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01c462c0c6
|
Added new Robot project using PWM drive train... Much simpler...
Signed-off-by: Jason <jason@dublinschool.org>
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2016-02-09 16:23:45 -05:00 |
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