make ramp more sensitive.

This commit is contained in:
dkbug 2016-02-20 16:53:38 -05:00
parent 98fa52cf26
commit d0ebd066cb

View File

@ -64,24 +64,18 @@ public:
void LowerRamp()
{
ramp->Set(-1);
ramp->Set(-.5);
}
void RaiseRamp()
{
ramp->Set(1);
ramp->Set(0.5);
}
void StopRamp()
{
ramp->Set(0);
}
void BoostRamp()
{
ramp->Set(1);
}
void Shoot()
{
// TODO: Shooter Logic should go as follows: