make ramp more sensitive.

This commit is contained in:
dkbug 2016-02-20 16:53:38 -05:00
parent 98fa52cf26
commit d0ebd066cb

View File

@ -64,24 +64,18 @@ public:
void LowerRamp() void LowerRamp()
{ {
ramp->Set(-1); ramp->Set(-.5);
} }
void RaiseRamp() void RaiseRamp()
{ {
ramp->Set(1); ramp->Set(0.5);
} }
void StopRamp() void StopRamp()
{ {
ramp->Set(0); ramp->Set(0);
} }
void BoostRamp()
{
ramp->Set(1);
}
void Shoot() void Shoot()
{ {
// TODO: Shooter Logic should go as follows: // TODO: Shooter Logic should go as follows: