added SPINUP_TIME define for the shotClock Timer. Adjust the value of this define to wait longer before shooting the ball into the launch wheel.
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@ -9,6 +9,7 @@
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#define SRC_SHOOTER_H_
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#define SRC_SHOOTER_H_
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#define PICKUP_POWER 1.0
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#define PICKUP_POWER 1.0
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#define SPINUP_TIME 1.5 // seconds.
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class Shooter
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class Shooter
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{
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{
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@ -89,7 +90,7 @@ private:
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CANTalon *pickup;
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CANTalon *pickup;
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CANTalon *launch_spinny;
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CANTalon *launch_spinny;
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Timer shotClock;
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Timer shotClock;
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bool ready;
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bool ready;
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};
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};
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