/*
* Shooter.h
*
* Created on: Feb 2, 2016
* Author: Jason
*/
#ifndef SRC_SHOOTER_H_
#define SRC_SHOOTER_H_
class Shooter {
public:
Shooter(CANTalon *s1, CANTalon *s2) {
shooterDrive = new RobotDrive(s1, s2);
}
virtual ~Shooter()
{
delete shooterDrive;
void SetPower(float power) {
shooterDrive->TankDrive(power, -power, false);
private:
RobotDrive *shooterDrive;
};
#endif /* SRC_SHOOTER_H_ */