/* * Shooter.h * * Created on: Feb 2, 2016 * Author: Jason */ #ifndef SRC_SHOOTER_H_ #define SRC_SHOOTER_H_ class Shooter { public: Shooter(CANTalon *s1, CANTalon *s2) { shooterDrive = new RobotDrive(s1, s2); } virtual ~Shooter() { delete shooterDrive; } void SetPower(float power) { shooterDrive->TankDrive(power, -power, false); } private: RobotDrive *shooterDrive; }; #endif /* SRC_SHOOTER_H_ */