/*
* TankDrive.h
*
* Created on: Jan 28, 2016
* Author: Jason
*/
#ifndef SRC_TANKDRIVE_H_
#define SRC_TANKDRIVE_H_
#ifndef DEADZONE_RADIUS
#define DEADZONE_RADIUS 0.05
#endif // DEADZONE_RADIUS
#include "WPILib.h"
#include <math.h>
class TankDrive {
public:
TankDrive(CANTalon *left[], CANTalon *right[])
{
Left = new CANTalon[] {left[0], left[1]};
Right = new CANTalon[] {right[0], right[1]};
}
virtual ~TankDrive() { delete Left[0]; delete Left[1]; delete Right[0]; delete Right[1]; }
void Drive(Joystick *js)
float x = js->GetX(),
y = js->GetY(),
th = js->GetThrottle();
// set deadzone
if(x > -DEADZONE_RADIUS && x < DEADZONE_RADIUS)
x = 0f;
if(y > -DEADZONE_RADIUS && y < DEADZONE_RADIUS)
y = 0f;
float left=0f, right=0f;
if(x == 0)
left = th * y;
right = left;
else if(x < 0)
right = th;
left = th * cos(x);
else
right = th * cos(x);
left = th;
Left[0]->Set(left);
Left[1]->Set(left);
Right[0]->Set(right);
Right[1]->Set(right);
private:
CANTalon* Left[];
CANTalon* Right[];
};
#endif /* SRC_TANKDRIVE_H_ */