Round transforms to 0.01, as TTS keeps changing them

This commit is contained in:
Adam Goldsmith 2022-10-19 23:10:03 -04:00
parent 449f91aaad
commit 5392c2b1d6

View File

@ -43,6 +43,22 @@ def shouldRecurse(obj, subobject_prop):
and obj.get('Name') not in ('Deck', 'DeckCustom') \
and len(obj[subobject_prop]) > 1
def normalize_value(value):
rounded = round(value, 2)
if rounded == -0.0:
return 0.0
else:
return rounded
def recursively_normalize_values(d):
if type(d) == dict:
return {key: recursively_normalize_values(value) for key, value in d.items()}
elif type(d) == list:
return [recursively_normalize_values(value) for value in d]
elif type(d) == float:
return normalize_value(d)
else:
return d
def recursivelyUnpackObject(parent_dir, obj,
subobject_prop='ContainedObjects', base_name=None):
@ -66,6 +82,11 @@ def recursivelyUnpackObject(parent_dir, obj,
obj['LuaScript'] = IncludeTag(obj_base_name + '.ttslua')
# round transforms, as TTS seems to slightly change them on each save
for k in ['Transform', 'AttachedSnapPoints', 'SnapPoints', 'Hands']:
if k in obj:
obj[k] = recursively_normalize_values(obj[k])
with open(file_base_path + '.yaml', 'w') as f:
yaml.dump(obj, f)