ah_sce_unpacked/unpacked/Bag Navigation Overlay Inst.../Notecard Navigation Overlay...

176 lines
3.9 KiB
YAML

Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
Description: 'Controls a movable overlay allowing for quick movement to various parts
of the table. There should only be one tile per table.
Full Table: Displays a larger overlay corresponding to the whole table.
Play Area: Displays a much smaller overlay only covering the play area.'
DragSelectable: true
GMNotes: ''
GUID: 739ee5
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Notecard
Nickname: Navigation Overlay
Snap: true
States:
'2':
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
Description: 'If there is only 1 player, clicking a button to move to a playmat
will change the player''s color to that playmat''s color. Changes to camera
settings will apply to all colors.
If there is more than 1 player, displaying the overlay or editing a camera setting
will only apply to your color.'
DragSelectable: true
GMNotes: ''
GUID: 3051f2
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Notecard
Nickname: Navigation Overlay
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: 6.08392429
posY: 1.53338218
posZ: -32.7559
rotX: 0.07987893
rotY: 89.9998
rotZ: 359.983124
scaleX: 0.7
scaleY: 1.0
scaleZ: 0.7
Value: 0
XmlUI: ''
'3':
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
Description: 'Edit Camera: TTS does not make accessing camera settings easy,
so this is done using a modified version of MrStump''s Camera Placement Helper.
To use the Helper, place it in the position you want the camera to look, with
the desired rotation. Set the Pitch and Distance values. Click "Set camera
to this angle".'
DragSelectable: true
GMNotes: ''
GUID: 579a11
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Notecard
Nickname: 'Navigation Overlay: Edit Camera (1/2)'
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: 6.083923
posY: 1.53338218
posZ: -32.75589
rotX: 0.07987937
rotY: 89.99992
rotZ: 359.983124
scaleX: 0.7
scaleY: 1.0
scaleZ: 0.7
Value: 0
XmlUI: ''
'4':
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
Description: '1. Click "Edit Camera"
2. Click a button in the overlay, it will turn green.
3. Use the Camera Placement Helper to set the camera view.
4. When clicking "Set camera to this angle" produces the correct camera view,
click the green button in the overlay again to set the camera. Click a red button
to cancel.'
DragSelectable: true
GMNotes: ''
GUID: 045a3e
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Notecard
Nickname: 'Navigation Overlay: Edit Camera (2/2)'
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: 6.08392334
posY: 1.53338218
posZ: -32.7558937
rotX: 0.07987977
rotY: 89.9998856
rotZ: 359.983124
scaleX: 0.7
scaleY: 1.0
scaleZ: 0.7
Value: 0
XmlUI: ''
Sticky: true
Tooltip: true
Transform:
posX: 18.45
posY: 3.6
posZ: -25.85
rotX: 0.41
rotY: 89.99
rotZ: 0.31
scaleX: 0.7
scaleY: 1.0
scaleZ: 0.7
Value: 0
XmlUI: ''