ah_sce_unpacked/unpacked/Custom_Model_Bag Fan-Made Accessories aa8b38/Custom_Model_Bag Attachment Helper d45664.yaml
2022-10-19 19:07:47 -04:00

848 lines
46 KiB
YAML

AltLookAngle:
x: 0.0
y: 0.0
z: 0.0
Autoraise: true
Bag:
Order: 0
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomMesh:
CastShadows: true
ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
Convex: true
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1750192233783143973/D526236AAE16BDBB98D3F30E27BAFC1D3E21F4AC/
MaterialIndex: 1
MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
NormalURL: ''
TypeIndex: 6
Description: 'Drop cards here to display name, cost and skill icons.
See context menu for options.'
DragSelectable: true
GMNotes: ''
GUID: d45664
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: !include 'Custom_Model_Bag Attachment Helper d45664.ttslua'
LuaScriptState: '[[],true,false]'
MaterialIndex: -1
MeasureMovement: false
MeshIndex: -1
Name: Custom_Model_Bag
Nickname: Attachment Helper
Number: 0
Snap: true
States:
'1':
AltLookAngle:
x: 0.0
y: 0.0
z: 0.0
Autoraise: true
Bag:
Order: 0
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomMesh:
CastShadows: true
ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
Convex: true
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1754695635919099826/3C3CBFFAADB2ACA9957C736491F470AE906CC953/
MaterialIndex: 1
MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
NormalURL: ''
TypeIndex: 6
Description: 'Drop cards here to display name, cost and skill icons.
See context menu for options.'
DragSelectable: true
GMNotes: ''
GUID: f550dc
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\
\ -\r\n-- description: displays cards in it with cost/skill icons\r\n\
information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\
\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\
\ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\
\ variables and create context menu\r\nfunction onload(saved_data)\r\n if\
\ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\
\ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\
\ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\
\n else\r\n cardsInBag = {}\r\n showCost = true\r\n \
\ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\
More Information\", function()\r\n printToAll(\"------------------------------\"\
, \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\
version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\
\ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\
last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\
Toggle cost\", function(color)\r\n showCost = not showCost\r\n \
\ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\
)\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\
\ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \
\ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\
\ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\
\ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\
\n if container == self then\r\n findCard(object.getGUID(), object.getName(),\
\ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\
-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\
\ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\
\n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\
\ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\
\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\
\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\
\ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\
\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\
function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\
\ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\
\ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\
\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\
\ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \
\ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\
\ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\
\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\
\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\
\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\
\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\
Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \
\ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\
\ then\r\n if found == false then\r\n name\
\ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \
\ found = true\r\n else\r\n name = name\
\ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\
\ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\
\ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\
\ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\
\ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\
\ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\
\ .. card.id] = function()\r\n removeCard(card.id)\r\n \
\ end\r\n end\r\n\r\n self.createButton({\r\n \
\ label = card.name,\r\n click_function = \"removeCard\"\
\ .. card.id,\r\n function_owner = self,\r\n position\
\ = { 0, 0, verticalPosition },\r\n height = 200,\r\
\n width = 1200,\r\n font_size = string.len(card.name)\
\ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\
\ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \
\ = countLabel,\r\n click_function = 'none',\r\n function_owner\
\ = self,\r\n position = { 0, 0, -1.35 },\r\n height \
\ = 0,\r\n width = 0,\r\n font_size = 225,\r\
\n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\
\ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\
\n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\
\n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\
\ = function(obj) obj.resting = true end\r\n })\r\nend"
LuaScriptState: '[[],true,false]'
MaterialIndex: -1
MeasureMovement: false
MeshIndex: -1
Name: Custom_Model_Bag
Nickname: Sefina Rousseau Helper
Number: 0
Snap: true
Sticky: true
Tags:
- Asset
- scesetup_memory_object
Tooltip: true
Transform:
posX: 14.6885748
posY: 1.71333456
posZ: -26.0148544
rotX: 359.920135
rotY: 270.000122
rotZ: 0.01688583
scaleX: 0.7951615
scaleY: 1.0
scaleZ: 0.7951615
Value: 0
XmlUI: ''
'2':
AltLookAngle:
x: 0.0
y: 0.0
z: 0.0
Autoraise: true
Bag:
Order: 0
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomMesh:
CastShadows: true
ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
Convex: true
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1754695635919071208/1AB7222850201630826BFFBA8F2BD0065E2D572F/
MaterialIndex: 1
MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
NormalURL: ''
TypeIndex: 6
Description: 'Drop cards here to display name, cost and skill icons.
See context menu for options.'
DragSelectable: true
GMNotes: ''
GUID: 2fbbca
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\
\ -\r\n-- description: displays cards in it with cost/skill icons\r\n\
information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\
\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\
\ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\
\ variables and create context menu\r\nfunction onload(saved_data)\r\n if\
\ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\
\ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\
\ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\
\n else\r\n cardsInBag = {}\r\n showCost = true\r\n \
\ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\
More Information\", function()\r\n printToAll(\"------------------------------\"\
, \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\
version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\
\ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\
last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\
Toggle cost\", function(color)\r\n showCost = not showCost\r\n \
\ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\
)\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\
\ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \
\ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\
\ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\
\ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\
\n if container == self then\r\n findCard(object.getGUID(), object.getName(),\
\ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\
-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\
\ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\
\n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\
\ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\
\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\
\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\
\ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\
\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\
function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\
\ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\
\ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\
\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\
\ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \
\ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\
\ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\
\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\
\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\
\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\
\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\
Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \
\ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\
\ then\r\n if found == false then\r\n name\
\ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \
\ found = true\r\n else\r\n name = name\
\ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\
\ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\
\ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\
\ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\
\ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\
\ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\
\ .. card.id] = function()\r\n removeCard(card.id)\r\n \
\ end\r\n end\r\n\r\n self.createButton({\r\n \
\ label = card.name,\r\n click_function = \"removeCard\"\
\ .. card.id,\r\n function_owner = self,\r\n position\
\ = { 0, 0, verticalPosition },\r\n height = 200,\r\
\n width = 1200,\r\n font_size = string.len(card.name)\
\ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\
\ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \
\ = countLabel,\r\n click_function = 'none',\r\n function_owner\
\ = self,\r\n position = { 0, 0, -1.35 },\r\n height \
\ = 0,\r\n width = 0,\r\n font_size = 225,\r\
\n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\
\ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\
\n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\
\n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\
\ = function(obj) obj.resting = true end\r\n })\r\nend"
LuaScriptState: '[[],true,false]'
MaterialIndex: -1
MeasureMovement: false
MeshIndex: -1
Name: Custom_Model_Bag
Nickname: Diana Stanley Helper
Number: 0
Snap: true
Sticky: true
Tags:
- Asset
- scesetup_memory_object
Tooltip: true
Transform:
posX: 14.6885757
posY: 1.71333444
posZ: -26.0148582
rotX: 359.920135
rotY: 270.000122
rotZ: 0.0168847367
scaleX: 0.7951615
scaleY: 1.0
scaleZ: 0.7951615
Value: 0
XmlUI: ''
'3':
AltLookAngle:
x: 0.0
y: 0.0
z: 0.0
Autoraise: true
Bag:
Order: 0
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomMesh:
CastShadows: true
ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
Convex: true
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1754695635919102502/453D4426118C8A6DE2EA281184716E26CA924C84/
MaterialIndex: 1
MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
NormalURL: ''
TypeIndex: 6
Description: 'Drop cards here to display name, cost and skill icons.
See context menu for options.'
DragSelectable: true
GMNotes: ''
GUID: 31d5dd
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\
\ -\r\n-- description: displays cards in it with cost/skill icons\r\n\
information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\
\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\
\ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\
\ variables and create context menu\r\nfunction onload(saved_data)\r\n if\
\ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\
\ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\
\ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\
\n else\r\n cardsInBag = {}\r\n showCost = true\r\n \
\ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\
More Information\", function()\r\n printToAll(\"------------------------------\"\
, \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\
version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\
\ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\
last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\
Toggle cost\", function(color)\r\n showCost = not showCost\r\n \
\ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\
)\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\
\ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \
\ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\
\ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\
\ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\
\n if container == self then\r\n findCard(object.getGUID(), object.getName(),\
\ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\
-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\
\ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\
\n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\
\ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\
\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\
\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\
\ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\
\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\
function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\
\ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\
\ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\
\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\
\ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \
\ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\
\ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\
\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\
\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\
\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\
\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\
Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \
\ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\
\ then\r\n if found == false then\r\n name\
\ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \
\ found = true\r\n else\r\n name = name\
\ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\
\ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\
\ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\
\ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\
\ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\
\ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\
\ .. card.id] = function()\r\n removeCard(card.id)\r\n \
\ end\r\n end\r\n\r\n self.createButton({\r\n \
\ label = card.name,\r\n click_function = \"removeCard\"\
\ .. card.id,\r\n function_owner = self,\r\n position\
\ = { 0, 0, verticalPosition },\r\n height = 200,\r\
\n width = 1200,\r\n font_size = string.len(card.name)\
\ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\
\ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \
\ = countLabel,\r\n click_function = 'none',\r\n function_owner\
\ = self,\r\n position = { 0, 0, -1.35 },\r\n height \
\ = 0,\r\n width = 0,\r\n font_size = 225,\r\
\n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\
\ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\
\n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\
\n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\
\ = function(obj) obj.resting = true end\r\n })\r\nend"
LuaScriptState: '[[],true,false]'
MaterialIndex: -1
MeasureMovement: false
MeshIndex: -1
Name: Custom_Model_Bag
Nickname: Gloria Goldberg Helper
Number: 0
Snap: true
Sticky: true
Tags:
- Asset
- scesetup_memory_object
Tooltip: true
Transform:
posX: 14.6885767
posY: 1.71333444
posZ: -26.0148621
rotX: 359.920135
rotY: 270.000122
rotZ: 0.01688558
scaleX: 0.7951615
scaleY: 1.0
scaleZ: 0.7951615
Value: 0
XmlUI: ''
'4':
AltLookAngle:
x: 0.0
y: 0.0
z: 0.0
Autoraise: true
Bag:
Order: 0
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomMesh:
CastShadows: true
ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
Convex: true
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1754695414379787654/F00A76F0DFB4B279F7A5647E1DD1BF730CFC7501/
MaterialIndex: 1
MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
NormalURL: ''
TypeIndex: 6
Description: 'Drop cards here to display name, cost and skill icons.
See context menu for options.'
DragSelectable: true
GMNotes: ''
GUID: 56aa96
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\
\ -\r\n-- description: displays cards in it with cost/skill icons\r\n\
information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\
\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\
\ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\
\ variables and create context menu\r\nfunction onload(saved_data)\r\n if\
\ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\
\ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\
\ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\
\n else\r\n cardsInBag = {}\r\n showCost = true\r\n \
\ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\
More Information\", function()\r\n printToAll(\"------------------------------\"\
, \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\
version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\
\ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\
last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\
Toggle cost\", function(color)\r\n showCost = not showCost\r\n \
\ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\
)\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\
\ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \
\ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\
\ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\
\ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\
\n if container == self then\r\n findCard(object.getGUID(), object.getName(),\
\ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\
-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\
\ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\
\n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\
\ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\
\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\
\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\
\ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\
\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\
function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\
\ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\
\ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\
\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\
\ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \
\ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\
\ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\
\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\
\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\
\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\
\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\
Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \
\ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\
\ then\r\n if found == false then\r\n name\
\ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \
\ found = true\r\n else\r\n name = name\
\ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\
\ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\
\ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\
\ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\
\ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\
\ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\
\ .. card.id] = function()\r\n removeCard(card.id)\r\n \
\ end\r\n end\r\n\r\n self.createButton({\r\n \
\ label = card.name,\r\n click_function = \"removeCard\"\
\ .. card.id,\r\n function_owner = self,\r\n position\
\ = { 0, 0, verticalPosition },\r\n height = 200,\r\
\n width = 1200,\r\n font_size = string.len(card.name)\
\ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\
\ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \
\ = countLabel,\r\n click_function = 'none',\r\n function_owner\
\ = self,\r\n position = { 0, 0, -1.35 },\r\n height \
\ = 0,\r\n width = 0,\r\n font_size = 225,\r\
\n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\
\ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\
\n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\
\n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\
\ = function(obj) obj.resting = true end\r\n })\r\nend"
LuaScriptState: '[[],true,false]'
MaterialIndex: -1
MeasureMovement: false
MeshIndex: -1
Name: Custom_Model_Bag
Nickname: Crystallizer of Dreams Helper
Number: 0
Snap: true
Sticky: true
Tags:
- Asset
- scesetup_memory_object
Tooltip: true
Transform:
posX: 14.6885777
posY: 1.71333456
posZ: -26.0148659
rotX: 359.920135
rotY: 270.000122
rotZ: 0.01688493
scaleX: 0.7951615
scaleY: 1.0
scaleZ: 0.7951615
Value: 0
XmlUI: ''
'5':
AltLookAngle:
x: 0.0
y: 0.0
z: 0.0
Autoraise: true
Bag:
Order: 0
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomMesh:
CastShadows: true
ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
Convex: true
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1717542004667431170/D073271943724B10CAB5364F01E5E87D770F0FB8/
MaterialIndex: 1
MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
NormalURL: ''
TypeIndex: 6
Description: 'Drop cards here to display name, cost and skill icons.
See context menu for options.'
DragSelectable: true
GMNotes: ''
GUID: 31055d
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\
\ -\r\n-- description: displays cards in it with cost/skill icons\r\n\
information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\
\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\
\ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\
\ variables and create context menu\r\nfunction onload(saved_data)\r\n if\
\ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\
\ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\
\ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\
\n else\r\n cardsInBag = {}\r\n showCost = true\r\n \
\ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\
More Information\", function()\r\n printToAll(\"------------------------------\"\
, \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\
version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\
\ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\
last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\
Toggle cost\", function(color)\r\n showCost = not showCost\r\n \
\ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\
)\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\
\ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \
\ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\
\ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\
\ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\
\n if container == self then\r\n findCard(object.getGUID(), object.getName(),\
\ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\
-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\
\ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\
\n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\
\ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\
\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\
\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\
\ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\
\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\
function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\
\ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\
\ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\
\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\
\ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \
\ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\
\ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\
\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\
\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\
\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\
\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\
Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \
\ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\
\ then\r\n if found == false then\r\n name\
\ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \
\ found = true\r\n else\r\n name = name\
\ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\
\ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\
\ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\
\ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\
\ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\
\ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\
\ .. card.id] = function()\r\n removeCard(card.id)\r\n \
\ end\r\n end\r\n\r\n self.createButton({\r\n \
\ label = card.name,\r\n click_function = \"removeCard\"\
\ .. card.id,\r\n function_owner = self,\r\n position\
\ = { 0, 0, verticalPosition },\r\n height = 200,\r\
\n width = 1200,\r\n font_size = string.len(card.name)\
\ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\
\ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \
\ = countLabel,\r\n click_function = 'none',\r\n function_owner\
\ = self,\r\n position = { 0, 0, -1.35 },\r\n height \
\ = 0,\r\n width = 0,\r\n font_size = 225,\r\
\n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\
\ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\
\n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\
\n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\
\ = function(obj) obj.resting = true end\r\n })\r\nend"
LuaScriptState: '[[],true,false]'
MaterialIndex: -1
MeasureMovement: false
MeshIndex: -1
Name: Custom_Model_Bag
Nickname: Ancestral Knowledge Helper
Number: 0
Snap: true
Sticky: true
Tags:
- Asset
- scesetup_memory_object
Tooltip: true
Transform:
posX: 14.6885786
posY: 1.71333456
posZ: -26.01487
rotX: 359.920135
rotY: 270.000122
rotZ: 0.01688525
scaleX: 0.7951615
scaleY: 1.0
scaleZ: 0.7951615
Value: 0
XmlUI: ''
'6':
AltLookAngle:
x: 0.0
y: 0.0
z: 0.0
Autoraise: true
Bag:
Order: 0
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomMesh:
CastShadows: true
ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
Convex: true
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1754695853007989004/9153BC204FC707AE564ECFAC063A11CB8C2B5D1E/
MaterialIndex: 1
MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/
NormalURL: ''
TypeIndex: 6
Description: 'Drop cards here to display name, cost and skill icons.
See context menu for options.'
DragSelectable: true
GMNotes: ''
GUID: e213ed
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\
\ -\r\n-- description: displays cards in it with cost/skill icons\r\n\
information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\
\r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\
\ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\
\ variables and create context menu\r\nfunction onload(saved_data)\r\n if\
\ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\
\ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\
\ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\
\n else\r\n cardsInBag = {}\r\n showCost = true\r\n \
\ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\
More Information\", function()\r\n printToAll(\"------------------------------\"\
, \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\
version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\
\ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\
last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\
Toggle cost\", function(color)\r\n showCost = not showCost\r\n \
\ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\
)\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\
\ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \
\ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\
\ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\
\ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\
\n if container == self then\r\n findCard(object.getGUID(), object.getName(),\
\ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\
-- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\
\ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\
\n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\
\ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\
\n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\
\nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\
\ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\
\n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\
function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\
\ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\
\ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\
\n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\
\ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \
\ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\
\ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\
\n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\
\n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\
\n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\
\n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\
Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \
\ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\
\ then\r\n if found == false then\r\n name\
\ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \
\ found = true\r\n else\r\n name = name\
\ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\
\ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\
\ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\
\ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\
\ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\
\ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\
\ .. card.id] = function()\r\n removeCard(card.id)\r\n \
\ end\r\n end\r\n\r\n self.createButton({\r\n \
\ label = card.name,\r\n click_function = \"removeCard\"\
\ .. card.id,\r\n function_owner = self,\r\n position\
\ = { 0, 0, verticalPosition },\r\n height = 200,\r\
\n width = 1200,\r\n font_size = string.len(card.name)\
\ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\
\ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \
\ = countLabel,\r\n click_function = 'none',\r\n function_owner\
\ = self,\r\n position = { 0, 0, -1.35 },\r\n height \
\ = 0,\r\n width = 0,\r\n font_size = 225,\r\
\n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\
\ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\
\n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\
\n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\
\ = function(obj) obj.resting = true end\r\n })\r\nend"
LuaScriptState: '[[],true,false]'
MaterialIndex: -1
MeasureMovement: false
MeshIndex: -1
Name: Custom_Model_Bag
Nickname: Astronomical Atlas Helper
Number: 0
Snap: true
Sticky: true
Tags:
- Asset
- scesetup_memory_object
Tooltip: true
Transform:
posX: 14.68858
posY: 1.71333444
posZ: -26.0148735
rotX: 359.920135
rotY: 270.000122
rotZ: 0.016885994
scaleX: 0.7951615
scaleY: 1.0
scaleZ: 0.7951615
Value: 0
XmlUI: ''
Sticky: true
Tags:
- Asset
- scesetup_memory_object
Tooltip: true
Transform:
posX: 29.29
posY: 5.26
posZ: -19.82
rotX: 359.98
rotY: 270.0
rotZ: 0.0
scaleX: 0.8
scaleY: 1.0
scaleZ: 0.8
Value: 0
XmlUI: ''