ah_sce_unpacked/unpacked/Custom_Model_Bag The Fall of the House of Usher b46db2/Custom_Model The Fall of the House of Usher Custom Data Helper 4b8bb9.ttslua
2021-11-16 23:41:43 -05:00

84 lines
2.8 KiB
Plaintext

-- set true to enable debug logging
DEBUG = false
function log(message)
if DEBUG then
print(message)
end
end
--[[
Known locations and clues. We check this to determine if we should
atttempt to spawn clues, first we look for <LOCATION_NAME>_<GUID> and if
we find nothing we look for <LOCATION_NAME>
format is [location_guid -> clueCount]
]]
LOCATIONS_DATA_JSON = [[
{
"San Francisco": {"type": "fixed", "value": 1, "clueSide": "back"},
" Arkham": {"type": "perPlayer", "value": 1, "clueSide": "back"},
"Buenos Aires": {"type": "fixed", "value": 2, "clueSide": "back"},
" London": {"type": "perPlayer", "value": 2, "clueSide": "front"},
"Rome": {"type": "perPlayer", "value": 3, "clueSide": "front"},
"Istanbul": {"type": "perPlayer", "value": 4, "clueSide": "front"},
"Tokyo_123abc": {"type": "perPlayer", "value": 0, "clueSide": "back"},
"Tokyo_456efg": {"type": "perPlayer", "value": 4, "clueSide": "back"},
"Tokyo": {"type": "fixed", "value": 2, "clueSide": "back"},
"Shanghai_123": {"type": "fixed", "value": 12, "clueSide": "front"},
"Sydney": {"type": "fixed", "value": 0, "clueSide": "front"},
"Private Library": {"type": "perPlayer", "value": 2, "clueSide": "front"},
"Portrait Gallery": {"type": "perPlayer", "value": 2, "clueSide": "front"},
"Banquet Hall": {"type": "perPlayer", "value": 1, "clueSide": "front"},
"Manor Chapel": {"type": "perPlayer", "value": 2, "clueSide": "front"},
"Wine Cellar": {"type": "perPlayer", "value": 1, "clueSide": "front"},
"Usher Family Crypt": {"type": "perPlayer", "value": 1, "clueSide": "front"},
"The Tarn": {"type": "perPlayer", "value": 1, "clueSide": "front"}
}
]]
PLAYER_CARD_DATA_JSON = [[
{
"Tool Belt (0)": {
"tokenType": "resource",
"tokenCount": 2
},
"Tool Belt (3)": {
"tokenType": "resource",
"tokenCount": 4
},
"Yithian Rifle": {
"tokenType": "resource",
"tokenCount": 3
},
"xxx": {
"tokenType": "resource",
"tokenCount": 3
}
}
]]
HIDDEN_CARD_DATA = {
"Unpleasant Card (Doom)",
"Unpleasant Card (Gloom)",
"The Case of the Scarlet DOOOOOM!"
}
LOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)
PLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON)
function onload(save_state)
local playArea = getObjectFromGUID('721ba2')
playArea.call("updateLocations", {self.getGUID()})
local playerMatWhite = getObjectFromGUID('8b081b')
playerMatWhite.call("updatePlayerCards", {self.getGUID()})
local playerMatOrange = getObjectFromGUID('bd0ff4')
playerMatOrange.call("updatePlayerCards", {self.getGUID()})
local playerMatGreen = getObjectFromGUID('383d8b')
playerMatGreen.call("updatePlayerCards", {self.getGUID()})
local playerMatRed = getObjectFromGUID('0840d5')
playerMatRed.call("updatePlayerCards", {self.getGUID()})
local dataHelper = getObjectFromGUID('708279')
dataHelper.call("updateHiddenCards", {self.getGUID()})
end