404 lines
14 KiB
Plaintext
404 lines
14 KiB
Plaintext
-- Bundled by luabundle {"version":"1.6.0"}
|
|
local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
|
|
local loadingPlaceholder = {[{}] = true}
|
|
|
|
local register
|
|
local modules = {}
|
|
|
|
local require
|
|
local loaded = {}
|
|
|
|
register = function(name, body)
|
|
if not modules[name] then
|
|
modules[name] = body
|
|
end
|
|
end
|
|
|
|
require = function(name)
|
|
local loadedModule = loaded[name]
|
|
|
|
if loadedModule then
|
|
if loadedModule == loadingPlaceholder then
|
|
return nil
|
|
end
|
|
else
|
|
if not modules[name] then
|
|
if not superRequire then
|
|
local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
|
|
error('Tried to require ' .. identifier .. ', but no such module has been registered')
|
|
else
|
|
return superRequire(name)
|
|
end
|
|
end
|
|
|
|
loaded[name] = loadingPlaceholder
|
|
loadedModule = modules[name](require, loaded, register, modules)
|
|
loaded[name] = loadedModule
|
|
end
|
|
|
|
return loadedModule
|
|
end
|
|
|
|
return require, loaded, register, modules
|
|
end)(nil)
|
|
__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
require("core/DoomInPlayCounter")
|
|
end)
|
|
__bundle_register("core/DoomInPlayCounter", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
local guidReferenceApi = require("core/GUIDReferenceApi")
|
|
local playmatApi = require("playermat/PlaymatApi")
|
|
|
|
local ZONE, TRASH, loopID
|
|
local doomURL = "https://i.imgur.com/EoL7yaZ.png"
|
|
local IGNORE_TAG = "DoomCounter_ignore"
|
|
local TOTAL_PLAY_AREA = {
|
|
upperLeft = {
|
|
x = -10,
|
|
z = -35
|
|
},
|
|
lowerRight = {
|
|
x = -60,
|
|
z = 35
|
|
}
|
|
}
|
|
|
|
-- create button, context menu and start loop
|
|
function onLoad()
|
|
self.createButton({
|
|
label = "0",
|
|
click_function = "none",
|
|
function_owner = self,
|
|
position = { 0, 0.06, 0 },
|
|
height = 0,
|
|
width = 0,
|
|
scale = { 1.5, 1.5, 1.5 },
|
|
font_size = 600,
|
|
font_color = { 1, 1, 1, 100 },
|
|
color = { 0, 0, 0, 0 }
|
|
})
|
|
|
|
TRASH = guidReferenceApi.getObjectByOwnerAndType("Mythos", "Trash")
|
|
ZONE = guidReferenceApi.getObjectByOwnerAndType("Mythos", "PlayAreaZone")
|
|
loopID = Wait.time(countDoom, 2, -1)
|
|
end
|
|
|
|
-- main function
|
|
function countDoom()
|
|
local count = 0
|
|
|
|
-- get doom in play
|
|
for _, obj in ipairs(getObjects()) do
|
|
count = count + getDoomAmount(obj)
|
|
end
|
|
|
|
self.editButton({ index = 0, label = tostring(count) })
|
|
end
|
|
|
|
-- gets quantity (for stacks) of doom
|
|
function getDoomAmount(obj)
|
|
if (obj.is_face_down and obj.getCustomObject().image_bottom == doomURL)
|
|
and not obj.hasTag(IGNORE_TAG)
|
|
and inArea(obj.getPosition(), TOTAL_PLAY_AREA) then
|
|
return math.abs(obj.getQuantity())
|
|
else
|
|
return 0
|
|
end
|
|
end
|
|
|
|
-- removes doom from playermats / playarea
|
|
function removeDoom(options)
|
|
local count = 0
|
|
|
|
if options.Playermats then
|
|
count = removeDoomFromList(playmatApi.searchAroundPlaymat("All"))
|
|
broadcastToAll(count .. " doom removed from Playermats.", "White")
|
|
end
|
|
|
|
if options.Playarea then
|
|
count = removeDoomFromList(ZONE.getObjects())
|
|
broadcastToAll(count .. " doom removed from Playerarea.", "White")
|
|
end
|
|
end
|
|
|
|
-- removes doom from provided object list and returns the removed amount
|
|
function removeDoomFromList(objList)
|
|
local count = 0
|
|
for _, obj in ipairs(objList) do
|
|
local amount = getDoomAmount(obj)
|
|
if amount > 0 then
|
|
TRASH.putObject(obj)
|
|
count = count + amount
|
|
end
|
|
end
|
|
return count
|
|
end
|
|
|
|
function inArea(point, bounds)
|
|
return (point.x < bounds.upperLeft.x
|
|
and point.x > bounds.lowerRight.x
|
|
and point.z > bounds.upperLeft.z
|
|
and point.z < bounds.lowerRight.z)
|
|
end
|
|
end)
|
|
__bundle_register("core/GUIDReferenceApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
do
|
|
local GUIDReferenceApi = {}
|
|
|
|
local function getGuidHandler()
|
|
return getObjectFromGUID("123456")
|
|
end
|
|
|
|
-- returns all matching objects as a table with references
|
|
---@param owner String Parent object for this search
|
|
---@param type String Type of object to search for
|
|
GUIDReferenceApi.getObjectByOwnerAndType = function(owner, type)
|
|
return getGuidHandler().call("getObjectByOwnerAndType", { owner = owner, type = type })
|
|
end
|
|
|
|
-- returns all matching objects as a table with references
|
|
---@param type String Type of object to search for
|
|
GUIDReferenceApi.getObjectsByType = function(type)
|
|
return getGuidHandler().call("getObjectsByType", type)
|
|
end
|
|
|
|
-- returns all matching objects as a table with references
|
|
---@param owner String Parent object for this search
|
|
GUIDReferenceApi.getObjectsByOwner = function(owner)
|
|
return getGuidHandler().call("getObjectsByOwner", owner)
|
|
end
|
|
|
|
return GUIDReferenceApi
|
|
end
|
|
end)
|
|
__bundle_register("playermat/PlaymatApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
do
|
|
local PlaymatApi = {}
|
|
local guidReferenceApi = require("core/GUIDReferenceApi")
|
|
|
|
-- Convenience function to look up a mat's object by color, or get all mats.
|
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
|
---@return array Table Single-element if only single playmat is requested
|
|
local function getMatForColor(matColor)
|
|
if matColor == "All" then
|
|
return guidReferenceApi.getObjectsByType("Playermat")
|
|
else
|
|
return { matColor = guidReferenceApi.getObjectByOwnerAndType(matColor, "Playermat") }
|
|
end
|
|
end
|
|
|
|
-- Returns the color of the closest playmat
|
|
---@param startPos Table Starting position to get the closest mat from
|
|
PlaymatApi.getMatColorByPosition = function(startPos)
|
|
local result, smallestDistance
|
|
for matColor, mat in pairs(getMatForColor("All")) do
|
|
local distance = Vector.between(startPos, mat.getPosition()):magnitude()
|
|
if smallestDistance == nil or distance < smallestDistance then
|
|
smallestDistance = distance
|
|
result = matColor
|
|
end
|
|
end
|
|
return result
|
|
end
|
|
|
|
-- Returns the color of the player's hand that is seated next to the playmat
|
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
PlaymatApi.getPlayerColor = function(matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
return mat.getVar("playerColor")
|
|
end
|
|
end
|
|
|
|
-- Returns the color of the playmat that owns the playercolor's hand
|
|
---@param handColor String Color of the playmat
|
|
PlaymatApi.getMatColor = function(handColor)
|
|
for matColor, mat in pairs(getMatForColor("All")) do
|
|
local playerColor = mat.getVar("playerColor")
|
|
if playerColor == handColor then
|
|
return matColor
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Returns if there is the card "Dream-Enhancing Serum" on the requested playmat
|
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
PlaymatApi.isDES = function(matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
return mat.getVar("isDES")
|
|
end
|
|
end
|
|
|
|
-- Performs a search of the deck area of the requested playmat and returns the result as table
|
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
PlaymatApi.getDeckAreaObjects = function(matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
return mat.call("getDeckAreaObjects")
|
|
end
|
|
end
|
|
|
|
-- Flips the top card of the deck (useful after deck manipulation for Norman Withers)
|
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
PlaymatApi.flipTopCardFromDeck = function(matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
return mat.call("flipTopCardFromDeck")
|
|
end
|
|
end
|
|
|
|
-- Returns the position of the discard pile of the requested playmat
|
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
PlaymatApi.getDiscardPosition = function(matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
return mat.call("returnGlobalDiscardPosition")
|
|
end
|
|
end
|
|
|
|
-- Transforms a local position into a global position
|
|
---@param localPos Table Local position to be transformed
|
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
PlaymatApi.transformLocalPosition = function(localPos, matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
return mat.positionToWorld(localPos)
|
|
end
|
|
end
|
|
|
|
-- Returns the rotation of the requested playmat
|
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
PlaymatApi.returnRotation = function(matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
return mat.getRotation()
|
|
end
|
|
end
|
|
|
|
-- Triggers the Upkeep for the requested playmat
|
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
|
---@param playerColor String Color of the calling player (for messages)
|
|
PlaymatApi.doUpkeepFromHotkey = function(matColor, playerColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
mat.call("doUpkeepFromHotkey", playerColor)
|
|
end
|
|
end
|
|
|
|
-- Handles discarding for the requested playmat for the provided list of objects
|
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
---@param objList Table List of objects to discard
|
|
PlaymatApi.discardListOfObjects = function(matColor, objList)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
mat.call("discardListOfObjects", objList)
|
|
end
|
|
end
|
|
|
|
-- Returns the active investigator id
|
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
PlaymatApi.returnInvestigatorId = function(matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
return mat.getVar("activeInvestigatorId")
|
|
end
|
|
end
|
|
|
|
-- Sets the requested playmat's snap points to limit snapping to matching card types or not. If
|
|
-- matchTypes is true, the main card slot snap points will only snap assets, while the
|
|
-- investigator area point will only snap Investigators. If matchTypes is false, snap points will
|
|
-- be reset to snap all cards.
|
|
---@param matchCardTypes Boolean Whether snap points should only snap for the matching card types
|
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
|
PlaymatApi.setLimitSnapsByType = function(matchCardTypes, matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
mat.call("setLimitSnapsByType", matchCardTypes)
|
|
end
|
|
end
|
|
|
|
-- Sets the requested playmat's draw 1 button to visible
|
|
---@param isDrawButtonVisible Boolean Whether the draw 1 button should be visible or not
|
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
|
PlaymatApi.showDrawButton = function(isDrawButtonVisible, matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
mat.call("showDrawButton", isDrawButtonVisible)
|
|
end
|
|
end
|
|
|
|
-- Shows or hides the clickable clue counter for the requested playmat
|
|
---@param showCounter Boolean Whether the clickable counter should be present or not
|
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
|
PlaymatApi.clickableClues = function(showCounter, matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
mat.call("clickableClues", showCounter)
|
|
end
|
|
end
|
|
|
|
-- Removes all clues (to the trash for tokens and counters set to 0) for the requested playmat
|
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
|
PlaymatApi.removeClues = function(matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
mat.call("removeClues")
|
|
end
|
|
end
|
|
|
|
-- Reports the clue count for the requested playmat
|
|
---@param useClickableCounters Boolean Controls which type of counter is getting checked
|
|
PlaymatApi.getClueCount = function(useClickableCounters, matColor)
|
|
local count = 0
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
count = count + mat.call("getClueCount", useClickableCounters)
|
|
end
|
|
return count
|
|
end
|
|
|
|
-- updates the specified owned counter
|
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
|
---@param type String Counter to target
|
|
---@param newValue Number Value to set the counter to
|
|
---@param modifier Number If newValue is not provided, the existing value will be adjusted by this modifier
|
|
PlaymatApi.updateCounter = function(matColor, type, newValue, modifier)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
mat.call("updateCounter", { type = type, newValue = newValue, modifier = modifier })
|
|
end
|
|
end
|
|
|
|
-- returns the resource counter amount
|
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
---@param type String Counter to target
|
|
PlaymatApi.getCounterValue = function(matColor, type)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
return mat.call("getCounterValue", type)
|
|
end
|
|
end
|
|
|
|
-- resets the specified skill tracker to "1, 1, 1, 1"
|
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
|
PlaymatApi.resetSkillTracker = function(matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
mat.call("resetSkillTracker")
|
|
end
|
|
end
|
|
|
|
-- finds all objects on the playmat and associated set aside zone and returns a table
|
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
|
---@param filter Function Optional filter function (return true for desired objects)
|
|
PlaymatApi.searchAroundPlaymat = function(matColor, filter)
|
|
local objList = {}
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
for _, obj in ipairs(mat.call("searchAroundSelf", filter)) do
|
|
table.insert(objList, obj)
|
|
end
|
|
end
|
|
return objList
|
|
end
|
|
|
|
-- Discard a non-hidden card from the corresponding player's hand
|
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
|
PlaymatApi.doDiscardOne = function(matColor)
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
mat.call("doDiscardOne")
|
|
end
|
|
end
|
|
|
|
-- Triggers the metadata sync for all playmats
|
|
PlaymatApi.syncAllCustomizableCards = function()
|
|
for _, mat in pairs(getMatForColor("All")) do
|
|
mat.call("syncAllCustomizableCards")
|
|
end
|
|
end
|
|
|
|
return PlaymatApi
|
|
end
|
|
end)
|
|
return __bundle_require("__root") |